Player Matchup

Anubis
Anubis
BlackHunter_GR
Anubis
Level 75
God Stats
2W - 2L
1,824 SR
Queue Stats
46W - 42L
1,917 Elo+
Party 1
Hercules
Hercules
Dy_Nax
Hercules
Level 64
God Stats
14W - 16L
1,539 SR
Queue Stats
27W - 22L
1,630 Elo+
Party 1
Thor
Thor
Livid Deert
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,587 Elo+
Solo
Team Averages
Level 48
1,621 SR
1,711 Elo+

VS

Team Averages
Level 77
1,500 SR
1,580 Elo+
Anhur
Anhur
Imposs Raaad
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Sol
Sol
RegdFlexOffender
Sol
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,741 Elo+
Solo
Ganesha
Ganesha
bMTkLT110
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 1
9,323
848
6,532
9,868
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Dy_Nax
Hercules
11
1 / 4 / 4
7,552
687
6,238
13,004
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 9 / 5
7,193
654
3,268
11,719
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
16 / 3 / 2
10,871
988
15,162
8,216
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 14
8,911
810
8,763
6,112
2,208
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
bMTkLT110
Ganesha
12
0 / 2 / 20
8,535
776
4,932
9,746
7,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
20
20
Deaths
6
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
L
Hercules
Dy_Nax
Hercules
1
4
4
0.75
W
16
3
2
5.67
L
0
9
5
0.28
W
4
1
14
11
W
Ganesha
bMTkLT110
Ganesha
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,038
Damage
28,857
34,591
Taken
24,074
18,283
Mitigated
13,372
3,874
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,532
52
0
1,807
9,868
3,489
0
3,468
6,400
35,988
0
L
Hercules
Dy_Nax
Hercules
6,238
2,478
0
1,822
13,004
10,056
0
5,790
7,214
0
11,506
W
15,162
7,608
0
1,277
8,216
3,965
1,703
2,345
5,629
4,361
51,298
L
3,268
1,380
0
245
11,719
4,738
0
4,872
6,847
0
14,693
W
8,763
2,661
0
2,921
6,112
2,208
1,041
2,423
3,539
29,515
0
W
Ganesha
bMTkLT110
Ganesha
4,932
402
591
1,662
9,746
7,199
635
1,812
7,609
22,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,068
Gold Earned
28,317
90
Minions Killed
154
0
Camps Cleared
0
543,303
Distance Traveled
591,370
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,323
848
59
5
0
155,865
0
L
Hercules
7,552
687
15
1
0
220,598
1
W
Anhur
10,871
988
97
9
0
173,494
2
L
Thor
7,193
654
16
1
0
166,840
3
W
Sol
8,911
810
53
5
0
206,023
2
W
Ganesha
8,535
776
4
0
0
211,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role