Player Matchup

Sun Wukong
Sun Wukong
Silver I
BabuFrikOP
Sun Wukong
Silver I
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,626 MMR
Party 1
Cabrakan
Cabrakan
Gold I
Flâyn
Cabrakan
Gold I
Level 148
God Stats
1W - 2L
1,285 SR
Queue Stats
62W - 53L
1,720 MMR
Solo
Ra
Ra
Gold IV
IltisKlee24
Ra
Gold IV
Level 62
God Stats
5W - 0L
1,500 SR
Queue Stats
143W - 142L
1,728 MMR
Solo
Sobek
Sobek
Gold III
cezice
Sobek
Gold III
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 62L
1,725 MMR
Solo
Danzaburou
Danzaburou
Platinum II
negxte
Danzaburou
Platinum II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 113L
1,829 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,457 SR
1,726 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,595 SR
1,683 MMR
Ymir
Ymir
Gold II
Ic0nicP4nda
Ymir
Gold II
Level 137
God Stats
6W - 6L
1,500 SR
Queue Stats
215W - 216L
1,728 MMR
Solo
Skadi
Skadi
Gold II
RodenoEsp8
Skadi
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
brotherofleo
Cerberus
Gold I
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 43L
1,743 MMR
Party 2
Scylla
Scylla
Gold II
duElidan
Scylla
Gold II
Level 125
God Stats
8W - 7L
1,765 SR
Queue Stats
87W - 83L
1,700 MMR
Solo
Camazotz
Camazotz
Gold I
thehvo
Camazotz
Gold I
Level 148
God Stats
3W - 1L
1,710 SR
Queue Stats
44W - 43L
1,743 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BabuFrikOP
Sun Wukong
14
1 / 0 / 1
8,112
579
7,095
9,710
4,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Flâyn
Cabrakan
14
6 / 0 / 2
8,056
575
5,991
6,618
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 0 / 4
8,287
592
6,364
5,109
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
cezice
Sobek
11
0 / 0 / 4
7,028
502
3,189
10,342
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
negxte
Danzaburou
15
1 / 1 / 1
9,122
652
5,813
8,787
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetCthulhuTsukuyomiJanus

VS

Bans
The MorriganApolloGebGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,993
428
1,757
13,038
5,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
13
1 / 1 / 0
7,330
524
8,193
5,886
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
brotherofleo
Cerberus
12
0 / 2 / 0
6,999
500
5,521
9,817
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
duElidan
Scylla
13
0 / 2 / 0
7,046
503
8,328
4,586
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
thehvo
Camazotz
10
0 / 2 / 0
6,048
432
1,794
10,130
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
11
Kills
1
1
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BabuFrikOP
Sun Wukong
1
0
1
1.5
W
Cabrakan
Flâyn
Cabrakan
6
0
2
7
L
0
4
0
0
W
3
0
4
5
L
Skadi
1
1
0
1
L
Cerberus
brotherofleo
Cerberus
0
2
0
0
W
Sobek
cezice
Sobek
0
0
4
2
L
Scylla
duElidan
Scylla
0
2
0
0
W
Danzaburou
negxte
Danzaburou
1
1
1
1.5
L
Camazotz
thehvo
Camazotz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,452
Damage
25,593
40,566
Taken
43,457
24,836
Mitigated
20,750
18,470
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BabuFrikOP
Sun Wukong
7,095
1,940
0
3,526
9,710
4,773
164
4,620
4,620
0
57,185
W
Cabrakan
Flâyn
Cabrakan
5,991
1,067
0
974
6,618
5,748
0
2,850
3,574
42,294
0
L
1,757
235
0
730
13,038
5,378
0
7,222
5,675
11,041
0
W
6,364
486
1,487
2,716
5,109
1,895
0
2,945
1,926
64,987
0
L
Skadi
8,193
3,617
0
880
5,886
3,261
0
1,149
4,737
2,729
51,269
L
Cerberus
brotherofleo
Cerberus
5,521
545
0
4,323
9,817
7,433
0
1,040
8,745
43,586
0
W
Sobek
cezice
Sobek
3,189
332
0
4,687
10,342
8,927
0
4,124
6,000
18,789
0
L
Scylla
duElidan
Scylla
8,328
1,196
0
1,386
4,586
1,520
0
2,381
2,095
55,140
0
W
Danzaburou
negxte
Danzaburou
5,813
2,983
0
5,080
8,787
3,493
0
336
8,451
0
63,707
L
Camazotz
thehvo
Camazotz
1,794
49
0
5,411
10,130
3,158
0
3,320
6,661
0
40,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,605
Gold Earned
33,416
503
Minions Killed
456
0
Camps Cleared
0
1,416,522
Distance Traveled
1,331,974
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,112
579
119
9
0
295,959
2
W
Cabrakan
8,056
575
74
5
0
281,732
3
L
Ymir
5,993
428
16
1
0
245,535
5
W
Ra
8,287
592
145
10
0
313,253
3
L
Skadi
7,330
524
121
9
0
245,649
3
L
Cerberus
6,999
500
118
8
0
271,580
3
W
Sobek
7,028
502
21
2
0
286,536
4
L
Scylla
7,046
503
122
9
0
264,503
6
W
Danzaburou
9,122
652
144
10
0
239,042
6
L
Camazotz
6,048
432
79
6
0
304,707
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role