Player Matchup

Chaac
Chaac
Gold III
BAND OF ANGELS
Chaac
Gold III
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
758W - 767L
1,550 MMR
Solo
King Arthur
King Arthur
Gold V
MrCeviches
King Arthur
Gold V
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 109L
1,544 MMR
Party 1
Freya
Freya
Gold III
Rexample
Freya
Gold III
Level 62
God Stats
3W - 1L
1,844 SR
Queue Stats
168W - 152L
1,557 MMR
Solo
Janus
Janus
Silver I
iLightgod
Janus
Silver I
Level 113
God Stats
8W - 9L
1,109 SR
Queue Stats
152W - 153L
1,544 MMR
Party 1
Ullr
Ullr
Silver II
l Faces v2 l
Ullr
Silver II
Level 124
God Stats
18W - 8L
1,909 SR
Queue Stats
306W - 304L
1,558 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,572 SR
1,551 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,436 SR
1,542 MMR
Bellona
Bellona
Bronze III
Corgi_94
Bellona
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
SENTINEL V3
Bacchus
Gold III
Level 108
God Stats
1W - 5L
1,363 SR
Queue Stats
303W - 295L
1,543 MMR
Solo
Awilix
Awilix
Silver I
Spaceboy089578
Awilix
Silver I
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
314W - 313L
1,554 MMR
Solo
Chiron
Chiron
Silver II
funkyzeitt
Chiron
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,553 MMR
Solo
Scylla
Scylla
Bronze III
the_CRAZY_fishs_
Scylla
Bronze III
Level 125
God Stats
6W - 5L
1,318 SR
Queue Stats
265W - 251L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,114
623
1,194
2,126
631
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MrCeviches
King Arthur
7
3 / 0 / 0
4,098
820
1,479
2,650
803
Freya
Rexample
Freya
5
1 / 0 / 1
3,401
680
709
2,438
533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
iLightgod
Janus
7
0 / 0 / 1
3,580
716
812
801
132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 1
3,410
682
1,189
513
111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TsukuyomiSetNu WaHeraCthulhu

VS

Bans
Cu ChulainnYmirHeimdallrNemesisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Corgi_94
Bellona
1
0 / 0 / 0
903
181
0
0
0
Bacchus
SENTINEL V3
Bacchus
5
0 / 0 / 0
2,994
599
300
2,022
706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 3 / 0
3,225
645
676
3,367
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
funkyzeitt
Chiron
4
0 / 1 / 0
2,757
551
306
2,677
536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,447
689
234
1,769
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Bellona
Corgi_94
Bellona
0
0
0
0
W
King Arthur
MrCeviches
King Arthur
3
0
0
3
W
Freya
Rexample
Freya
1
0
1
1.5
L
Bacchus
SENTINEL V3
Bacchus
0
0
0
0
L
0
3
0
0
L
Chiron
funkyzeitt
Chiron
0
1
0
0
W
Janus
iLightgod
Janus
0
0
1
0.5
W
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,383
Damage
1,516
8,528
Taken
9,835
2,210
Mitigated
2,416
3,525
Healing
2,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,194
194
0
486
2,126
631
0
145
1,981
0
11,657
L
Bellona
Corgi_94
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
MrCeviches
King Arthur
1,479
232
0
895
2,650
803
0
0
2,650
0
14,020
W
Freya
Rexample
Freya
709
141
0
1,366
2,438
533
0
256
2,142
10,072
0
L
Bacchus
SENTINEL V3
Bacchus
300
0
0
618
2,022
706
0
426
1,585
4,072
0
L
676
288
0
648
3,367
817
0
0
3,367
0
12,672
L
Chiron
funkyzeitt
Chiron
306
104
40
994
2,677
536
0
614
2,063
0
7,190
W
Janus
iLightgod
Janus
812
0
0
420
801
132
0
0
801
18,201
0
W
1,189
317
0
358
513
111
108
93
420
0
11,082
L
234
58
0
401
1,769
357
0
446
1,299
13,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,603
Gold Earned
13,326
149
Minions Killed
84
0
Camps Cleared
0
474,548
Distance Traveled
379,119
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,114
623
19
4
0
94,295
2
L
Bellona
903
181
0
0
0
0
0
W
King Arthur
4,098
820
38
8
0
85,775
1
W
Freya
3,401
680
29
6
0
107,565
1
L
Bacchus
2,994
599
4
1
0
98,540
0
L
Awilix
3,225
645
33
7
0
106,881
1
L
Chiron
2,757
551
13
3
0
94,892
1
W
Janus
3,580
716
39
8
0
105,684
2
W
Ullr
3,410
682
24
5
0
81,229
1
L
Scylla
3,447
689
34
7
0
78,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role