Player Matchup

Janus
Janus
ColaTG
Janus
Level 7
God Stats
3W - 4L
1,255 SR
Queue Stats
18W - 19L
1,361 Elo+
Party 2
Bellona
Bellona
Giarry156
Bellona
Level 13
God Stats
3W - 3L
1,370 SR
Queue Stats
16W - 19L
1,360 Elo+
Party 2
Fenrir
Fenrir
Straxj
Fenrir
Level 14
God Stats
1W - 3L
1,182 SR
Queue Stats
97W - 54L
1,467 Elo+
Party 2
Apollo
Apollo
rage0zz
Apollo
Level 27
God Stats
1W - 3L
1,502 SR
Queue Stats
43W - 36L
1,646 Elo+
Solo
Yemoja
Yemoja
Булочкa
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,296 Elo+
Solo
Team Averages
Level 13
1,362 SR
1,426 Elo+

VS

Team Averages
Level 25
1,578 SR
1,661 Elo+
Chronos
Chronos
SliroGamer
Chronos
Level 29
God Stats
26W - 12L
1,891 SR
Queue Stats
75W - 45L
1,845 Elo+
Solo
Terra
Terra
Wiesioo99
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,634 Elo+
Party 1
Artemis
Artemis
Wysiadaj
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,761 Elo+
Party 1
Ares
Ares
n0pa1n2
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,681 Elo+
Solo
Poseidon
Poseidon
reflecia
Poseidon
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 20L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ColaTG
Janus
14
4 / 9 / 4
9,267
441
8,224
14,258
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Giarry156
Bellona
13
0 / 8 / 3
7,788
371
7,199
18,194
14,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Straxj
Fenrir
14
6 / 7 / 5
9,568
456
8,775
18,832
9,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
rage0zz
Apollo
16
9 / 7 / 4
10,366
494
17,435
17,069
8,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 4 / 6
9,862
470
6,782
15,345
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
SliroGamer
Chronos
20
17 / 1 / 7
13,866
660
27,018
15,134
9,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
Wiesioo99
Terra
14
0 / 1 / 9
9,375
446
2,290
13,476
8,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Wysiadaj
Artemis
16
2 / 5 / 7
9,939
473
10,645
14,977
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
n0pa1n2
Ares
15
2 / 6 / 5
10,021
477
9,123
20,694
17,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
reflecia
Poseidon
18
14 / 7 / 7
12,387
590
16,590
11,338
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
20
Kills
35
35
Deaths
20
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
ColaTG
Janus
4
9
4
0.67
L
Bellona
Giarry156
Bellona
0
8
3
0.19
W
Chronos
SliroGamer
Chronos
17
1
7
20.5
L
Fenrir
Straxj
Fenrir
6
7
5
1.21
W
Terra
Wiesioo99
Terra
0
1
9
4.5
W
Artemis
Wysiadaj
Artemis
2
5
7
1.1
W
Ares
n0pa1n2
Ares
2
6
5
0.75
L
Apollo
rage0zz
Apollo
9
7
4
1.57
W
Poseidon
reflecia
Poseidon
14
7
7
2.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,415
Damage
65,666
83,698
Taken
75,619
50,046
Mitigated
45,715
14,183
Healing
22,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ColaTG
Janus
8,224
471
0
500
14,258
5,274
0
10,921
3,337
50,501
0
L
Bellona
Giarry156
Bellona
7,199
2,874
0
4,119
18,194
14,342
45
11,929
6,265
387
30,242
W
Chronos
SliroGamer
Chronos
27,018
9,431
0
5,461
15,134
9,661
2,429
3,879
11,189
119,935
0
L
Fenrir
Straxj
Fenrir
8,775
2,505
0
3,335
18,832
9,953
0
11,015
7,817
0
54,498
W
Terra
Wiesioo99
Terra
2,290
607
2,173
3,761
13,476
8,970
409
2,670
10,806
13,608
0
W
Artemis
Wysiadaj
Artemis
10,645
4,726
0
7,467
14,977
4,883
2,551
2,683
12,269
0
63,415
W
Ares
n0pa1n2
Ares
9,123
1,463
59
3,248
20,694
17,956
320
3,591
16,678
35,590
0
L
Apollo
rage0zz
Apollo
17,435
10,029
0
3,934
17,069
8,345
523
11,216
5,853
5,085
56,020
W
Poseidon
reflecia
Poseidon
16,590
2,585
0
500
11,338
4,245
1,775
3,757
7,556
65,159
0
L
6,782
1,221
932
1,363
15,345
12,132
456
10,754
4,591
31,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,851
Gold Earned
55,588
355
Minions Killed
400
0
Camps Cleared
0
1,791,623
Distance Traveled
1,950,783
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,267
441
85
4
0
345,792
2
L
Bellona
7,788
371
51
2
0
347,492
0
W
Chronos
13,866
660
155
7
0
418,544
2
L
Fenrir
9,568
456
75
4
0
384,521
1
W
Terra
9,375
446
15
1
0
460,742
7
W
Artemis
9,939
473
93
4
0
331,489
3
W
Ares
10,021
477
44
2
0
366,302
0
L
Apollo
10,366
494
98
5
0
338,945
2
W
Poseidon
12,387
590
93
4
0
373,706
3
L
Yemoja
9,862
470
46
2
0
374,873
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role