Player Matchup

Awilix
Awilix
Badcrevette
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DiziArt
He Bo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
Reepomies
Cthulhu
Level 131
God Stats
1W - 1L
1,689 SR
Queue Stats
70W - 52L
1,730 Elo+
Solo
Nike
Nike
TX103
Nike
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,438 Elo+
Solo
Ares
Ares
Zendgar
Ares
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,585 Elo+
Party 1
Team Averages
Level 92
1,538 SR
1,568 Elo+

VS

Team Averages
Level 130
1,500 SR
1,428 Elo+
Arachne
Arachne
Hrafntýr
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
L_Turner_10
Merlin
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
130W - 132L
1,588 Elo+
Solo
Fafnir
Fafnir
Rempart
Fafnir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 97L
1,361 Elo+
Solo
Set
Set
SamWARNSVELD
Set
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 292L
1,473 Elo+
Solo
Sobek
Sobek
SebastianOskar
Sobek
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
249W - 242L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
6 / 3 / 11
11,341
756
22,224
19,708
20,434
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
DiziArt
He Bo
18
3 / 5 / 9
10,538
703
18,013
14,330
7,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Reepomies
Cthulhu
19
2 / 3 / 14
12,228
815
20,221
24,603
28,163
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
TX103
Nike
13
3 / 4 / 7
9,404
627
8,899
11,541
6,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Zendgar
Ares
17
4 / 4 / 12
10,290
686
16,993
23,255
37,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hrafntýr
Arachne
16
4 / 6 / 8
10,119
675
11,979
25,770
12,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
20
5 / 3 / 12
11,519
768
26,229
10,728
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Rempart
Fafnir
19
6 / 1 / 12
11,388
759
7,879
14,078
18,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 5 / 8
10,867
724
17,536
17,218
9,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
1 / 3 / 14
10,024
668
14,203
33,893
26,398
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
73
18
Kills
19
19
Deaths
18
53
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Awilix
6
3
11
3.83
L
He Bo
DiziArt
He Bo
3
5
9
1.5
W
Arachne
Hrafntýr
Arachne
4
6
8
1.33
W
Merlin
5
3
12
3.67
L
Cthulhu
Reepomies
Cthulhu
2
3
14
3
W
Fafnir
Rempart
Fafnir
6
1
12
12
W
3
5
8
1.4
W
1
3
14
2.67
L
Nike
TX103
Nike
3
4
7
1.63
L
Ares
Zendgar
Ares
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,350
Damage
77,826
93,437
Taken
101,687
99,811
Mitigated
72,250
29,309
Healing
55,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
22,224
6,794
2,747
3,482
19,708
20,434
1,826
12,628
7,080
0
36,964
L
He Bo
DiziArt
He Bo
18,013
515
2,560
1,710
14,330
7,627
221
6,979
7,351
41,879
0
W
Arachne
Hrafntýr
Arachne
11,979
7,494
3,460
8,665
25,770
12,389
1,145
13,154
12,366
0
15,353
W
Merlin
26,229
1,552
1,865
863
10,728
5,508
1,472
5,542
5,111
55,559
0
L
Cthulhu
Reepomies
Cthulhu
20,221
366
5,755
6,496
24,603
28,163
358
10,742
13,861
46,147
0
W
Fafnir
Rempart
Fafnir
7,879
2,543
5,297
8,106
14,078
18,033
406
5,567
8,386
12,158
0
W
17,536
4,164
0
5,087
17,218
9,922
1,711
10,361
6,757
0
45,229
W
14,203
459
4,665
17,088
33,893
26,398
436
20,603
12,990
19,567
0
L
Nike
TX103
Nike
8,899
1,380
634
463
11,541
6,247
248
6,190
5,351
0
22,465
L
Ares
Zendgar
Ares
16,993
1,145
3,302
2,160
23,255
37,340
683
11,772
11,483
21,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,801
Gold Earned
53,917
197
Minions Killed
161
0
Camps Cleared
0
1,255,861
Distance Traveled
1,260,869
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,341
756
51
3
0
270,227
0
L
He Bo
10,538
703
60
4
0
241,817
0
W
Arachne
10,119
675
11
1
0
221,043
1
W
Merlin
11,519
768
71
5
0
244,952
5
L
Cthulhu
12,228
815
51
3
0
303,139
3
W
Fafnir
11,388
759
2
0
0
258,878
3
W
Set
10,867
724
65
4
0
263,995
4
W
Sobek
10,024
668
12
1
0
272,001
1
L
Nike
9,404
627
28
2
0
190,530
2
L
Ares
10,290
686
7
0
0
250,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role