Player Matchup

Set
Set
ChubbyNinjaDuck
Set
Level 117
God Stats
5W - 6L
1,498 SR
Queue Stats
245W - 257L
1,434 Elo+
Party 4
Sun Wukong
Sun Wukong
FoetusFace
Sun Wukong
Level 88
God Stats
1W - 2L
1,276 SR
Queue Stats
54W - 68L
1,318 Elo+
Party 4
Ah Puch
Ah Puch
GamerIvan99
Ah Puch
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NIKY191009
Danzaburou
Level 109
God Stats
0W - 2L
1,495 SR
Queue Stats
5W - 13L
1,301 Elo+
Party 2
Zeus
Zeus
darkale00
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,301 Elo+
Party 2
Team Averages
Level 93
1,454 SR
1,371 Elo+

VS

Team Averages
Level 84
1,457 SR
1,503 Elo+
Raijin
Raijin
Brummel
Raijin
Level 29
God Stats
1W - 1L
1,536 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Janus
Janus
Kecskeh
Janus
Level 103
God Stats
1W - 0L
1,335 SR
Queue Stats
2W - 5L
1,194 Elo+
Party 1
Guan Yu
Guan Yu
MrDreadiQ
Guan Yu
Level 70
God Stats
4W - 2L
1,113 SR
Queue Stats
185W - 165L
1,844 Elo+
Party 3
Mercury
Mercury
Xarden147
Mercury
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 168L
1,844 Elo+
Party 3
Izanami
Izanami
paxito
Izanami
Level 123
God Stats
2W - 1L
1,803 SR
Queue Stats
27W - 31L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 1
10,304
687
15,478
15,823
13,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
FoetusFace
Sun Wukong
17
3 / 4 / 6
10,804
720
10,343
16,928
12,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
GamerIvan99
Ah Puch
15
0 / 6 / 6
9,086
606
10,710
11,050
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NIKY191009
Danzaburou
17
1 / 4 / 4
9,595
640
6,884
10,667
4,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
16
3 / 5 / 4
9,827
655
14,800
10,630
4,040
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brummel
Raijin
16
0 / 4 / 9
9,615
641
4,980
9,558
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Kecskeh
Janus
18
2 / 2 / 5
10,329
689
7,503
10,267
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
MrDreadiQ
Guan Yu
17
3 / 3 / 12
10,980
732
10,015
18,118
16,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Xarden147
Mercury
19
14 / 2 / 5
14,249
950
19,711
11,389
4,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
paxito
Izanami
20
4 / 0 / 11
13,018
868
16,363
16,956
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
11
Kills
23
23
Deaths
11
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Raijin
Brummel
Raijin
0
4
9
1.13
L
4
4
1
1.13
L
Sun Wukong
FoetusFace
Sun Wukong
3
4
6
1.5
L
Ah Puch
GamerIvan99
Ah Puch
0
6
6
0.5
W
Janus
Kecskeh
Janus
2
2
5
2.25
W
Guan Yu
MrDreadiQ
Guan Yu
3
3
12
3
L
Danzaburou
NIKY191009
Danzaburou
1
4
4
0.75
W
Mercury
Xarden147
Mercury
14
2
5
8.25
L
Zeus
3
5
4
1
W
Izanami
paxito
Izanami
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,215
Damage
58,572
65,098
Taken
66,288
38,302
Mitigated
35,845
14,465
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Brummel
Raijin
4,980
321
624
1,714
9,558
3,671
462
4,590
4,776
21,018
0
L
15,478
6,195
0
4,185
15,823
13,591
198
3,246
12,326
2,505
33,489
L
Sun Wukong
FoetusFace
Sun Wukong
10,343
1,491
0
4,162
16,928
12,346
0
2,384
14,143
0
35,678
L
Ah Puch
GamerIvan99
Ah Puch
10,710
173
0
1,765
11,050
4,223
0
2,010
8,765
35,989
0
W
Janus
Kecskeh
Janus
7,503
507
0
1,050
10,267
3,505
1,295
5,087
5,136
47,846
0
W
Guan Yu
MrDreadiQ
Guan Yu
10,015
1,878
1,472
3,152
18,118
16,970
736
6,711
11,097
589
15,315
L
Danzaburou
NIKY191009
Danzaburou
6,884
2,037
0
2,268
10,667
4,102
0
3,408
6,985
0
35,304
W
Mercury
Xarden147
Mercury
19,711
10,552
0
484
11,389
4,495
0
3,004
8,281
0
26,214
L
Zeus
14,800
466
896
1,189
10,630
4,040
0
1,575
8,924
38,770
0
W
Izanami
paxito
Izanami
16,363
10,805
0
7,659
16,956
7,204
4,376
6,309
10,489
0
92,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,616
Gold Earned
58,191
335
Minions Killed
388
8
Camps Cleared
9
1,238,396
Distance Traveled
1,451,541
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,615
641
53
4
0
255,804
3
L
Set
10,304
687
40
3
4
276,958
1
L
Sun Wukong
10,804
720
79
5
1
263,725
4
L
Ah Puch
9,086
606
72
5
2
236,536
4
W
Janus
10,329
689
111
7
0
303,047
3
W
Guan Yu
10,980
732
15
1
0
279,940
0
L
Danzaburou
9,595
640
79
5
0
248,242
2
W
Mercury
14,249
950
24
2
4
334,347
0
L
Zeus
9,827
655
65
4
1
212,935
2
W
Izanami
13,018
868
185
12
5
278,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role