Player Matchup

Hou Yi
Hou Yi
NoXoR__
Hou Yi
Level 67
God Stats
3W - 6L
1,109 SR
Queue Stats
9W - 12L
1,093 Elo+
Solo
Chang'e
Chang'e
ScruffyMedusa1
Chang'e
Level 89
God Stats
7W - 3L
1,510 SR
Queue Stats
67W - 68L
1,513 Elo+
Solo
King Arthur
King Arthur
TitanxWolf44
King Arthur
Level 117
God Stats
12W - 12L
1,564 SR
Queue Stats
91W - 83L
1,453 Elo+
Solo
Yemoja
Yemoja
ULTRAVIOLENCE666
Yemoja
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
WarnedPancake96
Fenrir
Level 65
God Stats
17W - 12L
2,079 SR
Queue Stats
137W - 118L
1,772 Elo+
Solo
Team Averages
Level 94
1,552 SR
1,466 Elo+

VS

Team Averages
Level 64
1,482 SR
1,462 Elo+
Terra
Terra
Dominguez-126
Terra
Level 56
God Stats
14W - 24L
1,405 SR
Queue Stats
274W - 350L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Macamill5675
Nu Wa
Level 78
God Stats
4W - 4L
1,624 SR
Queue Stats
46W - 51L
1,365 Elo+
Solo
Hun Batz
Hun Batz
TinsellyPoem412
Hun Batz
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 58L
1,429 Elo+
Solo
Cupid
Cupid
WearyPup3465199
Cupid
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 63L
1,522 Elo+
Solo
Susano
Susano
Youngszac
Susano
Level 69
God Stats
15W - 18L
1,379 SR
Queue Stats
110W - 120L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NoXoR__
Hou Yi
10
1 / 0 / 2
5,549
555
4,240
4,092
1,078
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

12
3 / 1 / 3
6,679
668
3,211
5,583
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TitanxWolf44
King Arthur
11
3 / 1 / 1
6,582
658
4,124
6,410
3,464
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 1 / 3
5,988
599
3,002
4,632
1,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 0 / 3
6,777
678
3,975
5,737
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,065
507
2,641
5,782
1,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 4 / 1
4,949
495
2,759
3,788
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
9
2 / 3 / 1
5,345
535
3,304
7,033
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,609
461
2,242
5,194
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Youngszac
Susano
10
1 / 3 / 0
5,383
538
2,949
7,301
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
3
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
4
1
0.13
W
Hou Yi
NoXoR__
Hou Yi
1
0
2
2
W
3
1
3
4.5
L
Hun Batz
2
3
1
0.83
W
King Arthur
TitanxWolf44
King Arthur
3
1
1
3.5
W
1
1
3
2.5
W
5
0
3
6.5
L
0
3
0
0
L
Susano
Youngszac
Susano
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
13,895
26,454
Taken
29,098
9,812
Mitigated
11,375
12,518
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,641
299
388
1,398
5,782
1,908
0
1,612
4,170
16,091
0
L
2,759
695
111
472
3,788
942
0
1,388
2,230
20,982
0
W
Hou Yi
NoXoR__
Hou Yi
4,240
2,443
0
2,108
4,092
1,078
443
1,436
2,656
0
25,677
W
3,211
211
189
3,187
5,583
1,750
557
1,608
3,975
35,531
0
L
Hun Batz
3,304
854
0
1,838
7,033
2,270
0
1,485
5,380
0
26,299
W
King Arthur
TitanxWolf44
King Arthur
4,124
592
0
1,496
6,410
3,464
68
406
6,004
0
28,623
W
3,002
371
957
1,563
4,632
1,516
437
1,618
3,014
20,315
0
W
3,975
823
0
3,018
5,737
2,004
639
535
5,202
0
27,447
L
2,242
1,028
121
1,183
5,194
1,389
0
1,390
3,804
0
16,570
L
Susano
Youngszac
Susano
2,949
799
0
2,525
7,301
4,866
0
0
7,301
2,718
23,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
25,351
270
Minions Killed
209
0
Camps Cleared
0
925,408
Distance Traveled
927,681
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,065
507
36
4
0
215,317
2
L
Nu Wa
4,949
495
36
4
0
145,773
2
W
Hou Yi
5,549
555
52
5
0
168,857
1
W
Chang'e
6,679
668
68
7
0
169,784
4
L
Hun Batz
5,345
535
47
5
0
197,482
1
W
King Arthur
6,582
658
62
6
0
191,762
0
W
Yemoja
5,988
599
36
4
0
166,064
0
W
Fenrir
6,777
678
52
5
0
228,941
2
L
Cupid
4,609
461
30
3
0
170,670
0
L
Susano
5,383
538
60
6
0
198,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role