Player Matchup

Awilix
Awilix
BushyTushie
Awilix
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 79L
1,597 Elo+
Solo
Geb
Geb
DarkNessAce
Geb
Level 159
God Stats
4W - 3L
1,339 SR
Queue Stats
216W - 199L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
Shlemian
Sun Wukong
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 104L
1,652 Elo+
Solo
Nu Wa
Nu Wa
SweatCST
Nu Wa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,744 Elo+
Solo
Cupid
Cupid
brokensynapse
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 153
1,468 SR
1,615 Elo+

VS

Team Averages
Level 156
1,622 SR
1,728 Elo+
Erlang Shen
Erlang Shen
Defining
Erlang Shen
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 72L
1,631 Elo+
Solo
Ganesha
Ganesha
HowieRex
Ganesha
Level 160
God Stats
5W - 3L
1,525 SR
Queue Stats
205W - 121L
1,744 Elo+
Party 2
Chang'e
Chang'e
WillsOnTheBus
Chang'e
Level 160
God Stats
7W - 7L
1,749 SR
Queue Stats
577W - 368L
1,793 Elo+
Party 2
Cupid
Cupid
frenchelliot
Cupid
Level 151
God Stats
3W - 3L
1,638 SR
Queue Stats
255W - 178L
1,742 Elo+
Party 2
Nike
Nike
xArime
Nike
Level 149
God Stats
3W - 2L
1,698 SR
Queue Stats
533W - 341L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
1 / 4 / 3
7,181
513
5,289
11,774
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
5,072
362
4,316
9,658
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Shlemian
Sun Wukong
13
1 / 3 / 2
7,787
556
7,744
12,707
6,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
SweatCST
Nu Wa
13
2 / 4 / 2
7,814
558
7,036
7,209
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 0
7,310
522
3,473
6,459
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Defining
Erlang Shen
14
4 / 1 / 4
8,086
578
5,090
11,501
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
HowieRex
Ganesha
13
0 / 0 / 13
8,449
604
5,138
9,465
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
15
6 / 0 / 3
9,106
650
8,697
6,997
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 1 / 1
8,714
622
5,907
5,381
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
xArime
Nike
15
3 / 3 / 0
8,607
615
11,229
12,358
11,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
19
19
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
4
3
0.63
L
0
5
0
0
W
Erlang Shen
Defining
Erlang Shen
4
1
4
6
W
Ganesha
HowieRex
Ganesha
0
0
13
6.5
L
Sun Wukong
Shlemian
Sun Wukong
1
3
2
0.67
L
Nu Wa
SweatCST
Nu Wa
2
4
2
0.75
W
Chang'e
6
0
3
7.5
L
1
3
0
0.33
W
6
1
1
6.5
W
Nike
xArime
Nike
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
36,061
47,807
Taken
45,702
18,025
Mitigated
29,844
10,214
Healing
20,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
5,289
2,587
0
2,507
11,774
3,632
0
1,812
9,851
0
43,856
L
4,316
502
0
1,032
9,658
4,222
0
4,907
4,653
13,534
0
W
Erlang Shen
Defining
Erlang Shen
5,090
2,605
0
5,958
11,501
5,568
162
2,253
9,026
0
40,349
W
Ganesha
HowieRex
Ganesha
5,138
874
418
3,685
9,465
8,211
377
3,088
6,015
23,459
0
L
Sun Wukong
Shlemian
Sun Wukong
7,744
1,566
0
3,637
12,707
6,027
589
2,990
9,152
0
48,392
L
Nu Wa
SweatCST
Nu Wa
7,036
1,104
0
916
7,209
2,525
0
4,299
2,704
53,688
0
W
Chang'e
8,697
710
1,975
4,384
6,997
2,701
839
3,028
3,715
68,441
0
L
3,473
2,185
283
1,839
6,459
1,619
0
1,341
5,118
0
41,232
W
5,907
3,112
102
839
5,381
2,160
1,317
1,202
4,064
0
54,571
W
Nike
xArime
Nike
11,229
2,504
0
3,155
12,358
11,204
0
786
11,530
6,855
56,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
42,962
400
Minions Killed
505
0
Camps Cleared
0
1,313,402
Distance Traveled
1,424,751
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,181
513
83
6
0
308,841
2
L
Geb
5,072
362
7
1
0
256,636
4
W
Erlang Shen
8,086
578
80
6
0
312,392
5
W
Ganesha
8,449
604
4
0
0
291,389
3
L
Sun Wukong
7,787
556
102
7
0
276,234
5
L
Nu Wa
7,814
558
113
8
0
236,086
5
W
Chang'e
9,106
650
145
10
0
289,715
5
L
Cupid
7,310
522
95
7
0
235,605
8
W
Cupid
8,714
622
139
10
0
254,709
5
W
Nike
8,607
615
137
10
0
276,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role