Player Matchup

Arachne
Arachne
A_Alim97
Arachne
Level 106
God Stats
26W - 12L
1,747 SR
Queue Stats
232W - 249L
1,582 Elo+
Party 1
Janus
Janus
Josh_Olaseinde
Janus
Level 143
God Stats
12W - 15L
1,361 SR
Queue Stats
229W - 232L
1,383 Elo+
Party 1
Heimdallr
Heimdallr
ResoGamer
Heimdallr
Level 126
God Stats
6W - 7L
1,500 SR
Queue Stats
296W - 319L
1,498 Elo+
Party 3
Cthulhu
Cthulhu
barlog35
Cthulhu
Level 109
God Stats
20W - 14L
1,488 SR
Queue Stats
325W - 332L
1,503 Elo+
Party 3
Sun Wukong
Sun Wukong
top2spintom
Sun Wukong
Level 125
God Stats
30W - 15L
1,623 SR
Queue Stats
292W - 283L
1,466 Elo+
Solo
Team Averages
Level 122
1,544 SR
1,486 Elo+

VS

Team Averages
Level 129
1,635 SR
1,543 Elo+
Raijin
Raijin
Jakobusy
Raijin
Level 143
God Stats
3W - 7L
1,496 SR
Queue Stats
267W - 234L
1,469 Elo+
Party 2
Xing Tian
Xing Tian
Nifel_the_Dragon
Xing Tian
Level 125
God Stats
5W - 4L
1,512 SR
Queue Stats
23W - 20L
1,462 Elo+
Party 2
Amaterasu
Amaterasu
SPG--11
Amaterasu
Level 102
God Stats
2W - 1L
1,886 SR
Queue Stats
134W - 145L
1,642 Elo+
Solo
Camazotz
Camazotz
manimaker2009
Camazotz
Level 159
God Stats
19W - 13L
1,600 SR
Queue Stats
751W - 720L
1,596 Elo+
Party 2
Danzaburou
Danzaburou
nia21111
Danzaburou
Level 118
God Stats
97W - 92L
1,683 SR
Queue Stats
338W - 328L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A_Alim97
Arachne
20
5 / 1 / 11
15,713
561
15,154
21,323
16,058
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 3 / 7
14,780
528
14,517
13,898
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ResoGamer
Heimdallr
20
5 / 3 / 12
16,519
590
22,274
20,417
8,823
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
barlog35
Cthulhu
20
3 / 1 / 14
14,525
519
18,254
20,559
20,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
top2spintom
Sun Wukong
20
5 / 1 / 1
16,393
585
19,687
30,109
32,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jakobusy
Raijin
20
1 / 4 / 5
12,831
458
13,598
16,321
7,145
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
15
0 / 6 / 3
10,472
374
7,251
24,944
25,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
SPG--11
Amaterasu
20
2 / 2 / 1
14,511
518
23,500
29,484
25,854
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
manimaker2009
Camazotz
18
5 / 3 / 1
12,216
436
14,527
33,980
20,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
nia21111
Danzaburou
19
1 / 8 / 1
12,471
445
11,486
19,126
7,886
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
23
Kills
9
9
Deaths
23
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
A_Alim97
Arachne
5
1
11
10.5
L
Raijin
Jakobusy
Raijin
1
4
5
0.88
W
5
3
7
2.83
L
Xing Tian
0
6
3
0.25
W
Heimdallr
ResoGamer
Heimdallr
5
3
12
3.67
L
Amaterasu
SPG--11
Amaterasu
2
2
1
1.25
W
Cthulhu
barlog35
Cthulhu
3
1
14
10
L
Camazotz
manimaker2009
Camazotz
5
3
1
1.83
L
Danzaburou
nia21111
Danzaburou
1
8
1
0.19
W
Sun Wukong
top2spintom
Sun Wukong
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,886
Damage
70,362
106,306
Taken
123,855
82,473
Mitigated
86,803
39,380
Healing
42,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A_Alim97
Arachne
15,154
9,226
0
5,805
21,323
16,058
860
4,407
16,682
12,044
147,744
L
Raijin
Jakobusy
Raijin
13,598
693
0
2,640
16,321
7,145
0
4,877
11,374
118,670
0
W
14,517
886
304
5,334
13,898
5,277
1,742
3,466
10,183
95,886
0
L
Xing Tian
7,251
101
0
3,755
24,944
25,099
0
8,307
16,361
30,277
0
W
Heimdallr
ResoGamer
Heimdallr
22,274
11,525
0
10,212
20,417
8,823
7,200
4,647
15,567
0
148,824
L
Amaterasu
SPG--11
Amaterasu
23,500
10,036
0
11,053
29,484
25,854
1,003
4,407
24,994
0
137,434
W
Cthulhu
barlog35
Cthulhu
18,254
484
720
4,338
20,559
20,270
579
4,996
15,264
56,754
0
L
Camazotz
manimaker2009
Camazotz
14,527
4,058
0
20,213
33,980
20,819
71
9,923
23,853
0
94,102
L
Danzaburou
nia21111
Danzaburou
11,486
4,286
0
5,200
19,126
7,886
194
5,336
13,721
0
92,906
W
Sun Wukong
top2spintom
Sun Wukong
19,687
4,320
0
12,667
30,109
32,045
267
2,310
26,967
0
109,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,930
Gold Earned
62,501
826
Minions Killed
815
0
Camps Cleared
0
2,799,876
Distance Traveled
2,668,083
36
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,713
561
171
6
0
651,270
3
L
Raijin
12,831
458
214
8
0
505,815
14
W
Janus
14,780
528
172
6
0
534,339
9
L
Xing Tian
10,472
374
44
2
0
535,567
8
W
Heimdallr
16,519
590
188
7
0
474,132
4
L
Amaterasu
14,511
518
257
9
0
558,771
0
W
Cthulhu
14,525
519
87
3
0
572,258
11
L
Camazotz
12,216
436
137
5
0
593,224
4
L
Danzaburou
12,471
445
163
6
0
474,706
9
W
Sun Wukong
16,393
585
208
7
0
567,877
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role