Player Matchup

Thoth
Thoth
harry1934
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
831 Elo+
Party 2
Cthulhu
Cthulhu
jakzel
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
831 Elo+
Party 2
Olorun
Olorun
xxthestone321
Olorun
Level 23
God Stats
0W - 1L
1,316 SR
Queue Stats
7W - 19L
1,188 Elo+
Party 2
Team Averages
Level 12
1,439 SR
950 Elo+

VS

Team Averages
Level 62
1,522 SR
1,463 Elo+
Izanami
Izanami
LeandroG9
Izanami
Level 45
God Stats
9W - 9L
1,500 SR
Queue Stats
224W - 227L
1,600 Elo+
Party 1
Sol
Sol
martinlio_10
Sol
Level 16
God Stats
6W - 6L
1,567 SR
Queue Stats
8W - 18L
1,289 Elo+
Party 1
Bellona
Bellona
xxXXLEOXXxx
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
harry1934
Thoth
9
0 / 5 / 0
6,213
565
1,008
6,002
1,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
jakzel
Cthulhu
9
0 / 5 / 1
6,422
584
4,014
8,417
3,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 1
6,500
591
2,845
7,909
2,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LeandroG9
Izanami
13
10 / 0 / 4
9,595
872
7,584
3,629
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 8
7,474
679
2,101
2,478
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
xxXXLEOXXxx
Bellona
12
3 / 1 / 11
8,419
765
7,225
7,972
6,296
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
0
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
LeandroG9
Izanami
10
0
4
12
L
Thoth
harry1934
Thoth
0
5
0
0
L
Cthulhu
jakzel
Cthulhu
0
5
1
0.1
W
1
0
8
5
W
Bellona
xxXXLEOXXxx
Bellona
3
1
11
8.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,867
Damage
16,910
22,328
Taken
14,079
7,991
Mitigated
9,044
2,949
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
LeandroG9
Izanami
7,584
5,232
0
995
3,629
1,917
2,012
2,005
1,624
3,552
50,934
L
Thoth
harry1934
Thoth
1,008
99
0
58
6,002
1,799
0
906
5,056
5,910
0
L
Cthulhu
jakzel
Cthulhu
4,014
202
0
276
8,417
3,475
0
952
7,465
20,067
0
W
2,101
1,734
0
434
2,478
831
642
1,551
927
9,388
0
W
Bellona
xxXXLEOXXxx
Bellona
7,225
2,818
501
2,138
7,972
6,296
304
4,379
3,593
0
27,910
L
2,845
1,194
445
2,170
7,909
2,717
0
885
6,984
25,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,135
Gold Earned
25,488
97
Minions Killed
154
0
Camps Cleared
0
554,674
Distance Traveled
592,052
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,595
872
96
9
0
200,893
3
L
Thoth
6,213
565
15
1
0
186,059
0
L
Cthulhu
6,422
584
27
2
0
201,813
0
W
Sol
7,474
679
21
2
0
182,870
0
W
Bellona
8,419
765
37
3
0
208,289
1
L
Olorun
6,500
591
55
5
0
166,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role