Player Matchup

Thanatos
Thanatos
BernNasty
Thanatos
Level 29
God Stats
4W - 1L
1,298 SR
Queue Stats
89W - 98L
1,482 Elo+
Solo
Discordia
Discordia
ChogPamp
Discordia
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 72L
1,700 Elo+
Solo
Apollo
Apollo
CrescentTV
Apollo
Level 17
God Stats
2W - 1L
1,805 SR
Queue Stats
6W - 7L
1,594 Elo+
Party 1
Ganesha
Ganesha
GGBreeze
Ganesha
Level 20
God Stats
2W - 2L
1,584 SR
Queue Stats
3W - 4L
1,791 Elo+
Party 1
Kukulkan
Kukulkan
ZeroSpectrum
Kukulkan
Level 21
God Stats
2W - 0L
1,777 SR
Queue Stats
2W - 3L
1,683 Elo+
Party 1
Team Averages
Level 21
1,593 SR
1,650 Elo+

VS

Team Averages
Level 23
1,595 SR
1,637 Elo+
Anubis
Anubis
Krosshair14
Anubis
Level 25
God Stats
38W - 17L
1,804 SR
Queue Stats
132W - 122L
1,865 Elo+
Solo
Mercury
Mercury
MartyMar1
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,443 Elo+
Solo
Sylvanus
Sylvanus
PFCChillen
Sylvanus
Level 29
God Stats
15W - 9L
1,780 SR
Queue Stats
42W - 23L
1,774 Elo+
Solo
Sun Wukong
Sun Wukong
TomGhoulery
Sun Wukong
Level 21
God Stats
4W - 15L
1,390 SR
Queue Stats
9W - 24L
1,498 Elo+
Solo
Danzaburou
Danzaburou
hary2015
Danzaburou
Level 24
God Stats
8W - 9L
1,500 SR
Queue Stats
70W - 74L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BernNasty
Thanatos
20
17 / 8 / 13
19,094
562
24,263
29,507
16,437
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
ChogPamp
Discordia
20
5 / 11 / 17
15,904
468
25,260
28,078
15,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
CrescentTV
Apollo
20
11 / 13 / 23
17,703
521
47,472
48,379
26,788
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
GGBreeze
Ganesha
20
1 / 6 / 33
17,191
506
16,155
34,560
50,018
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
ZeroSpectrum
Kukulkan
20
23 / 8 / 10
20,048
590
45,609
21,182
12,320
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 17 / 13
17,104
503
30,689
39,934
26,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
MartyMar1
Mercury
20
13 / 8 / 9
21,960
646
27,450
35,780
14,207
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
PFCChillen
Sylvanus
20
6 / 8 / 13
16,655
490
19,984
43,693
74,689
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
TomGhoulery
Sun Wukong
20
2 / 12 / 11
15,414
453
14,834
42,122
43,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
hary2015
Danzaburou
20
17 / 12 / 10
20,573
605
38,841
37,619
15,226
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
102
57
Kills
46
46
Deaths
57
96
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BernNasty
Thanatos
17
8
13
2.94
W
Discordia
ChogPamp
Discordia
5
11
17
1.23
W
Apollo
CrescentTV
Apollo
11
13
23
1.73
W
Ganesha
GGBreeze
Ganesha
1
6
33
2.92
L
Anubis
8
17
13
0.85
L
Mercury
MartyMar1
Mercury
13
8
9
2.19
L
Sylvanus
PFCChillen
Sylvanus
6
8
13
1.56
L
Sun Wukong
TomGhoulery
Sun Wukong
2
12
11
0.63
W
Kukulkan
ZeroSpectrum
Kukulkan
23
8
10
3.5
L
Danzaburou
hary2015
Danzaburou
17
12
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,759
Damage
131,798
161,706
Taken
199,148
120,576
Mitigated
174,012
62,356
Healing
49,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BernNasty
Thanatos
24,263
5,609
0
24,503
29,507
16,437
1,018
6,798
22,709
0
110,528
W
Discordia
ChogPamp
Discordia
25,260
3,862
386
5,375
28,078
15,013
158
11,497
16,581
107,271
0
W
Apollo
CrescentTV
Apollo
47,472
27,851
0
24,822
48,379
26,788
2,099
13,923
34,456
0
140,949
W
Ganesha
GGBreeze
Ganesha
16,155
2,104
606
5,714
34,560
50,018
704
12,268
22,292
51,951
0
L
Anubis
30,689
3,148
0
11,604
39,934
26,186
569
22,592
17,301
90,184
0
L
Mercury
MartyMar1
Mercury
27,450
18,608
0
8,972
35,780
14,207
0
15,620
20,160
0
197,053
L
Sylvanus
PFCChillen
Sylvanus
19,984
4,972
4,101
6,678
43,693
74,689
460
20,566
22,977
69,020
628
L
Sun Wukong
TomGhoulery
Sun Wukong
14,834
2,740
0
7,929
42,122
43,704
1,104
14,742
27,300
0
87,366
W
Kukulkan
ZeroSpectrum
Kukulkan
45,609
3,896
0
950
21,182
12,320
3,846
7,688
13,494
127,019
0
L
Danzaburou
hary2015
Danzaburou
38,841
17,217
0
10,088
37,619
15,226
3,628
16,707
20,826
0
125,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,940
Gold Earned
91,706
688
Minions Killed
717
0
Camps Cleared
0
2,922,810
Distance Traveled
2,705,044
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
19,094
562
172
5
0
610,392
1
W
Discordia
15,904
468
155
5
0
509,479
5
W
Apollo
17,703
521
148
4
0
589,173
0
W
Ganesha
17,191
506
23
1
0
613,776
0
L
Anubis
17,104
503
116
3
0
374,649
6
L
Mercury
21,960
646
258
8
0
732,635
3
L
Sylvanus
16,655
490
82
2
0
552,441
2
L
Sun Wukong
15,414
453
131
4
0
501,799
4
W
Kukulkan
20,048
590
190
6
0
599,990
2
L
Danzaburou
20,573
605
130
4
0
543,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role