Player Matchup

Izanami
Izanami
Asukii
Izanami
Level 125
God Stats
9W - 2L
1,917 SR
Queue Stats
128W - 111L
1,667 Elo+
Party 2
Persephone
Persephone
LilBrooklyn99
Persephone
Level 127
God Stats
2W - 0L
1,724 SR
Queue Stats
38W - 30L
1,572 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ShellShadow
Kumbhakarna
Level 89
God Stats
23W - 9L
1,777 SR
Queue Stats
88W - 86L
1,641 Elo+
Party 2
Aphrodite
Aphrodite
We_yonce
Aphrodite
Level 124
God Stats
13W - 9L
1,785 SR
Queue Stats
39W - 40L
1,095 Elo+
Party 2
Cernunnos
Cernunnos
grookle
Cernunnos
Level 27
God Stats
1W - 0L
1,921 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 98
1,825 SR
1,495 Elo+

VS

Team Averages
Level 55
1,561 SR
1,621 Elo+
Nike
Nike
Bu_22_Muffin
Nike
Level 49
God Stats
11W - 11L
1,376 SR
Queue Stats
357W - 345L
1,559 Elo+
Solo
Rama
Rama
DKnightKM
Rama
Level 45
God Stats
9W - 7L
1,739 SR
Queue Stats
219W - 247L
1,621 Elo+
Party 1
Serqet
Serqet
K0KANE255256
Serqet
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
357W - 339L
1,689 Elo+
Solo
Ares
Ares
LoganRoark23
Ares
Level 30
God Stats
5W - 4L
1,692 SR
Queue Stats
323W - 334L
1,651 Elo+
Party 1
Nox
Nox
MasterNoodles29
Nox
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
588W - 593L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asukii
Izanami
20
10 / 0 / 8
12,899
717
17,119
11,272
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
LilBrooklyn99
Persephone
17
13 / 3 / 7
12,016
668
21,048
9,829
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
ShellShadow
Kumbhakarna
15
3 / 2 / 19
10,479
582
8,614
17,859
11,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
We_yonce
Aphrodite
14
2 / 3 / 13
9,706
539
14,117
19,984
8,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
grookle
Cernunnos
14
2 / 4 / 3
9,450
525
5,574
13,142
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
9,510
528
11,012
20,311
13,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
15
2 / 5 / 3
9,035
502
8,774
12,941
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
12
1 / 9 / 1
7,069
393
3,836
18,236
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 7 / 4
7,394
411
5,126
19,294
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 5 / 4
8,886
494
9,339
11,625
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
30
Kills
12
12
Deaths
30
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Asukii
Izanami
10
0
8
14
L
3
4
2
1
L
Rama
2
5
3
0.7
L
Serqet
1
9
1
0.17
W
Persephone
LilBrooklyn99
Persephone
13
3
7
5.5
L
2
7
4
0.57
L
4
5
4
1.2
W
Kumbhakarna
ShellShadow
Kumbhakarna
3
2
19
6.25
W
Aphrodite
We_yonce
Aphrodite
2
3
13
2.83
W
Cernunnos
grookle
Cernunnos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,472
Damage
38,087
72,086
Taken
82,407
33,152
Mitigated
42,354
35,024
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Asukii
Izanami
17,119
12,725
0
2,676
11,272
4,640
9,800
1,292
9,724
0
108,516
L
11,012
1,146
0
4,868
20,311
13,974
106
11,458
8,769
292
59,456
L
Rama
8,774
7,727
0
2,470
12,941
4,555
1,056
4,208
8,587
0
52,911
L
Serqet
3,836
647
0
4,082
18,236
5,725
0
10,032
7,876
0
22,232
W
Persephone
LilBrooklyn99
Persephone
21,048
1,857
165
2,472
9,829
3,772
1,875
3,432
6,186
76,171
0
L
5,126
266
0
559
19,294
13,951
0
11,149
7,951
17,072
0
L
9,339
1,077
0
921
11,625
4,149
0
5,967
5,445
49,968
0
W
Kumbhakarna
ShellShadow
Kumbhakarna
8,614
2,118
0
1,861
17,859
11,673
258
2,230
15,482
24,683
0
W
Aphrodite
We_yonce
Aphrodite
14,117
1,358
7,845
15,328
19,984
8,111
1,632
4,666
14,393
43,093
0
W
Cernunnos
grookle
Cernunnos
5,574
2,006
0
4,677
13,142
4,956
2,856
2,642
10,305
0
38,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,550
Gold Earned
41,894
486
Minions Killed
371
0
Camps Cleared
0
1,736,422
Distance Traveled
1,651,753
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,899
717
190
11
0
360,292
3
L
Nike
9,510
528
109
6
0
343,874
1
L
Rama
9,035
502
90
5
0
298,127
3
L
Serqet
7,069
393
48
3
0
341,112
0
W
Persephone
12,016
668
123
7
0
346,403
2
L
Ares
7,394
411
17
1
0
322,215
0
L
Nox
8,886
494
107
6
0
346,425
6
W
Kumbhakarna
10,479
582
23
1
0
387,024
5
W
Aphrodite
9,706
539
67
4
0
333,943
3
W
Cernunnos
9,450
525
83
5
0
308,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role