Player Matchup

Bellona
Bellona
Hunter-Acra
Bellona
Level 24
God Stats
4W - 2L
1,644 SR
Queue Stats
24W - 17L
1,604 Elo+
Party 1
The Morrigan
The Morrigan
RVN_SHiNi_GaMi
The Morrigan
Level 26
God Stats
14W - 18L
1,374 SR
Queue Stats
25W - 29L
1,498 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RVN_SkaiRepa
Tsukuyomi
Level 25
God Stats
18W - 7L
1,711 SR
Queue Stats
23W - 14L
1,610 Elo+
Party 1
Anhur
Anhur
RVN_unXpected
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
RVNxWarlord
Fafnir
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 7L
1,646 Elo+
Party 1
Team Averages
Level 19
1,589 SR
1,572 Elo+

VS

Team Averages
Level 11
1,512 SR
1,429 Elo+
Danzaburou
Danzaburou
M4zte
Danzaburou
Level 7
God Stats
21W - 18L
1,742 SR
Queue Stats
100W - 85L
1,302 Elo+
Party 2
Loki
Loki
Moshonkaaa
Loki
Level 15
God Stats
8W - 12L
1,318 SR
Queue Stats
158W - 225L
1,440 Elo+
Party 3
Freya
Freya
TilidinSoldat
Freya
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 25L
1,576 Elo+
Party 2
Hel
Hel
j0p0
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 59L
1,483 Elo+
Party 2
Bacchus
Bacchus
stoopzillitch
Bacchus
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 45L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hunter-Acra
Bellona
19
15 / 2 / 14
13,102
570
24,649
16,407
18,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Morrigan
RVN_SHiNi_GaMi
The Morrigan
16
8 / 6 / 8
11,509
500
14,356
11,458
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
RVN_SkaiRepa
Tsukuyomi
20
23 / 2 / 9
14,364
625
31,111
20,789
10,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 2 / 5
9,085
395
4,585
9,512
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
14
0 / 2 / 9
10,199
443
3,636
16,903
24,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
M4zte
Danzaburou
14
2 / 11 / 2
9,712
422
11,604
19,668
7,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 6 / 2
10,561
459
6,073
17,243
7,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 9 / 0
8,637
376
4,969
18,847
7,843
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hel
j0p0
Hel
14
1 / 14 / 2
9,047
393
6,782
16,941
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
12
2 / 7 / 5
9,204
400
10,469
23,136
27,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
47
Kills
13
14
Deaths
47
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Hunter-Acra
Bellona
15
2
14
11
L
Danzaburou
M4zte
Danzaburou
2
11
2
0.27
L
4
6
2
0.83
W
The Morrigan
RVN_SHiNi_GaMi
The Morrigan
8
6
8
2
W
Tsukuyomi
RVN_SkaiRepa
Tsukuyomi
23
2
9
13.75
W
1
2
5
1.75
W
Fafnir
0
2
9
2.25
L
4
9
0
0.44
L
Hel
j0p0
Hel
1
14
2
0.14
L
Bacchus
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,337
Damage
39,897
75,069
Taken
95,835
64,262
Mitigated
56,994
20,201
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Hunter-Acra
Bellona
24,649
8,420
0
2,236
16,407
18,937
1,077
3,637
12,770
0
71,664
L
Danzaburou
M4zte
Danzaburou
11,604
6,100
0
3,520
19,668
7,990
746
3,913
15,362
0
49,445
L
6,073
1,048
0
4,218
17,243
7,416
0
1,448
15,606
0
54,252
W
The Morrigan
RVN_SHiNi_GaMi
The Morrigan
14,356
1,745
0
1,140
11,458
5,277
925
3,011
8,447
43,650
3,570
W
Tsukuyomi
RVN_SkaiRepa
Tsukuyomi
31,111
7,622
0
11,570
20,789
10,925
540
5,639
15,150
0
125,832
W
4,585
2,061
0
2,540
9,512
4,273
2,244
4,504
5,008
0
36,007
W
Fafnir
3,636
681
0
2,715
16,903
24,850
752
5,429
11,474
11,245
0
L
4,969
2,160
0
2,394
18,847
7,843
66
3,372
15,250
15,546
0
L
Hel
j0p0
Hel
6,782
1,915
2,706
2,533
16,941
6,087
283
1,590
14,958
40,085
0
L
Bacchus
10,469
1,331
0
1,284
23,136
27,658
0
4,198
18,468
24,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,259
Gold Earned
47,161
442
Minions Killed
294
0
Camps Cleared
0
2,082,804
Distance Traveled
1,775,500
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,102
570
136
6
0
428,034
6
L
Danzaburou
9,712
422
74
3
0
354,354
7
L
Loki
10,561
459
95
4
0
368,387
0
W
The Morrigan
11,509
500
74
3
0
379,391
1
W
Tsukuyomi
14,364
625
159
7
0
483,473
0
W
Anhur
9,085
395
66
3
0
404,202
0
W
Fafnir
10,199
443
7
0
0
387,704
0
L
Freya
8,637
376
24
1
0
287,640
2
L
Hel
9,047
393
73
3
0
355,958
2
L
Bacchus
9,204
400
28
1
0
409,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role