Player Matchup

Hercules
Hercules
Bananahousen
Hercules
Level 123
God Stats
4W - 5L
1,639 SR
Queue Stats
102W - 100L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FuSioN_MeRkZZxX
Tsukuyomi
Level 102
God Stats
71W - 55L
1,913 SR
Queue Stats
87W - 77L
1,801 Elo+
Solo
Cupid
Cupid
Jennylarossella
Cupid
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
573W - 546L
1,532 Elo+
Party 1
Xing Tian
Xing Tian
Pizell-1
Xing Tian
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 93L
1,445 Elo+
Party 1
Scylla
Scylla
Zargonai24
Scylla
Level 112
God Stats
70W - 82L
1,478 SR
Queue Stats
875W - 850L
1,582 Elo+
Party 1
Team Averages
Level 114
1,606 SR
1,553 Elo+

VS

Team Averages
Level 89
1,444 SR
1,514 Elo+
Apollo
Apollo
HoF Pvll up
Apollo
Level 63
God Stats
1W - 5L
1,267 SR
Queue Stats
62W - 59L
1,556 Elo+
Party 2
Scylla
Scylla
HoF Swish
Scylla
Level 133
God Stats
8W - 5L
1,480 SR
Queue Stats
71W - 76L
1,466 Elo+
Party 2
Erlang Shen
Erlang Shen
ReleventGuy
Erlang Shen
Level 107
God Stats
4W - 2L
1,647 SR
Queue Stats
83W - 79L
1,658 Elo+
Party 3
Baron Samedi
Baron Samedi
SirLuckyMagz
Baron Samedi
Level 68
God Stats
14W - 21L
1,326 SR
Queue Stats
274W - 268L
1,388 Elo+
Solo
Cthulhu
Cthulhu
SirWele
Cthulhu
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bananahousen
Hercules
18
7 / 1 / 1
10,386
611
11,010
12,789
14,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
FuSioN_MeRkZZxX
Tsukuyomi
15
5 / 2 / 3
9,246
544
7,675
9,053
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 6
8,474
498
7,736
9,593
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Pizell-1
Xing Tian
13
4 / 1 / 4
8,178
481
6,277
12,077
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Zargonai24
Scylla
16
0 / 2 / 1
9,221
542
3,266
7,313
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 7 / 1
6,684
393
5,225
10,126
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
HoF Swish
Scylla
16
1 / 1 / 2
9,092
535
4,906
7,319
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ReleventGuy
Erlang Shen
16
4 / 1 / 1
9,418
554
6,329
9,667
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
SirLuckyMagz
Baron Samedi
14
0 / 7 / 0
7,888
464
4,408
11,128
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
SirWele
Cthulhu
13
3 / 2 / 0
7,727
455
10,089
11,997
9,649
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
8
8
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bananahousen
Hercules
7
1
1
7.5
W
Tsukuyomi
FuSioN_MeRkZZxX
Tsukuyomi
5
2
3
3.25
L
Apollo
0
7
1
0.07
L
Scylla
HoF Swish
Scylla
1
1
2
2
W
2
2
6
2.5
W
Xing Tian
Pizell-1
Xing Tian
4
1
4
6
L
Erlang Shen
ReleventGuy
Erlang Shen
4
1
1
4.5
L
Baron Samedi
SirLuckyMagz
Baron Samedi
0
7
0
0
L
Cthulhu
SirWele
Cthulhu
3
2
0
1.5
W
Scylla
Zargonai24
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,964
Damage
30,957
50,825
Taken
50,237
33,196
Mitigated
31,125
15,727
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bananahousen
Hercules
11,010
3,736
0
5,151
12,789
14,279
314
4,222
8,147
0
61,963
W
Tsukuyomi
FuSioN_MeRkZZxX
Tsukuyomi
7,675
2,321
0
1,505
9,053
3,258
0
1,648
7,371
0
65,667
L
Apollo
5,225
3,205
0
937
10,126
5,365
0
2,648
7,478
2,831
25,170
L
Scylla
HoF Swish
Scylla
4,906
224
0
3,015
7,319
2,636
500
2,253
4,860
65,410
0
W
7,736
4,135
368
4,376
9,593
3,196
0
5,684
3,909
0
54,514
W
Xing Tian
Pizell-1
Xing Tian
6,277
394
0
2,760
12,077
9,828
0
4,466
7,611
29,241
0
L
Erlang Shen
ReleventGuy
Erlang Shen
6,329
2,930
0
841
9,667
8,833
0
896
8,684
10,724
61,934
L
Baron Samedi
SirLuckyMagz
Baron Samedi
4,408
158
0
2,804
11,128
4,642
0
0
10,837
41,915
0
L
Cthulhu
SirWele
Cthulhu
10,089
633
494
2,564
11,997
9,649
0
3,547
8,450
49,872
0
W
Scylla
Zargonai24
Scylla
3,266
349
0
1,567
7,313
2,635
0
3,679
3,366
67,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,505
Gold Earned
40,809
516
Minions Killed
491
0
Camps Cleared
0
1,637,730
Distance Traveled
1,534,090
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,386
611
118
7
0
320,588
4
W
Tsukuyomi
9,246
544
96
6
0
388,497
2
L
Apollo
6,684
393
56
3
0
291,041
2
L
Scylla
9,092
535
152
9
0
289,100
6
W
Cupid
8,474
498
114
7
0
296,737
2
W
Xing Tian
8,178
481
38
2
0
311,442
5
L
Erlang Shen
9,418
554
135
8
0
356,195
0
L
Baron Samedi
7,888
464
75
4
0
284,086
0
L
Cthulhu
7,727
455
73
4
0
313,668
4
W
Scylla
9,221
542
150
9
0
320,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role