Player Matchup

Ratatoskr
Ratatoskr
Silver I
Fieber2000
Ratatoskr
Silver I
Level 56
God Stats
10W - 16L
1,931 SR
Queue Stats
13W - 38L
1,588 MMR
Party 4
The Morrigan
The Morrigan
Gold V
IDean3991
The Morrigan
Gold V
Level 109
God Stats
0W - 1L
1,588 SR
Queue Stats
24W - 26L
1,566 MMR
Party 1
Cthulhu
Cthulhu
Gold III
JGoddard-
Cthulhu
Gold III
Level 121
God Stats
2W - 3L
1,285 SR
Queue Stats
121W - 119L
1,529 MMR
Party 1
Geb
Geb
Bronze III
SolarSigner
Geb
Bronze III
Level 102
God Stats
48W - 32L
1,903 SR
Queue Stats
235W - 242L
1,541 MMR
Solo
Rama
Rama
Bronze III
cryox68
Rama
Bronze III
Level 117
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 23L
1,505 MMR
Party 4
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,598 SR
1,546 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,638 SR
1,544 MMR
Fenrir
Fenrir
Gold I
BRK_H8
Fenrir
Gold I
Level 125
God Stats
4W - 3L
1,549 SR
Queue Stats
57W - 46L
1,677 MMR
Party 3
King Arthur
King Arthur
Silver II
Black_Dead115
King Arthur
Silver II
Level 160
God Stats
68W - 69L
1,789 SR
Queue Stats
588W - 581L
1,420 MMR
Party 3
Bacchus
Bacchus
Bronze III
STRICKER_ZERO
Bacchus
Bronze III
Level 114
God Stats
7W - 5L
1,741 SR
Queue Stats
12W - 8L
1,541 MMR
Party 2
Apollo
Apollo
Bronze III
Thommy_12
Apollo
Bronze III
Level 122
God Stats
1W - 0L
1,691 SR
Queue Stats
12W - 8L
1,541 MMR
Party 2
Chronos
Chronos
Gold V
jTrancends
Chronos
Gold V
Level 102
God Stats
5W - 7L
1,418 SR
Queue Stats
374W - 363L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fieber2000
Ratatoskr
18
8 / 10 / 5
12,698
529
18,959
25,979
11,437
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
IDean3991
The Morrigan
19
5 / 7 / 4
12,179
507
15,262
15,947
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
JGoddard-
Cthulhu
18
4 / 5 / 1
11,598
483
22,575
28,487
34,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 7 / 7
8,951
373
5,888
20,129
19,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
cryox68
Rama
14
1 / 8 / 2
9,501
396
5,561
16,670
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AnubisSetTsukuyomiErlang ShenDanzaburou

VS

Bans
PersephoneCu ChulainnNe ZhaYemojaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRK_H8
Fenrir
20
9 / 4 / 13
13,860
578
12,218
19,836
13,568
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Black_Dead115
King Arthur
20
3 / 3 / 9
13,807
575
25,192
34,521
29,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
17
2 / 3 / 21
12,900
538
12,208
22,338
25,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Thommy_12
Apollo
20
15 / 4 / 3
15,960
665
18,802
19,111
9,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
jTrancends
Chronos
20
8 / 5 / 14
14,412
601
21,356
19,333
8,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
18
Kills
37
37
Deaths
19
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BRK_H8
Fenrir
9
4
13
3.88
W
King Arthur
Black_Dead115
King Arthur
3
3
9
2.5
L
Ratatoskr
Fieber2000
Ratatoskr
8
10
5
1.05
L
The Morrigan
IDean3991
The Morrigan
5
7
4
1
L
Cthulhu
JGoddard-
Cthulhu
4
5
1
0.9
W
Bacchus
2
3
21
4.17
L
0
7
7
0.5
W
Apollo
Thommy_12
Apollo
15
4
3
4.13
L
Rama
cryox68
Rama
1
8
2
0.25
W
Chronos
jTrancends
Chronos
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,245
Damage
89,776
107,212
Taken
115,139
77,996
Mitigated
85,886
23,783
Healing
43,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BRK_H8
Fenrir
12,218
3,666
0
7,354
19,836
13,568
2,467
6,545
12,947
0
73,415
W
King Arthur
Black_Dead115
King Arthur
25,192
3,918
0
15,518
34,521
29,023
120
17,303
16,118
57
92,764
L
Ratatoskr
Fieber2000
Ratatoskr
18,959
10,432
0
6,656
25,979
11,437
0
9,277
16,702
0
61,196
L
The Morrigan
IDean3991
The Morrigan
15,262
1,514
605
1,360
15,947
7,372
0
5,385
10,542
74,213
219
L
Cthulhu
JGoddard-
Cthulhu
22,575
1,192
0
8,698
28,487
34,100
0
4,598
23,177
79,771
0
W
Bacchus
12,208
1,582
0
5,433
22,338
25,824
324
5,641
16,250
33,952
0
L
5,888
126
75
1,980
20,129
19,408
0
9,353
10,776
22,927
0
W
Apollo
Thommy_12
Apollo
18,802
12,851
0
8,675
19,111
9,234
9,643
6,696
12,115
0
122,946
L
Rama
cryox68
Rama
5,561
4,605
0
4,409
16,670
5,679
0
5,119
11,551
0
42,961
W
Chronos
jTrancends
Chronos
21,356
10,572
0
7,010
19,333
8,237
5,746
5,350
13,617
133,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,927
Gold Earned
70,939
456
Minions Killed
647
0
Camps Cleared
0
2,038,345
Distance Traveled
2,241,716
4
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,860
578
90
4
0
468,190
3
W
King Arthur
13,807
575
150
6
0
459,697
3
L
Ratatoskr
12,698
529
92
4
0
408,551
0
L
The Morrigan
12,179
507
125
5
0
379,802
0
L
Cthulhu
11,598
483
139
6
0
425,303
1
W
Bacchus
12,900
538
17
1
0
493,576
11
L
Geb
8,951
373
19
1
0
438,827
3
W
Apollo
15,960
665
198
8
0
418,770
4
L
Rama
9,501
396
81
3
0
385,862
0
W
Chronos
14,412
601
192
8
0
401,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role