Player Matchup

Bellona
Bellona
Komqt
Bellona
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,739 Elo+
Party 1
King Arthur
King Arthur
Zac517
King Arthur
Level 46
God Stats
2W - 3L
1,301 SR
Queue Stats
48W - 47L
1,332 Elo+
Party 1
Scylla
Scylla
jimmy98459
Scylla
Level 29
God Stats
79W - 72L
1,808 SR
Queue Stats
245W - 243L
1,343 Elo+
Party 1
Team Averages
Level 35
1,536 SR
1,472 Elo+

VS

Team Averages
Level 29
1,408 SR
1,520 Elo+
Odin
Odin
Baba_Yaga_2000
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,631 Elo+
Solo
Fenrir
Fenrir
Tsterg22
Fenrir
Level 66
God Stats
36W - 25L
1,500 SR
Queue Stats
1,153W - 1,193L
1,474 Elo+
Solo
Nox
Nox
ZAITOZANE
Nox
Level 17
God Stats
3W - 8L
1,223 SR
Queue Stats
81W - 100L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Komqt
Bellona
15
6 / 3 / 7
10,986
785
9,828
10,297
7,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Zac517
King Arthur
10
1 / 2 / 6
8,943
639
2,699
7,376
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
jimmy98459
Scylla
15
9 / 2 / 7
11,272
805
13,564
7,602
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
8,629
616
3,370
9,630
5,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Tsterg22
Fenrir
10
5 / 6 / 1
9,082
649
6,812
11,620
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 7 / 2
8,613
615
4,099
9,465
3,770
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
7
7
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Bellona
Komqt
Bellona
6
3
7
3.17
L
Fenrir
Tsterg22
Fenrir
5
6
1
0.92
L
1
7
2
0.29
W
King Arthur
Zac517
King Arthur
1
2
6
2
W
Scylla
jimmy98459
Scylla
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,091
Damage
14,281
25,275
Taken
30,715
14,867
Mitigated
14,797
4,217
Healing
1,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,370
1,032
0
0
9,630
5,100
36
4,407
4,671
0
27,462
W
Bellona
Komqt
Bellona
9,828
3,231
0
1,762
10,297
7,676
1,287
1,657
8,640
0
47,539
L
Fenrir
Tsterg22
Fenrir
6,812
1,302
0
605
11,620
5,927
0
4,790
6,254
834
15,162
L
4,099
626
147
718
9,465
3,770
96
3,695
5,366
25,874
0
W
King Arthur
Zac517
King Arthur
2,699
387
0
1,165
7,376
5,081
78
1,564
5,812
0
23,226
W
Scylla
jimmy98459
Scylla
13,564
947
0
1,290
7,602
2,110
754
1,025
6,577
42,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
26,324
169
Minions Killed
112
0
Camps Cleared
0
751,661
Distance Traveled
696,005
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,629
616
44
3
0
246,815
0
W
Bellona
10,986
785
79
6
0
316,710
2
L
Fenrir
9,082
649
21
2
0
235,122
2
L
Nox
8,613
615
47
3
0
214,068
1
W
King Arthur
8,943
639
28
2
0
185,544
0
W
Scylla
11,272
805
62
4
0
249,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role