Player Matchup

Hera
Hera
Bronze III
ICE0LATER12
Hera
Bronze III
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 34L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Snythy
Nemesis
Bronze III
Level 129
God Stats
1W - 0L
1,192 SR
Queue Stats
6W - 9L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
VIII MMDLII
Bellona
Bronze III
Level 126
God Stats
13W - 10L
1,800 SR
Queue Stats
538W - 532L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
mahonequentin25
Amaterasu
Bronze III
Level 129
God Stats
1W - 2L
1,573 SR
Queue Stats
311W - 307L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
mizael rbs BR
Skadi
Bronze III
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,513 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,500 SR
1,499 MMR
Merlin
Merlin
Bronze III
EcLypZe__
Merlin
Bronze III
Level 147
God Stats
7W - 8L
1,500 SR
Queue Stats
37W - 47L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Genryusai Yama1
Erlang Shen
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Artio
Artio
Bronze III
LilBigs252
Artio
Bronze III
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Perezemz
Ratatoskr
Silver II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,497 MMR
Solo
Neith
Neith
Bronze III
Trxpacid
Neith
Bronze III
Level 89
God Stats
3W - 12L
1,500 SR
Queue Stats
11W - 31L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 2
11,324
566
8,252
11,135
3,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Snythy
Nemesis
17
2 / 1 / 7
10,711
536
6,738
14,424
7,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
VIII MMDLII
Bellona
18
16 / 3 / 6
12,446
622
19,053
19,826
18,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
mahonequentin25
Amaterasu
19
4 / 2 / 4
11,658
583
8,662
15,858
14,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 5 / 9
10,509
525
13,431
11,055
3,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
JanusCthulhuYemojaSetApollo

VS

Bans
Cu ChulainnCabrakanKing ArthurRamaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EcLypZe__
Merlin
18
9 / 3 / 3
11,941
597
13,851
8,736
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Genryusai Yama1
Erlang Shen
16
3 / 5 / 2
10,457
523
11,624
14,560
16,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
15
2 / 10 / 6
10,000
500
5,533
19,897
19,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Perezemz
Ratatoskr
17
3 / 5 / 8
10,541
527
8,598
15,546
5,662
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Trxpacid
Neith
14
1 / 8 / 4
9,156
458
6,766
15,070
4,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
31
Kills
18
18
Deaths
31
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
EcLypZe__
Merlin
9
3
3
3.5
L
Erlang Shen
Genryusai Yama1
Erlang Shen
3
5
2
0.8
W
4
7
2
0.71
L
Artio
2
10
6
0.5
L
Ratatoskr
Perezemz
Ratatoskr
3
5
8
1.4
W
Nemesis
Snythy
Nemesis
2
1
7
5.5
L
Neith
Trxpacid
Neith
1
8
4
0.38
W
Bellona
VIII MMDLII
Bellona
16
3
6
6.33
W
Amaterasu
mahonequentin25
Amaterasu
4
2
4
3
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,136
Damage
46,372
72,298
Taken
73,809
47,409
Mitigated
50,232
22,299
Healing
18,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
EcLypZe__
Merlin
13,851
125
0
1,080
8,736
3,493
322
2,325
6,411
73,896
0
L
Erlang Shen
Genryusai Yama1
Erlang Shen
11,624
4,878
0
4,023
14,560
16,952
564
719
13,841
8,770
52,670
W
8,252
3,208
0
2,480
11,135
3,689
1,093
3,759
7,376
70,281
0
L
Artio
5,533
1,141
426
3,550
19,897
19,365
0
2,336
17,561
28,161
0
L
Ratatoskr
Perezemz
Ratatoskr
8,598
1,820
0
5,374
15,546
5,662
0
2,441
13,105
0
70,705
W
Nemesis
Snythy
Nemesis
6,738
2,470
0
5,369
14,424
7,159
1,088
3,401
11,023
0
59,626
L
Neith
Trxpacid
Neith
6,766
2,745
0
4,155
15,070
4,760
0
2,121
12,949
0
50,121
W
Bellona
VIII MMDLII
Bellona
19,053
10,124
0
6,688
19,826
18,717
968
6,335
13,491
8,119
70,301
W
Amaterasu
mahonequentin25
Amaterasu
8,662
4,561
0
6,034
15,858
14,117
2,282
2,892
12,966
0
71,065
W
13,431
7,862
289
1,439
11,055
3,727
998
4,901
6,154
0
49,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,648
Gold Earned
52,095
585
Minions Killed
500
0
Camps Cleared
0
1,977,182
Distance Traveled
1,739,749
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,941
597
140
7
0
349,525
4
L
Erlang Shen
10,457
523
110
6
0
337,621
3
W
Hera
11,324
566
149
7
0
347,140
6
L
Artio
10,000
500
40
2
0
339,447
2
L
Ratatoskr
10,541
527
111
6
0
402,180
1
W
Nemesis
10,711
536
112
6
0
453,063
4
L
Neith
9,156
458
99
5
0
310,976
7
W
Bellona
12,446
622
94
5
0
390,695
3
W
Amaterasu
11,658
583
146
7
0
434,145
4
W
Skadi
10,509
525
84
4
0
352,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role