Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
AquaticCommet
Cu Chulainn
Silver I
Level 123
God Stats
4W - 7L
1,721 SR
Queue Stats
340W - 331L
1,285 MMR
Solo
Scylla
Scylla
Silver II
Fillpk
Scylla
Silver II
Level 156
God Stats
4W - 5L
1,382 SR
Queue Stats
29W - 44L
1,300 MMR
Solo
Nemesis
Nemesis
Silver I
Lariot
Nemesis
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,284 MMR
Solo
Cerberus
Cerberus
Silver III
Weathr
Cerberus
Silver III
Level 129
God Stats
6W - 3L
1,837 SR
Queue Stats
334W - 318L
1,287 MMR
Solo
Izanami
Izanami
Silver IV
pl30n4sm
Izanami
Silver IV
Level 148
God Stats
23W - 14L
1,641 SR
Queue Stats
344W - 345L
1,304 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,616 SR
1,292 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,313 SR
1,292 MMR
Anubis
Anubis
Bronze III
Enjoiable
Anubis
Bronze III
Level 117
God Stats
1W - 0L
1,403 SR
Queue Stats
7W - 7L
1,302 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Roseling
Kumbhakarna
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,282 MMR
Solo
Set
Set
Silver II
Typholnis
Set
Silver II
Level 80
God Stats
2W - 2L
1,168 SR
Queue Stats
66W - 79L
1,302 MMR
Solo
King Arthur
King Arthur
Silver II
Zxcro
King Arthur
Silver II
Level 112
God Stats
3W - 4L
1,298 SR
Queue Stats
94W - 100L
1,290 MMR
Solo
Hou Yi
Hou Yi
Silver III
tim12348
Hou Yi
Silver III
Level 158
God Stats
9W - 12L
1,193 SR
Queue Stats
313W - 316L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AquaticCommet
Cu Chulainn
20
6 / 7 / 6
23,011
535
39,734
49,565
75,744
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Fillpk
Scylla
20
8 / 8 / 10
23,399
544
25,729
23,224
11,268
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nemesis
Lariot
Nemesis
20
5 / 15 / 6
21,998
512
27,106
45,475
35,398
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Weathr
Cerberus
20
3 / 9 / 12
20,020
466
22,673
50,413
94,498
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
pl30n4sm
Izanami
20
13 / 7 / 6
25,327
589
47,574
41,136
26,042
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
TsukuyomiErlang ShenDanzaburouThe MorriganPersephone

VS

Bans
ApolloGaneshaCthulhuCupidYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Enjoiable
Anubis
20
7 / 8 / 16
20,438
475
43,323
26,768
15,090
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Roseling
Kumbhakarna
20
1 / 8 / 20
17,761
413
10,557
47,040
64,100
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
18 / 10 / 7
22,426
522
31,533
49,946
22,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

King Arthur
Zxcro
King Arthur
20
2 / 4 / 20
19,987
465
18,951
35,532
45,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
tim12348
Hou Yi
20
18 / 5 / 15
26,187
609
55,049
48,654
21,180
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
124
35
Kills
46
46
Deaths
35
40
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AquaticCommet
Cu Chulainn
6
7
6
1.29
W
Anubis
Enjoiable
Anubis
7
8
16
1.88
L
Scylla
Fillpk
Scylla
8
8
10
1.63
L
Nemesis
Lariot
Nemesis
5
15
6
0.53
W
Kumbhakarna
Roseling
Kumbhakarna
1
8
20
1.38
W
18
10
7
2.15
L
Cerberus
Weathr
Cerberus
3
9
12
1
W
King Arthur
Zxcro
King Arthur
2
4
20
3
L
Izanami
pl30n4sm
Izanami
13
7
6
2.29
W
Hou Yi
tim12348
Hou Yi
18
5
15
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,816
Damage
159,413
209,813
Taken
207,940
242,950
Mitigated
168,310
55,450
Healing
60,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AquaticCommet
Cu Chulainn
39,734
3,980
0
17,634
49,565
75,744
240
11,135
37,818
25,711
148,153
W
Anubis
Enjoiable
Anubis
43,323
148
1,046
7,006
26,768
15,090
819
9,029
17,237
179,130
0
L
Scylla
Fillpk
Scylla
25,729
1,914
0
1,831
23,224
11,268
326
8,095
14,703
169,345
0
L
Nemesis
Lariot
Nemesis
27,106
14,353
0
9,312
45,475
35,398
5,726
10,371
34,594
11,730
163,256
W
Kumbhakarna
Roseling
Kumbhakarna
10,557
577
0
2,062
47,040
64,100
692
17,035
26,735
46,841
0
W
31,533
16,443
0
21,304
49,946
22,786
2,513
9,644
39,747
0
158,434
L
Cerberus
Weathr
Cerberus
22,673
2,832
0
11,719
50,413
94,498
0
10,131
39,866
116,279
0
W
King Arthur
Zxcro
King Arthur
18,951
2,456
0
4,724
35,532
45,154
0
7,778
26,384
391
124,786
L
Izanami
pl30n4sm
Izanami
47,574
35,328
0
14,954
41,136
26,042
6,510
15,137
25,788
8,042
295,156
W
Hou Yi
tim12348
Hou Yi
55,049
37,533
0
24,323
48,654
21,180
5,039
13,864
33,766
0
220,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,755
Gold Earned
106,799
1,250
Minions Killed
910
0
Camps Cleared
0
3,634,187
Distance Traveled
3,823,300
59
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
23,011
535
243
6
0
749,793
8
W
Anubis
20,438
475
232
5
0
712,323
15
L
Scylla
23,399
544
288
7
0
771,184
18
L
Nemesis
21,998
512
204
5
0
665,050
3
W
Kumbhakarna
17,761
413
42
1
0
765,719
6
W
Set
22,426
522
156
4
0
730,723
0
L
Cerberus
20,020
466
172
4
0
730,987
19
W
King Arthur
19,987
465
201
5
0
854,762
8
L
Izanami
25,327
589
343
8
0
717,173
11
W
Hou Yi
26,187
609
279
6
0
759,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role