Player Matchup

Bakasura
Bakasura
BlueStar0025
Bakasura
Level 26
God Stats
3W - 7L
1,691 SR
Queue Stats
89W - 105L
1,570 Elo+
Solo
Cerberus
Cerberus
Firefan01
Cerberus
Level 15
God Stats
1W - 3L
1,276 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Pele
Pele
PharaohoftheNine
Pele
Level 16
God Stats
2W - 2L
1,581 SR
Queue Stats
7W - 6L
1,503 Elo+
Party 2
Hachiman
Hachiman
gettozechoppaaa
Hachiman
Level 29
God Stats
0W - 2L
1,697 SR
Queue Stats
19W - 13L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
pyromonkey256
Ao Kuang
Level 16
God Stats
13W - 7L
1,581 SR
Queue Stats
23W - 14L
1,503 Elo+
Party 2
Team Averages
Level 20
1,565 SR
1,512 Elo+

VS

Team Averages
Level 23
1,368 SR
1,248 Elo+
Poseidon
Poseidon
Alpha20baby
Poseidon
Level 37
God Stats
7W - 9L
1,276 SR
Queue Stats
7W - 10L
1,270 Elo+
Party 1
Zeus
Zeus
BeOnKey
Zeus
Level 28
God Stats
1W - 2L
1,460 SR
Queue Stats
2W - 6L
1,129 Elo+
Solo
Heimdallr
Heimdallr
Ilovemymomma
Heimdallr
Level 7
God Stats
3W - 6L
1,211 SR
Queue Stats
3W - 7L
1,112 Elo+
Party 1
Fenrir
Fenrir
MooGoesTheCow69
Fenrir
Level 28
God Stats
3W - 1L
1,756 SR
Queue Stats
20W - 19L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Pacificrebel
Cthulhu
Level 15
God Stats
1W - 2L
1,136 SR
Queue Stats
3W - 9L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlueStar0025
Bakasura
14
2 / 8 / 2
9,287
442
7,651
19,321
8,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Firefan01
Cerberus
16
7 / 6 / 3
10,409
496
8,913
21,010
19,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 12 / 1
9,736
464
5,836
16,991
6,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
14
2 / 6 / 4
8,488
404
12,366
16,952
6,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
pyromonkey256
Ao Kuang
16
4 / 6 / 1
10,090
480
11,909
17,068
6,326
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alpha20baby
Poseidon
18
4 / 2 / 4
11,782
561
10,950
12,516
6,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
BeOnKey
Zeus
19
12 / 0 / 4
12,765
608
7,335
6,469
2,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Ilovemymomma
Heimdallr
16
2 / 6 / 8
10,143
483
12,400
15,266
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
17 / 3 / 9
13,110
624
22,233
15,713
9,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Pacificrebel
Cthulhu
15
3 / 4 / 10
10,388
495
10,456
17,372
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
15
Kills
38
38
Deaths
15
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Alpha20baby
Poseidon
4
2
4
3
W
Zeus
BeOnKey
Zeus
12
0
4
14
L
Bakasura
BlueStar0025
Bakasura
2
8
2
0.38
L
Cerberus
Firefan01
Cerberus
7
6
3
1.42
W
Heimdallr
Ilovemymomma
Heimdallr
2
6
8
1
W
17
3
9
7.17
W
Cthulhu
Pacificrebel
Cthulhu
3
4
10
2
L
0
12
1
0.04
L
Hachiman
2
6
4
0.67
L
Ao Kuang
pyromonkey256
Ao Kuang
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,675
Damage
63,374
91,342
Taken
67,336
46,871
Mitigated
38,820
25,413
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Alpha20baby
Poseidon
10,950
1,603
0
4,641
12,516
6,862
965
6,650
5,855
74,577
0
W
Zeus
BeOnKey
Zeus
7,335
905
0
750
6,469
2,026
3,336
975
5,469
66,013
0
L
Bakasura
BlueStar0025
Bakasura
7,651
5,809
0
6,821
19,321
8,534
5
3,883
15,284
0
47,716
L
Cerberus
Firefan01
Cerberus
8,913
975
0
3,427
21,010
19,706
100
6,256
14,668
28,996
0
W
Heimdallr
Ilovemymomma
Heimdallr
12,400
10,274
0
5,015
15,266
5,814
1,649
3,399
11,717
0
50,325
W
22,233
4,707
764
5,704
15,713
9,420
1,070
5,365
10,273
0
84,888
W
Cthulhu
Pacificrebel
Cthulhu
10,456
1,120
0
1,699
17,372
14,698
433
4,433
12,644
30,809
0
L
5,836
1,099
0
717
16,991
6,275
1,647
5,241
11,702
0
67,545
L
Hachiman
12,366
8,610
0
6,944
16,952
6,030
980
5,382
11,452
0
46,348
L
Ao Kuang
pyromonkey256
Ao Kuang
11,909
2,480
522
6,982
17,068
6,326
78
7,267
9,495
45,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,010
Gold Earned
58,188
406
Minions Killed
530
0
Camps Cleared
0
1,765,065
Distance Traveled
2,022,567
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,782
561
163
8
0
437,294
1
W
Zeus
12,765
608
139
7
0
426,257
6
L
Bakasura
9,287
442
106
5
0
443,866
0
L
Cerberus
10,409
496
45
2
0
303,882
0
W
Heimdallr
10,143
483
72
3
0
305,980
2
W
Fenrir
13,110
624
117
6
0
464,053
2
W
Cthulhu
10,388
495
39
2
0
388,983
6
L
Pele
9,736
464
124
6
0
353,685
0
L
Hachiman
8,488
404
68
3
0
311,781
3
L
Ao Kuang
10,090
480
63
3
0
351,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role