Player Matchup

Sobek
Sobek
Jetman1241
Sobek
Level 25
God Stats
17W - 21L
1,180 SR
Queue Stats
84W - 68L
1,655 Elo+
Party 1
Baron Samedi
Baron Samedi
LegendarySki11z
Baron Samedi
Level 123
God Stats
9W - 2L
1,498 SR
Queue Stats
482W - 276L
1,744 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zRoyal Amp
Tsukuyomi
Level 106
God Stats
7W - 3L
1,559 SR
Queue Stats
314W - 156L
1,694 Elo+
Party 1
Team Averages
Level 85
1,413 SR
1,698 Elo+

VS

Team Averages
Level 89
1,438 SR
1,369 Elo+
Neith
Neith
Herthaner33
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Solo
Medusa
Medusa
KymBAE
Medusa
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 142L
1,452 Elo+
Party 2
Scylla
Scylla
Legends Clutch
Scylla
Level 116
God Stats
6W - 9L
1,315 SR
Queue Stats
63W - 49L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 0 / 10
8,127
739
1,088
10,076
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
LegendarySki11z
Baron Samedi
13
5 / 1 / 10
8,821
802
10,483
6,352
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
zRoyal Amp
Tsukuyomi
13
9 / 0 / 5
9,314
847
8,451
8,562
4,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
6,299
573
2,932
9,543
2,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
KymBAE
Medusa
9
0 / 3 / 0
6,491
590
3,667
7,284
2,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
7,077
643
5,788
6,674
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
15
Kills
1
1
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Sobek
1
0
10
6
L
Medusa
KymBAE
Medusa
0
3
0
0
W
Baron Samedi
LegendarySki11z
Baron Samedi
5
1
10
10
L
1
4
0
0.25
W
Tsukuyomi
zRoyal Amp
Tsukuyomi
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,022
Damage
12,387
24,990
Taken
23,501
15,542
Mitigated
6,884
11,755
Healing
2,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,932
530
0
1,011
9,543
2,830
0
4,348
4,659
0
11,999
W
Sobek
1,088
80
489
3,228
10,076
7,883
92
2,801
7,049
7,630
0
L
Medusa
KymBAE
Medusa
3,667
454
0
1,050
7,284
2,121
0
3,556
3,472
0
26,884
W
Baron Samedi
LegendarySki11z
Baron Samedi
10,483
750
1,884
2,970
6,352
2,750
1,129
1,657
4,587
46,871
0
L
5,788
184
0
500
6,674
1,933
192
3,053
3,250
26,164
0
W
Tsukuyomi
zRoyal Amp
Tsukuyomi
8,451
2,400
0
3,184
8,562
4,909
1,425
1,491
6,961
0
34,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,262
Gold Earned
19,867
133
Minions Killed
119
0
Camps Cleared
0
606,067
Distance Traveled
506,274
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,299
573
15
1
0
143,060
1
W
Sobek
8,127
739
12
1
0
194,964
1
L
Medusa
6,491
590
47
4
0
200,494
2
W
Baron Samedi
8,821
802
76
7
0
187,822
2
L
Scylla
7,077
643
57
5
0
162,720
2
W
Tsukuyomi
9,314
847
45
4
0
223,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role