Player Matchup

Apollo
Apollo
Gold II
BlυrDog
Apollo
Gold II
Level 159
God Stats
2W - 1L
1,892 SR
Queue Stats
36W - 27L
1,875 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum IV
JPrro
Erlang Shen
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Loki
Loki
Gold I
JunkWarrior5
Loki
Gold I
Level 144
God Stats
83W - 65L
1,661 SR
Queue Stats
294W - 303L
1,949 MMR
Solo
Agni
Agni
Platinum IV
RamEXE
Agni
Platinum IV
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,988 MMR
Solo
Yemoja
Yemoja
Platinum II
oUnlucky
Yemoja
Platinum II
Level 157
God Stats
3W - 10L
1,500 SR
Queue Stats
417W - 421L
1,952 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,611 SR
1,853 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,610 SR
1,853 MMR
Cerberus
Cerberus
Gold I
DankShaw
Cerberus
Gold I
Level 143
God Stats
3W - 5L
1,315 SR
Queue Stats
172W - 134L
1,895 MMR
Party 2
Scylla
Scylla
Platinum IV
LuislllAngel
Scylla
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Omarcio
Ne Zha
Platinum II
Level 160
God Stats
27W - 17L
1,765 SR
Queue Stats
409W - 378L
1,911 MMR
Party 1
Cupid
Cupid
Gold I
TheThunderPhant
Cupid
Gold I
Level 158
God Stats
4W - 2L
1,731 SR
Queue Stats
35W - 25L
1,895 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
TsanderFlores
Cu Chulainn
Diamond V
Level 122
God Stats
27W - 21L
1,739 SR
Queue Stats
507W - 442L
2,066 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BlυrDog
Apollo
8
0 / 4 / 1
4,747
593
2,722
6,062
1,342
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
JPrro
Erlang Shen
8
1 / 3 / 1
4,638
580
4,524
5,528
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 0
3,905
488
1,741
5,172
1,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
RamEXE
Agni
8
1 / 1 / 0
4,527
566
2,062
3,399
1,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
oUnlucky
Yemoja
7
0 / 0 / 0
4,239
530
2,777
3,687
1,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Chang'eSetJanusPersephoneDanzaburou

VS

Bans
NemesisSobekKaliGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DankShaw
Cerberus
7
0 / 0 / 4
4,174
522
2,260
5,640
1,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
7
0 / 0 / 1
4,253
532
2,236
2,851
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Omarcio
Ne Zha
9
2 / 1 / 1
4,935
617
2,629
6,806
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 1 / 0
5,687
711
4,300
4,045
1,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
TsanderFlores
Cu Chulainn
9
4 / 0 / 1
5,406
676
5,793
4,793
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
BlυrDog
Apollo
0
4
1
0.13
W
Cerberus
DankShaw
Cerberus
0
0
4
2
L
Erlang Shen
JPrro
Erlang Shen
1
3
1
0.5
L
0
2
0
0
W
Scylla
0
0
1
0.5
W
Ne Zha
Omarcio
Ne Zha
2
1
1
2.5
L
Agni
RamEXE
Agni
1
1
0
1
W
4
1
0
4
W
Cu Chulainn
TsanderFlores
Cu Chulainn
4
0
1
4.5
L
Yemoja
oUnlucky
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,826
Damage
17,218
23,848
Taken
24,135
8,819
Mitigated
9,944
6,983
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BlυrDog
Apollo
2,722
1,528
0
1,546
6,062
1,342
0
680
5,382
0
23,386
W
Cerberus
DankShaw
Cerberus
2,260
224
414
2,468
5,640
1,864
0
2,448
3,167
15,056
0
L
Erlang Shen
JPrro
Erlang Shen
4,524
2,333
0
757
5,528
3,217
0
1,113
4,341
4,062
15,166
L
1,741
346
0
1,600
5,172
1,287
0
264
4,908
0
14,326
W
Scylla
2,236
353
0
955
2,851
636
0
604
2,147
20,518
0
W
Ne Zha
Omarcio
Ne Zha
2,629
895
0
2,938
6,806
2,069
0
1,541
5,215
0
23,975
L
Agni
RamEXE
Agni
2,062
326
0
839
3,399
1,655
0
1,095
2,226
27,035
0
W
4,300
2,574
74
1,952
4,045
1,277
0
461
3,584
0
30,304
W
Cu Chulainn
TsanderFlores
Cu Chulainn
5,793
1,427
0
2,423
4,793
4,098
368
122
4,671
2,184
26,543
L
Yemoja
oUnlucky
Yemoja
2,777
608
760
1,481
3,687
1,318
0
1,477
2,176
9,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,056
Gold Earned
24,455
207
Minions Killed
259
0
Camps Cleared
0
766,770
Distance Traveled
817,302
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,747
593
62
8
0
133,763
2
W
Cerberus
4,174
522
18
2
0
178,152
3
L
Erlang Shen
4,638
580
39
5
0
167,150
4
L
Loki
3,905
488
32
4
0
148,237
2
W
Scylla
4,253
532
50
6
0
160,009
3
W
Ne Zha
4,935
617
61
8
0
160,364
5
L
Agni
4,527
566
60
8
0
161,353
2
W
Cupid
5,687
711
73
9
0
142,178
2
W
Cu Chulainn
5,406
676
57
7
0
176,599
2
L
Yemoja
4,239
530
14
2
0
156,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role