Player Matchup

Rama
Rama
Axiom94
Rama
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 58L
1,384 Elo+
Solo
Terra
Terra
CoragemDaSilva
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 2
Mercury
Mercury
Destroy11S
Mercury
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
331W - 408L
1,477 Elo+
Party 3
Artio
Artio
Fbritty
Artio
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
246W - 343L
1,391 Elo+
Party 3
Discordia
Discordia
taails
Discordia
Level 24
God Stats
0W - 2L
1,280 SR
Queue Stats
7W - 8L
1,437 Elo+
Party 2
Team Averages
Level 16
1,456 SR
1,376 Elo+

VS

Team Averages
Level 21
1,617 SR
1,528 Elo+
Tsukuyomi
Tsukuyomi
DSarg319
Tsukuyomi
Level 24
God Stats
8W - 4L
1,583 SR
Queue Stats
55W - 55L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
ELEMENT280
Danzaburou
Level 28
God Stats
23W - 18L
1,514 SR
Queue Stats
63W - 67L
1,399 Elo+
Solo
The Morrigan
The Morrigan
GuapoMonstruoso
The Morrigan
Level 22
God Stats
7W - 0L
1,985 SR
Queue Stats
18W - 10L
1,727 Elo+
Solo
Hun Batz
Hun Batz
Suizuo
Hun Batz
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 70L
1,406 Elo+
Solo
Sobek
Sobek
xon22
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Axiom94
Rama
10
2 / 5 / 1
6,138
472
4,302
9,556
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 2
5,064
390
891
8,974
5,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Destroy11S
Mercury
8
1 / 5 / 0
5,640
434
2,505
8,288
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
Fbritty
Artio
8
1 / 9 / 2
5,497
423
2,342
12,392
4,833
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
taails
Discordia
10
2 / 5 / 1
5,964
459
5,825
6,165
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DSarg319
Tsukuyomi
11
3 / 2 / 2
6,735
518
4,502
5,158
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
ELEMENT280
Danzaburou
14
19 / 0 / 1
9,525
733
16,000
7,255
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
GuapoMonstruoso
The Morrigan
13
4 / 1 / 4
7,466
574
5,773
6,257
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Suizuo
Hun Batz
11
0 / 2 / 4
6,308
485
1,737
7,631
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
xon22
Sobek
9
0 / 3 / 6
5,999
461
2,704
5,938
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
26
27
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
Axiom94
Rama
2
5
1
0.5
L
0
3
2
0.33
W
Tsukuyomi
DSarg319
Tsukuyomi
3
2
2
2
L
Mercury
Destroy11S
Mercury
1
5
0
0.2
W
Danzaburou
ELEMENT280
Danzaburou
19
0
1
19.5
L
Artio
Fbritty
Artio
1
9
2
0.22
W
The Morrigan
GuapoMonstruoso
The Morrigan
4
1
4
6
W
Hun Batz
Suizuo
Hun Batz
0
2
4
1
L
Discordia
taails
Discordia
2
5
1
0.5
W
Sobek
xon22
Sobek
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,865
Damage
30,716
45,375
Taken
32,239
17,863
Mitigated
13,346
8,471
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Axiom94
Rama
4,302
3,535
0
2,851
9,556
2,705
0
672
8,884
0
29,959
L
891
450
744
2,172
8,974
5,946
0
2,477
6,372
8,544
0
W
Tsukuyomi
DSarg319
Tsukuyomi
4,502
1,283
0
1,112
5,158
3,034
657
1,331
3,783
3,376
24,218
L
Mercury
Destroy11S
Mercury
2,505
1,551
0
2,216
8,288
2,464
0
1,264
6,980
0
19,088
W
Danzaburou
ELEMENT280
Danzaburou
16,000
8,675
0
4,322
7,255
2,557
795
846
6,384
0
55,396
L
Artio
Fbritty
Artio
2,342
792
0
488
12,392
4,833
0
2,133
10,241
15,214
0
W
The Morrigan
GuapoMonstruoso
The Morrigan
5,773
1,060
0
1,906
6,257
2,182
181
4,026
2,181
38,047
634
W
Hun Batz
Suizuo
Hun Batz
1,737
458
0
2,676
7,631
2,466
0
1,243
6,313
0
29,045
L
Discordia
taails
Discordia
5,825
53
0
0
6,165
1,915
0
1,163
4,820
22,955
0
W
Sobek
xon22
Sobek
2,704
664
0
1,205
5,938
3,107
104
1,418
4,520
7,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,303
Gold Earned
36,033
163
Minions Killed
273
0
Camps Cleared
0
1,143,836
Distance Traveled
1,169,408
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,138
472
47
4
0
206,692
0
L
Terra
5,064
390
10
1
0
225,984
0
W
Tsukuyomi
6,735
518
48
4
0
215,948
2
L
Mercury
5,640
434
39
3
0
239,750
2
W
Danzaburou
9,525
733
93
7
0
251,571
0
L
Artio
5,497
423
28
2
0
246,758
0
W
The Morrigan
7,466
574
77
6
0
243,695
2
W
Hun Batz
6,308
485
46
4
0
245,643
0
L
Discordia
5,964
459
39
3
0
224,652
0
W
Sobek
5,999
461
9
1
0
212,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role