Player Matchup

Hades
Hades
Dracomplay
Hades
Level 25
God Stats
9W - 3L
1,500 SR
Queue Stats
51W - 60L
1,634 Elo+
Party 3
Mercury
Mercury
DuqueDan
Mercury
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 73L
1,600 Elo+
Party 3
Ra
Ra
Traficante666
Ra
Level 4
God Stats
9W - 7L
1,842 SR
Queue Stats
30W - 17L
1,700 Elo+
Solo
Ymir
Ymir
ValorousPuppy67
Ymir
Level 29
God Stats
2W - 1L
1,280 SR
Queue Stats
137W - 159L
1,538 Elo+
Solo
Jing Wei
Jing Wei
iTsgukk
Jing Wei
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 17L
1,557 Elo+
Solo
Team Averages
Level 23
1,524 SR
1,606 Elo+

VS

Team Averages
Level 14
1,577 SR
1,594 Elo+
Sol
Sol
Capuchos
Sol
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
Krowld
Skadi
Level 26
God Stats
16W - 11L
1,663 SR
Queue Stats
19W - 17L
1,620 Elo+
Solo
Ao Kuang
Ao Kuang
SolaireTheSun_
Ao Kuang
Level 17
God Stats
4W - 2L
1,720 SR
Queue Stats
4W - 2L
1,676 Elo+
Party 2
Cthulhu
Cthulhu
TheTroxz
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,676 Elo+
Party 2
Tsukuyomi
Tsukuyomi
higorhunter
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
2 / 4 / 26
10,149
1,015
12,007
11,076
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
DuqueDan
Mercury
19
15 / 3 / 26
13,117
1,312
14,524
11,605
4,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
16 / 4 / 19
13,506
1,351
23,832
9,834
4,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 2 / 28
12,749
1,275
14,938
14,019
14,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
iTsgukk
Jing Wei
18
8 / 4 / 19
11,269
1,127
13,236
13,876
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
8,788
879
7,686
11,828
3,987
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
Krowld
Skadi
16
5 / 8 / 9
11,525
1,153
16,112
13,937
6,035
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
16
7 / 10 / 5
10,833
1,083
11,734
20,806
8,596
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
TheTroxz
Cthulhu
16
4 / 9 / 7
10,341
1,034
13,544
21,773
27,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
higorhunter
Tsukuyomi
16
0 / 13 / 7
9,198
920
9,082
18,933
7,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
48
50
Kills
17
17
Deaths
50
118
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
Hades
2
4
26
3.75
W
Mercury
DuqueDan
Mercury
15
3
26
9.33
L
Skadi
Krowld
Skadi
5
8
9
1.19
L
Ao Kuang
7
10
5
0.95
L
Cthulhu
TheTroxz
Cthulhu
4
9
7
0.83
W
16
4
19
6.38
W
9
2
28
11.5
L
Tsukuyomi
higorhunter
Tsukuyomi
0
13
7
0.27
W
Jing Wei
iTsgukk
Jing Wei
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,537
Damage
58,158
60,410
Taken
87,277
36,805
Mitigated
53,786
16,464
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,686
1,606
0
690
11,828
3,987
0
7,680
4,023
22,709
0
W
Hades
12,007
1,776
1,312
2,457
11,076
7,611
0
4,936
6,140
17,111
0
W
Mercury
DuqueDan
Mercury
14,524
8,863
0
972
11,605
4,948
0
6,152
5,453
0
19,429
L
Skadi
Krowld
Skadi
16,112
7,641
0
1,331
13,937
6,035
0
9,035
4,852
0
30,147
L
Ao Kuang
11,734
4,107
0
3,278
20,806
8,596
0
11,526
9,155
19,226
0
L
Cthulhu
TheTroxz
Cthulhu
13,544
816
0
0
21,773
27,526
0
9,805
11,878
30,161
0
W
23,832
2,144
3,175
2,836
9,834
4,288
0
4,756
5,078
35,060
0
W
14,938
2,853
0
1,034
14,019
14,813
0
7,730
6,289
32,501
0
L
Tsukuyomi
higorhunter
Tsukuyomi
9,082
2,715
0
1,701
18,933
7,642
0
12,241
6,592
0
18,300
W
Jing Wei
iTsgukk
Jing Wei
13,236
10,453
0
4,678
13,876
5,145
0
9,390
4,486
0
28,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,790
Gold Earned
50,685
132
Minions Killed
135
3
Camps Cleared
1
832,255
Distance Traveled
822,984
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,788
879
46
5
0
110,014
1
W
Hades
10,149
1,015
11
1
1
134,093
0
W
Mercury
13,117
1,312
12
1
1
201,605
0
L
Skadi
11,525
1,153
33
3
1
174,409
0
L
Ao Kuang
10,833
1,083
7
1
0
190,691
0
L
Cthulhu
10,341
1,034
37
4
0
171,593
0
W
Ra
13,506
1,351
36
4
0
159,690
0
W
Ymir
12,749
1,275
34
3
0
175,362
0
L
Tsukuyomi
9,198
920
12
1
0
176,277
1
W
Jing Wei
11,269
1,127
39
4
1
161,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role