Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Jeff_ninho
Olorun
Level 17
God Stats
2W - 1L
1,731 SR
Queue Stats
5W - 2L
1,708 Elo+
Party 1
Loki
Loki
Nikotinho
Loki
Level 18
God Stats
2W - 1L
1,731 SR
Queue Stats
36W - 22L
1,673 Elo+
Party 1
Cthulhu
Cthulhu
fiable13
Cthulhu
Level 18
God Stats
31W - 14L
1,768 SR
Queue Stats
35W - 22L
1,647 Elo+
Party 2
Arachne
Arachne
junirf186
Arachne
Level 22
God Stats
8W - 8L
1,383 SR
Queue Stats
62W - 65L
1,573 Elo+
Party 2
Team Averages
Level 36
1,623 SR
1,620 Elo+

VS

Team Averages
Level 9
1,685 SR
1,648 Elo+
Merlin
Merlin
Cheezy_E8574
Merlin
Level 11
God Stats
22W - 30L
1,711 SR
Queue Stats
588W - 622L
1,575 Elo+
Solo
Thanatos
Thanatos
DRXYael1508
Thanatos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,512 Elo+
Solo
Cthulhu
Cthulhu
FxtherSek-
Cthulhu
Level 15
God Stats
9W - 5L
1,828 SR
Queue Stats
92W - 71L
1,641 Elo+
Party 3
Hercules
Hercules
TimoCruz2000
Hercules
Level 8
God Stats
11W - 8L
1,887 SR
Queue Stats
26W - 27L
1,716 Elo+
Party 3
Nemesis
Nemesis
judaahh
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,798 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
1 / 1 / 34
13,097
1,091
13,775
17,833
21,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Jeff_ninho
Olorun
18
4 / 1 / 17
11,640
970
9,961
8,606
3,641
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
20
7 / 1 / 24
13,606
1,134
21,974
13,234
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
fiable13
Cthulhu
20
15 / 1 / 18
13,477
1,123
17,219
10,407
10,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Arachne
junirf186
Arachne
19
12 / 4 / 17
12,861
1,072
14,494
16,501
7,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 5 / 5
11,220
935
7,811
10,744
4,512
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
DRXYael1508
Thanatos
15
0 / 10 / 1
9,860
822
4,303
13,559
4,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
FxtherSek-
Cthulhu
17
6 / 5 / 1
12,602
1,050
29,466
18,804
7,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
TimoCruz2000
Hercules
16
1 / 10 / 3
10,477
873
9,199
18,473
14,325
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
judaahh
Nemesis
18
0 / 9 / 7
11,444
954
8,508
23,044
9,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
25
39
Kills
8
8
Deaths
39
110
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
34
18
L
Merlin
1
5
5
0.7
L
Thanatos
DRXYael1508
Thanatos
0
10
1
0.05
L
Cthulhu
FxtherSek-
Cthulhu
6
5
1
1.3
W
Olorun
Jeff_ninho
Olorun
4
1
17
12.5
W
Loki
7
1
24
19
L
Hercules
TimoCruz2000
Hercules
1
10
3
0.25
W
Cthulhu
fiable13
Cthulhu
15
1
18
24
L
Nemesis
judaahh
Nemesis
0
9
7
0.39
W
Arachne
junirf186
Arachne
12
4
17
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,423
Damage
59,287
66,581
Taken
84,624
48,855
Mitigated
40,615
14,874
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
13,775
2,682
0
2,074
17,833
21,358
0
9,537
8,296
27,594
0
L
Merlin
7,811
1,536
0
0
10,744
4,512
0
4,653
6,091
33,756
0
L
Thanatos
DRXYael1508
Thanatos
4,303
2,083
0
2,509
13,559
4,588
0
5,576
7,983
0
13,470
L
Cthulhu
FxtherSek-
Cthulhu
29,466
2,351
881
0
18,804
7,820
0
10,241
8,563
45,707
0
W
Olorun
Jeff_ninho
Olorun
9,961
4,696
895
3,060
8,606
3,641
0
4,561
4,045
20,445
0
W
Loki
21,974
7,524
0
2,372
13,234
6,005
0
6,148
7,086
0
53,213
L
Hercules
TimoCruz2000
Hercules
9,199
3,300
0
1,200
18,473
14,325
0
10,664
7,809
0
16,540
W
Cthulhu
fiable13
Cthulhu
17,219
1,274
0
0
10,407
10,429
0
5,901
4,160
31,089
0
L
Nemesis
judaahh
Nemesis
8,508
3,255
0
3,150
23,044
9,370
0
9,821
13,223
0
35,842
W
Arachne
junirf186
Arachne
14,494
11,074
408
6,065
16,501
7,422
0
11,130
5,371
0
19,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,681
Gold Earned
55,603
176
Minions Killed
200
5
Camps Cleared
9
1,147,235
Distance Traveled
953,677
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,097
1,091
0
0
0
233,432
0
L
Merlin
11,220
935
64
5
0
170,346
0
L
Thanatos
9,860
822
20
2
6
123,226
0
L
Cthulhu
12,602
1,050
48
4
0
261,610
0
W
Olorun
11,640
970
23
2
0
170,148
2
W
Loki
13,606
1,134
79
7
4
267,414
0
L
Hercules
10,477
873
18
2
1
174,591
0
W
Cthulhu
13,477
1,123
49
4
0
265,144
0
L
Nemesis
11,444
954
50
4
2
223,904
2
W
Arachne
12,861
1,072
25
2
1
211,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role