Player Matchup

Artemis
Artemis
Deinielos
Artemis
Level 43
God Stats
19W - 12L
1,756 SR
Queue Stats
21W - 20L
1,623 Elo+
Solo
Guan Yu
Guan Yu
Rubinxuj
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
SaNcHeZiThOO
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 99
1,585 SR
1,531 Elo+

VS

Team Averages
Level 91
1,561 SR
1,337 Elo+
Zhong Kui
Zhong Kui
Sloop2020
Zhong Kui
Level 86
God Stats
1W - 0L
1,684 SR
Queue Stats
26W - 19L
1,148 Elo+
Party 2
Loki
Loki
TubbyFollower43
Loki
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,715 Elo+
Party 2
Yemoja
Yemoja
dualpegleg
Yemoja
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deinielos
Artemis
11
0 / 4 / 4
7,865
605
7,927
9,424
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Rubinxuj
Guan Yu
9
2 / 4 / 3
8,274
636
4,447
11,073
6,215
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
SaNcHeZiThOO
Kukulkan
13
3 / 5 / 2
8,925
687
8,694
9,439
3,758
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Sloop2020
Zhong Kui
14
5 / 3 / 5
10,427
802
7,406
12,501
7,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 6
10,006
770
8,296
12,087
4,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
dualpegleg
Yemoja
13
4 / 1 / 7
9,637
741
10,318
7,071
6,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
13
13
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
Deinielos
Artemis
0
4
4
0.5
L
Guan Yu
Rubinxuj
Guan Yu
2
4
3
0.88
L
Kukulkan
SaNcHeZiThOO
Kukulkan
3
5
2
0.8
W
Zhong Kui
Sloop2020
Zhong Kui
5
3
5
2.5
W
4
1
6
7
W
Yemoja
dualpegleg
Yemoja
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,068
Damage
26,020
29,936
Taken
31,659
13,348
Mitigated
19,470
6,586
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Deinielos
Artemis
7,927
3,792
0
2,815
9,424
3,375
0
5,149
4,275
0
24,051
L
Guan Yu
Rubinxuj
Guan Yu
4,447
539
1,491
1,980
11,073
6,215
0
7,464
3,609
0
9,146
L
Kukulkan
SaNcHeZiThOO
Kukulkan
8,694
1,259
0
300
9,439
3,758
294
5,187
4,252
49,048
0
W
Zhong Kui
Sloop2020
Zhong Kui
7,406
1,407
0
5,088
12,501
7,966
2,131
5,013
7,463
35,227
0
W
8,296
1,337
0
1,606
12,087
4,610
0
1,844
10,243
0
53,156
W
Yemoja
dualpegleg
Yemoja
10,318
2,123
2,177
1,145
7,071
6,894
0
1,981
5,068
40,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
30,070
133
Minions Killed
190
0
Camps Cleared
0
591,665
Distance Traveled
695,118
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,865
605
40
3
0
162,727
3
L
Guan Yu
8,274
636
10
1
0
214,500
2
L
Kukulkan
8,925
687
83
6
0
214,438
4
W
Zhong Kui
10,427
802
65
5
0
193,767
1
W
Loki
10,006
770
80
6
0
269,087
6
W
Yemoja
9,637
741
45
3
0
232,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role