Player Matchup

Awilix
Awilix
Airyan
Awilix
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 47L
1,366 Elo+
Solo
Neith
Neith
BIoFlare
Neith
Level 25
God Stats
31W - 27L
1,500 SR
Queue Stats
109W - 115L
1,500 Elo+
Solo
Ra
Ra
Fieryjuan
Ra
Level 21
God Stats
2W - 7L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GatusNordicus
Jormungandr
Level 6
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 2L
1,659 Elo+
Party 2
Cthulhu
Cthulhu
Neroverhaul
Cthulhu
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Team Averages
Level 15
1,546 SR
1,505 Elo+

VS

Team Averages
Level 12
1,462 SR
1,458 Elo+
Medusa
Medusa
CR3ATIV312
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,274 Elo+
Solo
Neith
Neith
Cdog114
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
PrincessJay
Bellona
Level 6
God Stats
3W - 1L
1,313 SR
Queue Stats
25W - 30L
1,408 Elo+
Party 1
Erlang Shen
Erlang Shen
maiquiritoz
Erlang Shen
Level 23
God Stats
2W - 1L
1,496 SR
Queue Stats
33W - 33L
1,678 Elo+
Solo
Fenrir
Fenrir
yourbuddyninja
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Airyan
Awilix
16
8 / 14 / 5
12,225
1,223
19,918
23,893
9,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
BIoFlare
Neith
16
2 / 5 / 8
10,289
1,029
13,291
15,943
6,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 6 / 4
8,976
898
3,803
7,727
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
GatusNordicus
Jormungandr
17
2 / 8 / 11
10,902
1,090
12,099
22,607
22,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Neroverhaul
Cthulhu
17
4 / 9 / 9
11,320
1,132
12,355
21,959
27,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

43

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CR3ATIV312
Medusa
18
6 / 6 / 22
11,992
1,199
18,885
14,640
6,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Cdog114
Neith
19
11 / 2 / 20
13,105
1,311
26,534
12,325
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bellona
PrincessJay
Bellona
18
10 / 1 / 23
12,697
1,270
15,214
13,009
15,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
maiquiritoz
Erlang Shen
18
7 / 3 / 19
12,384
1,238
13,843
16,608
16,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 4 / 19
11,913
1,191
11,965
11,915
8,694
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
145
16
Kills
42
42
Deaths
16
37
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Awilix
Airyan
Awilix
8
14
5
0.75
L
Neith
BIoFlare
Neith
2
5
8
1.2
W
Medusa
CR3ATIV312
Medusa
6
6
22
2.83
W
Neith
Cdog114
Neith
11
2
20
10.5
L
0
6
4
0.33
L
Jormungandr
GatusNordicus
Jormungandr
2
8
11
0.94
L
Cthulhu
Neroverhaul
Cthulhu
4
9
9
0.94
W
Bellona
PrincessJay
Bellona
10
1
23
21.5
W
Erlang Shen
maiquiritoz
Erlang Shen
7
3
19
5.5
W
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,466
Damage
86,441
92,129
Taken
68,497
69,471
Mitigated
52,593
7,179
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Airyan
Awilix
19,918
11,157
0
966
23,893
9,970
0
301
23,350
0
29,341
L
Neith
BIoFlare
Neith
13,291
7,732
0
3,373
15,943
6,806
0
59
15,684
0
27,832
W
Medusa
CR3ATIV312
Medusa
18,885
10,670
0
126
14,640
6,228
0
6,291
8,049
0
32,881
W
Neith
Cdog114
Neith
26,534
18,252
0
6,912
12,325
5,421
0
3,910
8,215
0
50,554
L
3,803
649
326
40
7,727
3,203
0
0
7,602
11,625
0
L
Jormungandr
GatusNordicus
Jormungandr
12,099
3,207
0
488
22,607
22,070
0
118
22,091
34,149
0
L
Cthulhu
Neroverhaul
Cthulhu
12,355
1,906
1,386
600
21,959
27,422
0
178
21,164
26,579
0
W
Bellona
PrincessJay
Bellona
15,214
6,216
0
1,373
13,009
15,893
0
5,180
7,561
123
26,037
W
Erlang Shen
maiquiritoz
Erlang Shen
13,843
8,046
0
3,162
16,608
16,357
0
6,461
9,894
573
33,377
W
11,965
4,233
0
1,012
11,915
8,694
0
5,016
6,521
0
21,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,712
Gold Earned
62,091
162
Minions Killed
179
5
Camps Cleared
7
833,523
Distance Traveled
899,926
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,225
1,223
23
2
1
207,882
0
L
Neith
10,289
1,029
31
3
2
164,768
0
W
Medusa
11,992
1,199
22
2
1
178,172
0
W
Neith
13,105
1,311
68
7
0
142,673
0
L
Ra
8,976
898
18
2
0
86,991
2
L
Jormungandr
10,902
1,090
33
3
0
194,696
2
L
Cthulhu
11,320
1,132
57
6
2
179,186
1
W
Bellona
12,697
1,270
21
2
2
233,573
3
W
Erlang Shen
12,384
1,238
47
5
2
189,172
1
W
Fenrir
11,913
1,191
21
2
2
156,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role