Player Matchup

Bellona
Bellona
AlrightJay
Bellona
Level 21
God Stats
1W - 2L
1,688 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 2
Erlang Shen
Erlang Shen
KingSevenSin
Erlang Shen
Level 117
God Stats
0W - 1L
1,532 SR
Queue Stats
47W - 65L
1,506 Elo+
Party 1
Hel
Hel
Lag Minstrel
Hel
Level 123
God Stats
0W - 1L
1,315 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Noluxs
Aphrodite
Level 127
God Stats
1W - 1L
1,753 SR
Queue Stats
10W - 17L
1,671 Elo+
Party 2
Team Averages
Level 97
1,572 SR
1,520 Elo+

VS

Team Averages
Level 30
1,544 SR
1,520 Elo+
Nemesis
Nemesis
Berserk199
Nemesis
Level 27
God Stats
4W - 6L
1,557 SR
Queue Stats
12W - 10L
1,747 Elo+
Solo
Cerberus
Cerberus
M7-L9-G4
Cerberus
Level 36
God Stats
5W - 8L
1,436 SR
Queue Stats
31W - 29L
1,215 Elo+
Solo
Xbalanque
Xbalanque
Thalieus99
Xbalanque
Level 18
God Stats
1W - 0L
1,708 SR
Queue Stats
5W - 4L
1,589 Elo+
Solo
Scylla
Scylla
UptightCandy87
Scylla
Level 38
God Stats
1W - 0L
1,477 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlrightJay
Bellona
17
4 / 6 / 1
11,198
700
10,792
22,199
13,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
KingSevenSin
Erlang Shen
18
4 / 8 / 4
12,133
758
11,294
19,852
17,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 6 / 4
13,223
826
11,780
17,076
5,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Noluxs
Aphrodite
18
2 / 5 / 3
11,903
744
12,384
21,688
13,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Berserk199
Nemesis
20
15 / 5 / 7
14,140
884
20,984
17,741
11,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
M7-L9-G4
Cerberus
19
2 / 4 / 13
12,231
764
13,905
22,998
27,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Thalieus99
Xbalanque
19
3 / 3 / 6
12,761
798
13,902
12,216
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 4 / 8
12,650
791
19,666
11,143
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
16
Kills
25
25
Deaths
16
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlrightJay
Bellona
4
6
1
0.75
W
Nemesis
Berserk199
Nemesis
15
5
7
3.7
L
Erlang Shen
KingSevenSin
Erlang Shen
4
8
4
0.75
L
6
6
4
1.33
W
Cerberus
M7-L9-G4
Cerberus
2
4
13
2.13
L
Aphrodite
Noluxs
Aphrodite
2
5
3
0.7
W
Xbalanque
Thalieus99
Xbalanque
3
3
6
2
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,250
Damage
68,457
80,815
Taken
64,098
49,505
Mitigated
48,274
31,179
Healing
20,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlrightJay
Bellona
10,792
2,994
342
2,491
22,199
13,843
328
9,652
12,485
0
31,443
W
Nemesis
Berserk199
Nemesis
20,984
12,835
0
2,724
17,741
11,825
2,462
7,959
9,782
0
57,856
L
Erlang Shen
KingSevenSin
Erlang Shen
11,294
4,781
0
2,578
19,852
17,128
2,556
8,922
10,508
2,703
39,988
L
11,780
290
4,236
6,310
17,076
5,492
1,034
5,142
11,752
31,429
0
W
Cerberus
M7-L9-G4
Cerberus
13,905
660
1,119
10,586
22,998
27,279
58
7,401
15,459
44,181
0
L
Aphrodite
Noluxs
Aphrodite
12,384
1,793
5,862
9,360
21,688
13,042
381
9,425
12,201
51,469
0
W
Xbalanque
Thalieus99
Xbalanque
13,902
6,868
123
5,642
12,216
5,106
2,673
5,950
6,266
0
71,080
W
19,666
2,623
0
791
11,143
4,064
1,704
4,059
7,084
46,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,457
Gold Earned
51,782
254
Minions Killed
296
6
Camps Cleared
15
885,425
Distance Traveled
1,171,266
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,198
700
40
3
2
238,866
0
W
Nemesis
14,140
884
69
4
5
313,942
4
L
Erlang Shen
12,133
758
80
5
3
199,997
1
L
Hel
13,223
826
41
3
0
235,881
0
W
Cerberus
12,231
764
61
4
0
288,985
0
L
Aphrodite
11,903
744
93
6
1
210,681
1
W
Xbalanque
12,761
798
102
6
10
287,758
4
W
Scylla
12,650
791
64
4
0
280,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role