Player Matchup

Cthulhu
Cthulhu
SevereDiss
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 33L
1,926 Elo+
Party 1
Ares
Ares
Standard_Refill
Ares
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Terra
Terra
radrobot_
Terra
Level 158
God Stats
1W - 0L
1,729 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 72
1,576 SR
1,642 Elo+

VS

Team Averages
Level 51
1,483 SR
1,633 Elo+
Scylla
Scylla
Magysuswaken28
Scylla
Level 111
God Stats
1W - 2L
1,349 SR
Queue Stats
205W - 149L
1,668 Elo+
Party 2
Bacchus
Bacchus
MasterLegger55
Bacchus
Level 26
God Stats
1W - 5L
1,847 SR
Queue Stats
153W - 115L
1,731 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RavensSpirit
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SevereDiss
Cthulhu
12
7 / 2 / 9
10,001
769
11,217
12,542
12,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 0 / 10
9,356
720
4,566
7,512
6,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
radrobot_
Terra
13
7 / 0 / 8
9,790
753
9,062
9,713
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
7,315
563
3,352
5,402
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 1
7,615
586
7,722
12,903
6,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
RavensSpirit
Ah Muzen Cab
10
0 / 10 / 0
7,082
545
3,932
10,743
4,724
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
18
Kills
1
2
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
6
1
0.25
L
Ah Muzen Cab
RavensSpirit
Ah Muzen Cab
0
10
0
0
W
Cthulhu
SevereDiss
Cthulhu
7
2
9
5.75
W
4
0
10
9
W
Terra
radrobot_
Terra
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,845
Damage
15,006
29,767
Taken
29,048
26,001
Mitigated
12,778
8,198
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,352
509
0
1,812
5,402
1,820
0
4,190
1,162
17,059
0
L
7,722
1,099
0
1,238
12,903
6,234
0
10,888
1,823
13,666
0
L
Ah Muzen Cab
RavensSpirit
Ah Muzen Cab
3,932
1,356
0
1,271
10,743
4,724
0
9,399
1,158
0
17,978
W
Cthulhu
SevereDiss
Cthulhu
11,217
507
246
909
12,542
12,175
0
3,622
8,471
32,016
0
W
4,566
236
0
485
7,512
6,726
572
2,897
4,115
21,727
0
W
Terra
radrobot_
Terra
9,062
1,323
1,777
4,781
9,713
7,100
1,048
3,348
6,003
35,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,147
Gold Earned
22,012
135
Minions Killed
70
0
Camps Cleared
0
747,187
Distance Traveled
500,512
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,315
563
34
3
0
119,684
1
L
Bacchus
7,615
586
15
1
0
218,612
1
L
Ah Muzen Cab
7,082
545
21
2
0
162,216
0
W
Cthulhu
10,001
769
48
4
0
245,495
3
W
Ares
9,356
720
33
3
0
237,101
0
W
Terra
9,790
753
54
4
0
264,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role