Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Dragonzzzzzzz
Camazotz
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 41L
1,664 Elo+
Party 1
Hel
Hel
Lucíeo
Hel
Level 144
God Stats
13W - 7L
1,764 SR
Queue Stats
136W - 101L
1,698 Elo+
Party 1
Anhur
Anhur
Zalm4n
Anhur
Level 29
God Stats
5W - 1L
1,764 SR
Queue Stats
37W - 21L
1,660 Elo+
Party 1
Olorun
Olorun
cantSUPP
Olorun
Level 16
God Stats
9W - 3L
1,500 SR
Queue Stats
176W - 87L
1,678 Elo+
Party 1
Team Averages
Level 76
1,606 SR
1,640 Elo+

VS

Team Averages
Level 64
1,592 SR
1,602 Elo+
Bellona
Bellona
Boogs5955
Bellona
Level 33
God Stats
2W - 4L
1,562 SR
Queue Stats
67W - 113L
1,505 Elo+
Solo
Zeus
Zeus
Necrox
Zeus
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 13L
1,671 Elo+
Party 2
Hades
Hades
lilhomie07
Hades
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,676 Elo+
Party 2
Susano
Susano
modigga20
Susano
Level 29
God Stats
10W - 6L
1,685 SR
Queue Stats
29W - 17L
1,659 Elo+
Party 2
Apollo
Apollo
rex189
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 5
6,104
610
2,625
7,697
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Camazotz
Dragonzzzzzzz
Camazotz
11
3 / 2 / 3
6,260
626
4,174
9,400
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hel
11
4 / 2 / 1
6,536
654
2,994
4,500
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Zalm4n
Anhur
10
2 / 1 / 2
6,100
610
2,888
4,252
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
cantSUPP
Olorun
11
2 / 0 / 3
6,187
619
3,241
6,318
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boogs5955
Bellona
4
0 / 2 / 1
3,879
388
1,390
2,766
1,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Zeus
Necrox
Zeus
10
1 / 3 / 0
5,289
529
5,311
5,168
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
10
1 / 3 / 1
5,361
536
2,878
6,350
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
modigga20
Susano
9
2 / 2 / 1
5,597
560
3,241
5,952
1,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
rex189
Apollo
9
1 / 2 / 0
4,991
499
2,598
5,358
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
5
5
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
5
3.5
L
Bellona
Boogs5955
Bellona
0
2
1
0.25
W
Camazotz
Dragonzzzzzzz
Camazotz
3
2
3
2.25
W
Hel
4
2
1
2.25
L
Zeus
Necrox
Zeus
1
3
0
0.33
W
Anhur
Zalm4n
Anhur
2
1
2
3
W
Olorun
cantSUPP
Olorun
2
0
3
3.5
L
Hades
1
3
1
0.5
L
Susano
modigga20
Susano
2
2
1
1.25
L
Apollo
rex189
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,922
Damage
15,418
32,167
Taken
25,594
12,278
Mitigated
9,010
16,818
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,625
459
0
3,089
7,697
3,899
331
1,015
6,496
17,630
0
L
Bellona
Boogs5955
Bellona
1,390
726
0
225
2,766
1,848
0
741
2,025
0
6,423
W
Camazotz
Dragonzzzzzzz
Camazotz
4,174
1,149
0
5,092
9,400
2,854
0
1,857
7,441
0
26,407
W
Hel
2,994
76
1,760
1,789
4,500
1,458
1,779
2,056
2,368
30,208
0
L
Zeus
Necrox
Zeus
5,311
1,624
0
1,350
5,168
1,393
0
1,550
3,576
29,331
0
W
Anhur
Zalm4n
Anhur
2,888
1,465
0
1,646
4,252
938
951
0
4,202
0
24,666
W
Olorun
cantSUPP
Olorun
3,241
1,228
322
3,120
6,318
3,129
1,412
2,894
3,301
31,407
0
L
Hades
2,878
563
131
2,441
6,350
2,805
0
3,173
2,987
24,338
0
L
Susano
modigga20
Susano
3,241
1,006
0
2,250
5,952
1,876
0
1,840
4,106
0
24,518
L
Apollo
rex189
Apollo
2,598
1,694
0
2,350
5,358
1,088
0
1,318
4,040
0
23,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,187
Gold Earned
25,117
259
Minions Killed
244
0
Camps Cleared
0
942,490
Distance Traveled
830,130
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,104
610
26
3
0
204,885
2
L
Bellona
3,879
388
17
2
0
91,292
0
W
Camazotz
6,260
626
54
5
0
200,965
0
W
Hel
6,536
654
58
6
0
191,233
1
L
Zeus
5,289
529
66
7
0
169,701
0
W
Anhur
6,100
610
56
6
0
161,139
1
W
Olorun
6,187
619
65
7
0
184,268
1
L
Hades
5,361
536
56
6
0
187,255
2
L
Susano
5,597
560
61
6
0
190,665
3
L
Apollo
4,991
499
44
4
0
191,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role