Player Matchup

Chaac
Chaac
DarkLadyBrijana
Chaac
Level 26
God Stats
9W - 6L
1,748 SR
Queue Stats
435W - 506L
1,372 Elo+
Solo
Hercules
Hercules
PAARKERNAX
Hercules
Level 29
God Stats
295W - 341L
1,273 SR
Queue Stats
513W - 529L
1,234 Elo+
Solo
Cupid
Cupid
PeanutButterNWO
Cupid
Level 31
God Stats
1W - 0L
1,710 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
WakefulTripod91
Heimdallr
Level 18
God Stats
4W - 1L
1,645 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
xxlocustxx345
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,491 Elo+
Solo
Team Averages
Level 26
1,575 SR
1,420 Elo+

VS

Team Averages
Level 16
1,427 SR
1,433 Elo+
Bellona
Bellona
BAD DOG760
Bellona
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 104L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LADY WHITE F0X
Tsukuyomi
Level 15
God Stats
0W - 3L
1,236 SR
Queue Stats
43W - 53L
1,368 Elo+
Party 1
Anhur
Anhur
Montt6515
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ymir
Ymir
YaboiEz
Ymir
Level 12
God Stats
6W - 6L
1,336 SR
Queue Stats
6W - 6L
1,264 Elo+
Solo
Izanami
Izanami
xXLucidDripsXx
Izanami
Level 25
God Stats
59W - 49L
1,564 SR
Queue Stats
71W - 74L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 23
11,538
1,049
7,386
12,993
16,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
PAARKERNAX
Hercules
18
7 / 2 / 12
12,794
1,163
12,458
15,479
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
11 / 0 / 12
12,567
1,142
16,556
7,287
2,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
WakefulTripod91
Heimdallr
19
7 / 6 / 20
12,434
1,130
23,331
13,973
6,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
14 / 5 / 13
13,765
1,251
23,775
11,001
4,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BAD DOG760
Bellona
19
5 / 2 / 10
12,786
1,162
16,191
17,827
19,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
LADY WHITE F0X
Tsukuyomi
18
4 / 9 / 8
12,352
1,123
13,992
20,243
8,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anhur
Montt6515
Anhur
15
0 / 11 / 3
9,376
852
688
13,156
4,930
Ymir
YaboiEz
Ymir
18
4 / 13 / 6
11,563
1,051
8,733
29,818
14,369
17
4 / 5 / 5
11,261
1,024
13,069
12,935
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
49
40
Kills
17
17
Deaths
40
80
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
BAD DOG760
Bellona
5
2
10
5
W
1
4
23
3.13
L
Tsukuyomi
LADY WHITE F0X
Tsukuyomi
4
9
8
0.89
L
Anhur
Montt6515
Anhur
0
11
3
0.14
W
Hercules
PAARKERNAX
Hercules
7
2
12
6.5
W
11
0
12
17
W
Heimdallr
WakefulTripod91
Heimdallr
7
6
20
2.83
L
Ymir
YaboiEz
Ymir
4
13
6
0.54
L
4
5
5
1.3
W
14
5
13
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,506
Damage
52,673
60,733
Taken
93,979
39,204
Mitigated
51,926
12,252
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BAD DOG760
Bellona
16,191
6,953
0
1,040
17,827
19,187
0
4,289
13,312
0
30,866
W
7,386
2,170
0
2,737
12,993
16,867
0
1,229
11,649
0
17,947
L
Tsukuyomi
LADY WHITE F0X
Tsukuyomi
13,992
3,767
0
982
20,243
8,186
0
5,603
14,590
0
47,375
L
Anhur
Montt6515
Anhur
688
634
0
0
13,156
4,930
0
2,701
10,430
0
3,212
W
Hercules
PAARKERNAX
Hercules
12,458
9,163
0
3,570
15,479
8,951
0
1,686
13,618
0
33,646
W
16,556
9,857
1,395
1,776
7,287
2,812
0
1,064
6,223
0
36,226
W
Heimdallr
WakefulTripod91
Heimdallr
23,331
19,019
0
1,990
13,973
6,479
0
2,664
11,084
0
38,174
L
Ymir
YaboiEz
Ymir
8,733
714
0
0
29,818
14,369
0
9,123
20,623
20,234
0
L
13,069
9,001
0
1,750
12,935
5,254
0
2,059
10,726
0
29,333
W
23,775
6,751
0
784
11,001
4,095
0
2,090
8,711
42,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,098
Gold Earned
57,338
211
Minions Killed
157
2
Camps Cleared
4
959,799
Distance Traveled
964,229
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,786
1,162
27
2
4
259,591
0
W
Chaac
11,538
1,049
27
2
0
209,544
0
L
Tsukuyomi
12,352
1,123
74
7
0
208,071
3
L
Anhur
9,376
852
6
1
0
102,764
0
W
Hercules
12,794
1,163
60
5
0
237,167
0
W
Cupid
12,567
1,142
45
4
0
191,328
0
W
Heimdallr
12,434
1,130
34
3
1
158,026
0
L
Ymir
11,563
1,051
20
2
0
222,577
0
L
Izanami
11,261
1,024
30
3
0
171,226
2
W
Zeus
13,765
1,251
45
4
1
163,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role