Player Matchup

Discordia
Discordia
Silver I
 
Discordia
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver III
DiDier_La_SquaLe
Chang'e
Silver III
Level 120
God Stats
31W - 16L
1,738 SR
Queue Stats
91W - 85L
1,331 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
FrZ_MeLioDas458
Hou Yi
Bronze III
Level 86
God Stats
2W - 0L
1,363 SR
Queue Stats
2W - 3L
1,400 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
IMPerium_iliasix
Ao Kuang
Bronze III
Level 61
God Stats
2W - 5L
1,514 SR
Queue Stats
7W - 12L
1,315 MMR
Party 1
Pele
Pele
Silver II
MadShanShan
Pele
Silver II
Level 83
God Stats
3W - 4L
1,500 SR
Queue Stats
289W - 288L
1,365 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,523 SR
1,382 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,379 SR
1,370 MMR
Ymir
Ymir
Bronze III
Az Dex667
Ymir
Bronze III
Level 58
God Stats
0W - 2L
1,417 SR
Queue Stats
0W - 4L
1,366 MMR
Party 3
Raijin
Raijin
Bronze III
G2F Monkey
Raijin
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,366 MMR
Party 3
Chiron
Chiron
Silver IV
cheheche_EGS
Chiron
Silver IV
Level 109
God Stats
1W - 3L
1,195 SR
Queue Stats
45W - 68L
1,357 MMR
Solo
Mercury
Mercury
Bronze III
chete223
Mercury
Bronze III
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 28L
1,371 MMR
Solo
Poseidon
Poseidon
Gold V
crmd88
Poseidon
Gold V
Level 111
God Stats
5W - 6L
1,285 SR
Queue Stats
283W - 306L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
4 / 1 / 4
6,355
636
5,541
3,629
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

13
3 / 0 / 0
6,892
689
4,984
3,915
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 1 / 1
5,667
567
3,676
5,449
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 7
5,294
529
3,184
6,564
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
7 / 1 / 2
6,532
653
5,734
7,625
2,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetArachneBakasuraNu WaScylla

VS

Bans
CthulhuCerberusKing ArthurSylvanusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 5 / 3
5,434
543
2,481
8,381
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
G2F Monkey
Raijin
9
1 / 4 / 0
4,959
496
524
7,100
2,655
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
9
4 / 2 / 1
5,577
558
3,295
6,165
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Mercury
chete223
Mercury
8
0 / 2 / 2
4,907
491
1,516
6,531
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
crmd88
Poseidon
8
1 / 6 / 2
5,372
537
2,227
6,184
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
19
Kills
7
7
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
4
6
L
Ymir
1
5
3
0.5
W
3
0
0
3
W
4
1
1
4.5
L
Raijin
G2F Monkey
Raijin
1
4
0
0.25
W
1
4
7
1.13
W
7
1
2
8
L
Chiron
4
2
1
2.25
L
Mercury
chete223
Mercury
0
2
2
0.5
L
Poseidon
crmd88
Poseidon
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,119
Damage
10,043
27,182
Taken
34,361
7,888
Mitigated
12,216
8,082
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,541
203
0
750
3,629
975
136
836
2,655
27,881
0
L
Ymir
2,481
506
0
380
8,381
4,309
0
1,789
6,592
20,330
0
W
4,984
428
0
2,287
3,915
1,313
1,751
442
3,473
45,896
0
W
3,676
1,190
381
2,321
5,449
1,654
331
1,003
4,406
0
20,679
L
Raijin
G2F Monkey
Raijin
524
161
0
1,832
7,100
2,655
0
5,347
1,753
19,278
0
W
3,184
1,150
0
2,012
6,564
1,740
0
1,285
5,217
12,652
0
W
5,734
2,072
0
331
7,625
2,206
0
1,362
6,199
0
34,613
L
Chiron
3,295
1,288
150
2,938
6,165
1,666
39
2,611
3,544
0
17,907
L
Mercury
chete223
Mercury
1,516
575
0
2,323
6,531
1,722
0
730
5,801
0
19,518
L
Poseidon
crmd88
Poseidon
2,227
92
0
500
6,184
1,864
0
3,222
2,962
21,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
26,249
285
Minions Killed
203
0
Camps Cleared
0
1,016,196
Distance Traveled
959,356
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,355
636
53
5
0
195,582
4
L
Ymir
5,434
543
25
3
0
206,020
2
W
Chang'e
6,892
689
95
10
0
189,434
1
W
Hou Yi
5,667
567
51
5
0
184,927
0
L
Raijin
4,959
496
38
4
0
151,517
0
W
Ao Kuang
5,294
529
31
3
0
227,798
0
W
Pele
6,532
653
55
6
0
218,455
0
L
Chiron
5,577
558
34
3
0
192,160
1
L
Mercury
4,907
491
46
5
0
216,139
0
L
Poseidon
5,372
537
60
6
0
193,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role