Player Matchup

Apollo
Apollo
LDG-FS
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,370 Elo+
Solo
Anhur
Anhur
LIL_BOOMIN24
Anhur
Level 14
God Stats
3W - 6L
1,417 SR
Queue Stats
7W - 22L
1,365 Elo+
Party 2
Bellona
Bellona
SDG_Vell
Bellona
Level 88
God Stats
9W - 13L
1,406 SR
Queue Stats
185W - 195L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
SDG_king1
Ne Zha
Level 18
God Stats
1W - 7L
1,214 SR
Queue Stats
81W - 94L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
zay-man007
Danzaburou
Level 8
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 27
1,362 SR
1,416 Elo+

VS

Team Averages
Level 20
1,634 SR
1,399 Elo+
Danzaburou
Danzaburou
BR 1bielmito
Danzaburou
Level 25
God Stats
48W - 35L
1,790 SR
Queue Stats
170W - 178L
1,586 Elo+
Solo
Neith
Neith
Chubby_Ape_
Neith
Level 12
God Stats
13W - 8L
1,779 SR
Queue Stats
45W - 55L
1,283 Elo+
Solo
Kukulkan
Kukulkan
HammerDragon201
Kukulkan
Level 7
God Stats
2W - 3L
1,407 SR
Queue Stats
2W - 5L
1,240 Elo+
Solo
Osiris
Osiris
Onyx Scrappy
Osiris
Level 33
God Stats
14W - 9L
1,449 SR
Queue Stats
202W - 234L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RBrooks602
Tsukuyomi
Level 23
God Stats
28W - 22L
1,746 SR
Queue Stats
106W - 119L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LDG-FS
Apollo
12
1 / 10 / 1
7,538
419
4,243
13,831
4,918
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 13 / 4
7,760
431
3,337
15,213
4,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
SDG_Vell
Bellona
14
9 / 5 / 1
9,611
534
17,266
17,883
19,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
SDG_king1
Ne Zha
13
2 / 6 / 0
8,512
473
4,633
10,725
3,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
zay-man007
Danzaburou
9
0 / 14 / 0
6,314
351
1,605
13,920
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BR 1bielmito
Danzaburou
16
7 / 4 / 1
10,784
599
7,496
8,707
2,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
10 / 2 / 5
11,229
624
11,879
10,062
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
15
7 / 2 / 14
10,536
585
8,138
7,226
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
15
12 / 4 / 11
10,550
586
13,477
11,854
11,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
RBrooks602
Tsukuyomi
16
11 / 1 / 15
11,083
616
14,444
10,076
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
13
Kills
47
48
Deaths
13
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BR 1bielmito
Danzaburou
7
4
1
1.88
W
10
2
5
6.25
W
Kukulkan
7
2
14
7
L
Apollo
LDG-FS
Apollo
1
10
1
0.15
L
1
13
4
0.23
W
Osiris
12
4
11
4.38
W
Tsukuyomi
RBrooks602
Tsukuyomi
11
1
15
18.5
L
Bellona
SDG_Vell
Bellona
9
5
1
1.9
L
Ne Zha
SDG_king1
Ne Zha
2
6
0
0.33
L
Danzaburou
zay-man007
Danzaburou
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,084
Damage
55,434
71,572
Taken
47,925
36,801
Mitigated
25,760
9,802
Healing
17,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BR 1bielmito
Danzaburou
7,496
3,063
135
3,625
8,707
2,821
3,038
306
8,401
0
61,942
W
11,879
4,311
0
5,199
10,062
4,376
5,719
102
9,960
0
62,401
W
Kukulkan
8,138
2,017
0
1,265
7,226
3,045
2,415
177
7,049
44,430
0
L
Apollo
LDG-FS
Apollo
4,243
1,890
0
1,353
13,831
4,918
836
1,628
12,203
0
30,659
L
3,337
1,811
0
734
15,213
4,336
507
1,346
13,867
0
20,838
W
Osiris
13,477
7,044
0
2,113
11,854
11,508
917
636
11,218
4,640
35,748
W
Tsukuyomi
RBrooks602
Tsukuyomi
14,444
5,144
788
4,154
10,076
4,010
1,346
30
10,046
0
44,773
L
Bellona
SDG_Vell
Bellona
17,266
6,093
0
4,322
17,883
19,275
75
2,091
15,792
6,523
48,518
L
Ne Zha
SDG_king1
Ne Zha
4,633
2,156
0
3,232
10,725
3,694
0
782
9,943
0
29,851
L
Danzaburou
zay-man007
Danzaburou
1,605
835
0
161
13,920
4,578
0
3,186
10,734
0
17,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
54,182
250
Minions Killed
433
0
Camps Cleared
0
1,403,195
Distance Traveled
1,695,673
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,784
599
111
6
0
320,338
4
W
Neith
11,229
624
121
7
0
288,056
0
W
Kukulkan
10,536
585
84
5
0
344,845
1
L
Apollo
7,538
419
56
3
0
246,896
4
L
Anhur
7,760
431
29
2
0
254,851
0
W
Osiris
10,550
586
52
3
0
343,155
5
W
Tsukuyomi
11,083
616
65
4
0
399,279
1
L
Bellona
9,611
534
70
4
0
331,557
2
L
Ne Zha
8,512
473
59
3
0
332,139
0
L
Danzaburou
6,314
351
36
2
0
237,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role