Player Matchup

Rama
Rama
Killerzombie453
Rama
Level 88
God Stats
2W - 3L
1,736 SR
Queue Stats
107W - 103L
1,367 Elo+
Party 1
Anubis
Anubis
MatthewR2011
Anubis
Level 24
God Stats
0W - 2L
1,637 SR
Queue Stats
5W - 9L
1,417 Elo+
Party 1
Nemesis
Nemesis
MercilessVenom6
Nemesis
Level 89
God Stats
0W - 1L
1,272 SR
Queue Stats
39W - 35L
1,515 Elo+
Party 1
Chang'e
Chang'e
Timehof
Chang'e
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 51L
1,306 Elo+
Solo
Cupid
Cupid
madcapsuperior
Cupid
Level 29
God Stats
4W - 6L
1,310 SR
Queue Stats
47W - 41L
1,367 Elo+
Party 1
Team Averages
Level 53
1,491 SR
1,394 Elo+

VS

Team Averages
Level 97
1,607 SR
1,651 Elo+
Nox
Nox
InquisitorCreed
Nox
Level 159
God Stats
11W - 9L
1,500 SR
Queue Stats
1,166W - 777L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
Musicalmonkey
Kukulkan
Level 126
God Stats
10W - 2L
1,500 SR
Queue Stats
205W - 111L
1,791 Elo+
Party 2
Nike
Nike
Nick12435
Nike
Level 47
God Stats
14W - 2L
2,036 SR
Queue Stats
470W - 265L
1,887 Elo+
Party 2
Arachne
Arachne
OneOfOne77
Arachne
Level 115
God Stats
4W - 5L
1,500 SR
Queue Stats
712W - 770L
1,463 Elo+
Party 3
Izanami
Izanami
houler1
Izanami
Level 39
God Stats
4W - 6L
1,500 SR
Queue Stats
25W - 30L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,338
834
6,363
10,941
3,870
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
14
1 / 14 / 0
8,499
850
5,998
22,683
11,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 6 / 1
8,646
865
6,454
24,176
9,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Timehof
Chang'e
14
0 / 11 / 1
8,271
827
5,851
17,282
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 2 / 1
8,238
824
3,210
7,169
2,916
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 18
11,549
1,155
16,735
1,525
684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Musicalmonkey
Kukulkan
18
13 / 0 / 17
12,246
1,225
20,784
4,381
1,939
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
17
1 / 2 / 22
9,730
973
8,576
10,519
9,925
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
OneOfOne77
Arachne
17
3 / 0 / 22
9,747
975
5,972
6,423
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
houler1
Izanami
17
6 / 0 / 20
10,617
1,062
24,368
9,867
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
136
2
Kills
37
38
Deaths
2
4
Assists
99
Player
Kills
Deaths
Assists
KDA
W
14
0
18
23
L
0
5
1
0.1
L
Anubis
1
14
0
0.07
L
1
6
1
0.25
W
Kukulkan
Musicalmonkey
Kukulkan
13
0
17
21.5
W
Nike
1
2
22
6
W
Arachne
OneOfOne77
Arachne
3
0
22
14
L
Chang'e
Timehof
Chang'e
0
11
1
0.05
W
Izanami
houler1
Izanami
6
0
20
16
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,876
Damage
76,435
82,251
Taken
32,715
33,183
Mitigated
19,148
8,814
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,735
2,240
0
289
1,525
684
0
25
1,500
26,265
0
L
6,363
5,097
0
725
10,941
3,870
0
5,065
5,876
0
28,497
L
Anubis
5,998
200
0
2,290
22,683
11,819
0
13,204
9,095
19,959
0
L
6,454
1,951
0
1,746
24,176
9,013
0
10,414
13,762
0
24,438
W
Kukulkan
Musicalmonkey
Kukulkan
20,784
2,320
0
0
4,381
1,939
0
1,879
2,502
56,322
0
W
Nike
8,576
481
0
0
10,519
9,925
0
4,081
6,438
0
15,064
W
Arachne
OneOfOne77
Arachne
5,972
5,366
0
1,214
6,423
2,391
0
2,789
3,634
0
8,759
L
Chang'e
Timehof
Chang'e
5,851
946
1,623
1,577
17,282
5,565
0
6,308
10,974
20,708
0
W
Izanami
houler1
Izanami
24,368
19,092
0
2,857
9,867
4,209
0
3,075
6,792
0
51,055
L
3,210
876
734
119
7,169
2,916
0
2,528
4,641
0
15,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,992
Gold Earned
53,889
187
Minions Killed
213
3
Camps Cleared
5
832,516
Distance Traveled
1,067,649
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,549
1,155
19
2
0
206,627
3
L
Rama
8,338
834
51
5
2
143,896
0
L
Anubis
8,499
850
33
3
1
142,580
0
L
Nemesis
8,646
865
26
3
0
190,156
0
W
Kukulkan
12,246
1,225
101
10
4
219,764
1
W
Nike
9,730
973
12
1
0
239,518
0
W
Arachne
9,747
975
13
1
0
218,652
0
L
Chang'e
8,271
827
49
5
0
158,666
1
W
Izanami
10,617
1,062
68
7
1
183,088
0
L
Cupid
8,238
824
28
3
0
197,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role