Player Matchup

Freya
Freya
Cully Bear III
Freya
Level 28
God Stats
7W - 2L
1,763 SR
Queue Stats
58W - 43L
1,255 Elo+
Party 1
Neith
Neith
GoldenHorizon7
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,309 Elo+
Party 1
Ymir
Ymir
JIM071296
Ymir
Level 5
God Stats
3W - 1L
1,503 SR
Queue Stats
8W - 10L
1,164 Elo+
Party 1
Guan Yu
Guan Yu
TheBobRossShow
Guan Yu
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,291 Elo+
Party 1
Nemesis
Nemesis
fire_lord369
Nemesis
Level 7
God Stats
1W - 1L
1,205 SR
Queue Stats
38W - 38L
1,209 Elo+
Solo
Team Averages
Level 14
1,494 SR
1,246 Elo+

VS

Team Averages
Level 37
1,410 SR
1,318 Elo+
Artemis
Artemis
Dafne03714
Artemis
Level 6
God Stats
1W - 6L
1,076 SR
Queue Stats
5W - 12L
999 Elo+
Party 3
Nemesis
Nemesis
NekoSive
Nemesis
Level 147
God Stats
0W - 1L
1,695 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
PATRIICIO2812
Cerberus
Level 5
God Stats
1W - 4L
1,281 SR
Queue Stats
5W - 11L
999 Elo+
Party 3
Ra
Ra
Shirogane66
Ra
Level 24
God Stats
23W - 15L
1,500 SR
Queue Stats
157W - 148L
1,591 Elo+
Solo
Ymir
Ymir
SiveZwei
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 27
18,147
1,134
45,266
24,117
9,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
16 / 3 / 23
16,551
1,034
44,981
21,928
8,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
20
10 / 4 / 30
17,246
1,078
21,129
33,186
27,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
3 / 4 / 24
15,072
942
13,004
20,151
22,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
fire_lord369
Nemesis
19
2 / 7 / 16
13,539
846
6,949
11,846
3,700
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dafne03714
Artemis
20
0 / 15 / 15
13,746
859
15,880
24,870
9,797
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
NekoSive
Nemesis
20
15 / 6 / 4
17,896
1,119
26,447
25,541
10,200
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
PATRIICIO2812
Cerberus
20
2 / 5 / 16
16,006
1,000
22,433
42,900
41,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
4 / 9 / 14
15,264
954
32,278
18,635
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
18
1 / 12 / 7
12,647
790
3,049
28,148
27,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
78
47
Kills
22
22
Deaths
47
120
Assists
56
Player
Kills
Deaths
Assists
KDA
W
16
4
27
7.38
L
Artemis
Dafne03714
Artemis
0
15
15
0.5
W
16
3
23
9.17
W
Ymir
10
4
30
6.25
L
Nemesis
NekoSive
Nemesis
15
6
4
2.83
L
Cerberus
PATRIICIO2812
Cerberus
2
5
16
2
L
4
9
14
1.22
L
Ymir
1
12
7
0.38
W
3
4
24
3.75
W
Nemesis
fire_lord369
Nemesis
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,329
Damage
100,087
111,228
Taken
140,094
71,902
Mitigated
95,280
34,966
Healing
31,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,266
15,933
694
9,428
24,117
9,311
0
12,325
11,792
84,108
0
L
Artemis
Dafne03714
Artemis
15,880
8,883
0
0
24,870
9,797
0
12,370
12,450
0
31,318
W
44,981
26,507
0
4,239
21,928
8,814
0
10,561
11,367
0
63,281
W
Ymir
21,129
6,753
0
9,211
33,186
27,403
0
16,638
16,548
34,154
0
L
Nemesis
NekoSive
Nemesis
26,447
11,305
0
2,975
25,541
10,200
0
13,054
12,432
0
53,920
L
Cerberus
PATRIICIO2812
Cerberus
22,433
2,020
0
19,282
42,900
41,123
0
18,657
23,475
49,871
0
L
32,278
928
5,395
3,936
18,635
6,830
0
6,426
11,896
84,424
0
L
Ymir
3,049
1,037
0
0
28,148
27,330
0
15,888
12,159
8,501
0
W
13,004
3,232
4,890
5,881
20,151
22,674
0
11,487
8,664
0
30,581
W
Nemesis
fire_lord369
Nemesis
6,949
1,673
0
623
11,846
3,700
0
6,749
5,097
0
16,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,555
Gold Earned
75,559
210
Minions Killed
288
1
Camps Cleared
6
1,186,905
Distance Traveled
1,224,653
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
18,147
1,134
81
5
0
258,009
0
L
Artemis
13,746
859
25
2
0
183,959
2
W
Neith
16,551
1,034
34
2
0
281,316
0
W
Ymir
17,246
1,078
31
2
0
260,515
0
L
Nemesis
17,896
1,119
65
4
6
297,798
0
L
Cerberus
16,006
1,000
67
4
0
263,962
1
L
Ra
15,264
954
124
8
0
281,656
0
L
Ymir
12,647
790
7
0
0
197,278
1
W
Guan Yu
15,072
942
41
3
1
247,086
0
W
Nemesis
13,539
846
23
1
0
139,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role