Player Matchup

Nike
Nike
Gold V
KidJoe
Nike
Gold V
Level 129
God Stats
4W - 1L
1,477 SR
Queue Stats
65W - 58L
1,412 MMR
Party 2
Guan Yu
Guan Yu
Silver II
Kolmar377
Guan Yu
Silver II
Level 110
God Stats
79W - 74L
1,498 SR
Queue Stats
757W - 774L
1,226 MMR
Party 3
Discordia
Discordia
Gold IV
Libbraa
Discordia
Gold IV
Level 125
God Stats
20W - 11L
1,737 SR
Queue Stats
1,088W - 1,074L
1,455 MMR
Party 3
Erlang Shen
Erlang Shen
Silver II
MenTaL Riot
Erlang Shen
Silver II
Level 116
God Stats
5W - 5L
1,687 SR
Queue Stats
68W - 69L
1,270 MMR
Party 2
Chronos
Chronos
Gold V
Ragu_cx
Chronos
Gold V
Level 121
God Stats
1W - 0L
1,310 SR
Queue Stats
239W - 222L
1,329 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,542 SR
1,338 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,627 SR
1,342 MMR
Cabrakan
Cabrakan
Gold IV
AbyssalOrca
Cabrakan
Gold IV
Level 149
God Stats
3W - 1L
1,970 SR
Queue Stats
13W - 23L
1,349 MMR
Solo
Apollo
Apollo
Gold V
BigCTizzle23
Apollo
Gold V
Level 126
God Stats
2W - 7L
1,500 SR
Queue Stats
785W - 806L
1,328 MMR
Solo
Bellona
Bellona
Gold IV
VZX369
Bellona
Gold IV
Level 125
God Stats
46W - 38L
1,665 SR
Queue Stats
509W - 500L
1,452 MMR
Party 1
Olorun
Olorun
Gold V
vezzo227711
Olorun
Gold V
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
423W - 414L
1,352 MMR
Solo
Fenrir
Fenrir
Gold V
xXRONGSTERXx
Fenrir
Gold V
Level 88
God Stats
28W - 24L
1,498 SR
Queue Stats
427W - 434L
1,228 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
KidJoe
Nike
19
3 / 5 / 16
14,581
540
9,215
19,058
21,401
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Kolmar377
Guan Yu
20
5 / 4 / 11
14,289
529
16,340
22,403
30,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
Libbraa
Discordia
20
7 / 2 / 12
14,934
553
19,598
9,889
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Erlang Shen
MenTaL Riot
Erlang Shen
20
8 / 2 / 14
15,197
563
15,792
20,221
18,892
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Ragu_cx
Chronos
20
7 / 3 / 8
15,737
583
13,745
16,394
11,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
ScyllaNu WaSetDanzaburouCthulhu

VS

Bans
NemesisYmirPersephoneCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AbyssalOrca
Cabrakan
17
2 / 5 / 8
12,114
449
11,473
22,522
25,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
20
2 / 7 / 3
12,940
479
7,439
20,754
7,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bellona
VZX369
Bellona
19
2 / 4 / 4
12,462
462
13,917
22,313
20,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Olorun
18
3 / 6 / 3
12,498
463
10,979
15,684
8,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
18
7 / 8 / 5
12,422
460
7,230
21,245
9,541
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
30
Kills
16
16
Deaths
30
61
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AbyssalOrca
Cabrakan
2
5
8
1.2
L
Apollo
2
7
3
0.5
W
Nike
KidJoe
Nike
3
5
16
2.2
W
Guan Yu
Kolmar377
Guan Yu
5
4
11
2.63
W
Discordia
Libbraa
Discordia
7
2
12
6.5
W
Erlang Shen
MenTaL Riot
Erlang Shen
8
2
14
7.5
W
Chronos
Ragu_cx
Chronos
7
3
8
3.67
L
Bellona
VZX369
Bellona
2
4
4
1
L
Olorun
3
6
3
0.75
L
Fenrir
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,690
Damage
51,038
87,965
Taken
102,518
85,904
Mitigated
72,310
27,554
Healing
21,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AbyssalOrca
Cabrakan
11,473
1,291
0
2,724
22,522
25,863
0
9,377
12,609
36,365
0
L
Apollo
7,439
3,126
0
7,371
20,754
7,923
986
9,132
11,551
0
98,245
W
Nike
KidJoe
Nike
9,215
641
0
1,500
19,058
21,401
586
5,697
13,361
0
41,307
W
Guan Yu
Kolmar377
Guan Yu
16,340
2,195
1,823
10,436
22,403
30,097
2,221
4,524
17,879
0
82,703
W
Discordia
Libbraa
Discordia
19,598
629
211
2,134
9,889
4,490
1,847
3,775
6,114
93,579
0
W
Erlang Shen
MenTaL Riot
Erlang Shen
15,792
6,580
0
6,974
20,221
18,892
6,398
5,925
14,296
11,977
112,137
W
Chronos
Ragu_cx
Chronos
13,745
7,719
0
4,476
16,394
11,024
7,070
3,281
13,113
127,155
0
L
Bellona
VZX369
Bellona
13,917
6,093
0
5,484
22,313
20,153
0
4,338
17,422
9,785
88,864
L
Olorun
10,979
6,159
1,306
4,150
15,684
8,830
232
5,939
9,357
86,030
0
L
Fenrir
7,230
1,281
0
141
21,245
9,541
0
4,035
16,923
0
72,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,738
Gold Earned
62,436
684
Minions Killed
621
0
Camps Cleared
0
2,611,373
Distance Traveled
2,397,376
28
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,114
449
50
2
0
485,585
22
L
Apollo
12,940
479
175
6
0
451,183
2
W
Nike
14,581
540
53
2
0
527,598
6
W
Guan Yu
14,289
529
122
5
0
503,320
0
W
Discordia
14,934
553
165
6
0
541,737
15
W
Erlang Shen
15,197
563
152
6
0
552,803
3
W
Chronos
15,737
583
192
7
0
485,915
4
L
Bellona
12,462
462
162
6
0
498,985
7
L
Olorun
12,498
463
138
5
0
456,973
5
L
Fenrir
12,422
460
96
4
0
504,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role