Player Matchup

Scylla
Scylla
CaseyUnicorn
Scylla
Level 108
God Stats
9W - 6L
1,428 SR
Queue Stats
38W - 34L
1,462 Elo+
Solo
Sobek
Sobek
Devup
Sobek
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
Hemstrand
Sun Wukong
Level 69
God Stats
2W - 0L
1,733 SR
Queue Stats
18W - 16L
1,520 Elo+
Party 2
Izanami
Izanami
xaijow
Izanami
Level 64
God Stats
4W - 1L
1,605 SR
Queue Stats
18W - 14L
1,549 Elo+
Party 2
Kali
Kali
östrahusbyswag
Kali
Level 29
God Stats
8W - 2L
1,878 SR
Queue Stats
18W - 16L
1,515 Elo+
Party 2
Team Averages
Level 62
1,629 SR
1,524 Elo+

VS

Team Averages
Level 103
1,473 SR
1,484 Elo+
Ganesha
Ganesha
Kneiil
Ganesha
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 175L
1,542 Elo+
Party 1
Chiron
Chiron
Muchta
Chiron
Level 150
God Stats
10W - 10L
1,536 SR
Queue Stats
191W - 171L
1,474 Elo+
Solo
Nemesis
Nemesis
Sipisapi
Nemesis
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 250L
1,459 Elo+
Party 3
Hercules
Hercules
ToM-_987
Hercules
Level 149
God Stats
8W - 13L
1,330 SR
Queue Stats
490W - 431L
1,443 Elo+
Party 1
Janus
Janus
zN1124
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
7 / 0 / 6
13,397
609
13,143
7,528
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
Devup
Sobek
16
2 / 3 / 14
10,780
490
8,450
17,019
17,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Hemstrand
Sun Wukong
18
2 / 7 / 11
12,414
564
11,562
25,890
18,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
xaijow
Izanami
19
3 / 6 / 7
12,513
569
11,001
16,165
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 2 / 9
14,955
680
25,860
22,974
14,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kneiil
Ganesha
13
0 / 7 / 6
8,164
371
7,851
24,588
19,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Muchta
Chiron
19
7 / 6 / 2
12,025
547
14,325
14,274
5,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Sipisapi
Nemesis
17
1 / 6 / 5
10,601
482
6,748
18,092
9,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
ToM-_987
Hercules
19
7 / 5 / 0
12,176
553
15,960
23,480
20,003
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
zN1124
Janus
17
3 / 4 / 2
10,674
485
10,365
10,927
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
28
Kills
18
18
Deaths
28
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
0
6
10
W
Sobek
Devup
Sobek
2
3
14
3
W
Sun Wukong
Hemstrand
Sun Wukong
2
7
11
1.07
L
Ganesha
Kneiil
Ganesha
0
7
6
0.43
L
Chiron
Muchta
Chiron
7
6
2
1.33
L
Nemesis
Sipisapi
Nemesis
1
6
5
0.58
L
Hercules
ToM-_987
Hercules
7
5
0
1.4
W
Izanami
xaijow
Izanami
3
6
7
1.08
L
Janus
zN1124
Janus
3
4
2
1
W
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,016
Damage
55,249
89,576
Taken
91,361
58,941
Mitigated
58,210
34,304
Healing
21,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,143
471
0
2,414
7,528
3,417
2,254
2,635
4,851
99,019
0
W
Sobek
Devup
Sobek
8,450
847
267
3,158
17,019
17,161
700
5,209
11,578
20,416
0
W
Sun Wukong
Hemstrand
Sun Wukong
11,562
2,850
0
9,926
25,890
18,335
1,393
5,111
20,689
0
75,892
L
Ganesha
Kneiil
Ganesha
7,851
605
537
2,189
24,588
19,576
159
6,866
17,586
34,860
0
L
Chiron
Muchta
Chiron
14,325
5,871
401
3,668
14,274
5,397
728
3,959
10,255
0
82,914
L
Nemesis
Sipisapi
Nemesis
6,748
2,509
0
6,033
18,092
9,059
0
3,903
14,061
0
83,422
L
Hercules
ToM-_987
Hercules
15,960
3,250
0
6,358
23,480
20,003
136
5,034
18,316
15,923
68,393
W
Izanami
xaijow
Izanami
11,001
6,814
0
6,084
16,165
5,276
3,351
2,887
13,176
0
105,694
L
Janus
zN1124
Janus
10,365
435
0
2,008
10,927
4,175
0
2,507
8,300
76,947
0
W
25,860
11,127
813
11,642
22,974
14,752
1,683
6,690
16,193
11,790
103,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,059
Gold Earned
53,640
633
Minions Killed
693
0
Camps Cleared
0
2,222,178
Distance Traveled
2,096,715
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,397
609
174
8
0
438,882
5
W
Sobek
10,780
490
23
1
0
469,724
6
W
Sun Wukong
12,414
564
144
7
0
427,652
10
L
Ganesha
8,164
371
9
0
0
371,020
10
L
Chiron
12,025
547
186
8
0
368,938
1
L
Nemesis
10,601
482
128
6
0
481,208
2
L
Hercules
12,176
553
185
8
0
422,714
4
W
Izanami
12,513
569
159
7
0
377,182
0
L
Janus
10,674
485
185
8
0
452,835
3
W
Kali
14,955
680
133
6
0
508,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role