Player Matchup

Neith
Neith
SvCorzo98
Neith
Level 28
God Stats
10W - 0L
1,850 SR
Queue Stats
61W - 48L
1,379 Elo+
Party 1
He Bo
He Bo
andrebg414
He Bo
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 106L
1,823 Elo+
Party 1
Sylvanus
Sylvanus
catbinch
Sylvanus
Level 119
God Stats
7W - 3L
1,500 SR
Queue Stats
112W - 130L
1,397 Elo+
Solo
Team Averages
Level 97
1,617 SR
1,533 Elo+

VS

Team Averages
Level 36
1,594 SR
1,483 Elo+
Rama
Rama
GRMsy6396
Rama
Level 87
God Stats
3W - 5L
1,783 SR
Queue Stats
499W - 446L
1,463 Elo+
Party 2
Scylla
Scylla
More_HarleyQueen
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,323 Elo+
Solo
Ratatoskr
Ratatoskr
WholeWheat3682
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SvCorzo98
Neith
11
5 / 1 / 9
8,094
899
5,334
5,806
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
12
7 / 2 / 6
8,390
932
11,478
5,263
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
catbinch
Sylvanus
10
4 / 2 / 8
7,554
839
3,624
8,069
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 6 / 4
7,072
786
3,850
10,392
3,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 3 / 0
5,112
568
151
2,378
1,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ratatoskr
WholeWheat3682
Ratatoskr
9
4 / 7 / 0
6,976
775
6,613
10,817
6,827
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
16
Kills
5
5
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
1
6
4
0.5
L
0
3
0
0
W
Neith
SvCorzo98
Neith
5
1
9
9.5
L
Ratatoskr
WholeWheat3682
Ratatoskr
4
7
0
0.57
W
He Bo
7
2
6
5
W
Sylvanus
catbinch
Sylvanus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,436
Damage
10,614
19,138
Taken
23,587
8,949
Mitigated
11,815
5,329
Healing
3,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,850
2,773
0
1,333
10,392
3,937
0
6,499
3,555
320
19,458
L
151
82
0
75
2,378
1,051
0
1,070
1,292
1,369
0
W
Neith
SvCorzo98
Neith
5,334
2,469
0
1,693
5,806
1,983
525
107
5,674
0
21,862
L
Ratatoskr
WholeWheat3682
Ratatoskr
6,613
2,369
0
1,623
10,817
6,827
0
6,988
3,623
2,845
17,846
W
He Bo
11,478
250
0
1,230
5,263
1,489
708
202
5,061
28,336
0
W
Sylvanus
catbinch
Sylvanus
3,624
1,993
375
2,031
8,069
5,477
1,637
447
7,578
20,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,038
Gold Earned
19,160
109
Minions Killed
70
0
Camps Cleared
0
487,599
Distance Traveled
347,463
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,072
786
44
5
0
140,623
2
L
Scylla
5,112
568
0
0
0
61,501
0
W
Neith
8,094
899
43
5
0
164,014
2
L
Ratatoskr
6,976
775
26
3
0
145,339
0
W
He Bo
8,390
932
37
4
0
181,370
0
W
Sylvanus
7,554
839
29
3
0
142,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role