Player Matchup

Cthulhu
Cthulhu
LTaco
Cthulhu
Level 84
God Stats
9W - 7L
1,743 SR
Queue Stats
349W - 334L
1,490 Elo+
Party 1
Hun Batz
Hun Batz
Oleshlippity
Hun Batz
Level 83
God Stats
25W - 11L
1,549 SR
Queue Stats
265W - 261L
1,464 Elo+
Party 1
Bellona
Bellona
ScarletTax7649
Bellona
Level 39
God Stats
31W - 18L
1,527 SR
Queue Stats
64W - 61L
1,578 Elo+
Party 1
Ra
Ra
jesnadal
Ra
Level 78
God Stats
7W - 16L
1,450 SR
Queue Stats
268W - 317L
1,461 Elo+
Party 3
Neith
Neith
l_lHappyl_l
Neith
Level 51
God Stats
5W - 14L
1,500 SR
Queue Stats
269W - 315L
1,427 Elo+
Party 3
Team Averages
Level 67
1,554 SR
1,484 Elo+

VS

Team Averages
Level 106
1,482 SR
1,573 Elo+
Neith
Neith
FatalShot97
Neith
Level 145
God Stats
1W - 1L
1,285 SR
Queue Stats
83W - 83L
1,562 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FoZeSquishyORB
Tsukuyomi
Level 100
God Stats
1W - 0L
1,311 SR
Queue Stats
17W - 29L
1,459 Elo+
Solo
Awilix
Awilix
RuinedHex
Awilix
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
372W - 336L
1,571 Elo+
Party 2
Apollo
Apollo
SleezzyThaGreat
Apollo
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 229L
1,688 Elo+
Party 2
Jormungandr
Jormungandr
leslietoby64
Jormungandr
Level 47
God Stats
3W - 0L
1,815 SR
Queue Stats
11W - 9L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LTaco
Cthulhu
13
1 / 1 / 1
8,455
445
13,295
14,956
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Oleshlippity
Hun Batz
16
1 / 3 / 1
9,124
480
6,093
12,874
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 0
8,995
473
4,845
12,306
11,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 8 / 1
7,936
418
5,141
11,255
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 1
8,117
427
8,006
10,465
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 6
10,509
553
12,137
15,574
6,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
FoZeSquishyORB
Tsukuyomi
18
2 / 1 / 3
10,742
565
10,304
11,563
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
RuinedHex
Awilix
19
8 / 0 / 6
11,460
603
10,543
11,268
4,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 4
9,551
503
6,209
12,291
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
leslietoby64
Jormungandr
14
1 / 1 / 6
9,035
476
5,951
11,757
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
19
19
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Tsukuyomi
FoZeSquishyORB
Tsukuyomi
2
1
3
3.5
L
Cthulhu
LTaco
Cthulhu
1
1
1
1.5
L
Hun Batz
Oleshlippity
Hun Batz
1
3
1
0.5
W
Awilix
RuinedHex
Awilix
8
0
6
11
L
1
2
0
0.5
W
3
2
4
2.5
L
0
8
1
0.06
L
1
5
1
0.3
W
Jormungandr
leslietoby64
Jormungandr
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,380
Damage
45,144
61,856
Taken
62,453
37,859
Mitigated
34,354
17,116
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,137
3,665
0
4,090
15,574
6,187
810
5,380
10,194
0
79,270
W
Tsukuyomi
FoZeSquishyORB
Tsukuyomi
10,304
1,499
0
2,579
11,563
9,923
358
1,389
10,174
0
78,551
L
Cthulhu
LTaco
Cthulhu
13,295
822
0
3,559
14,956
11,699
0
3,261
11,670
45,715
0
L
Hun Batz
Oleshlippity
Hun Batz
6,093
1,109
0
4,846
12,874
4,884
0
121
12,678
0
74,907
W
Awilix
RuinedHex
Awilix
10,543
4,591
0
250
11,268
4,566
0
2,463
8,805
0
80,302
L
4,845
1,385
0
3,046
12,306
11,151
0
428
11,391
3,335
44,376
W
6,209
4,022
0
6,731
12,291
4,583
983
5,125
7,166
0
61,177
L
5,141
40
330
2,227
11,255
4,109
245
200
11,030
49,841
0
L
8,006
3,790
0
3,108
10,465
6,016
0
1,941
8,502
5,742
54,018
W
Jormungandr
leslietoby64
Jormungandr
5,951
891
0
1,222
11,757
9,095
71
5,085
6,672
35,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,627
Gold Earned
51,297
518
Minions Killed
610
0
Camps Cleared
0
1,765,741
Distance Traveled
1,889,719
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,509
553
143
8
0
382,093
1
W
Tsukuyomi
10,742
565
160
8
0
359,975
2
L
Cthulhu
8,455
445
62
3
0
349,189
6
L
Hun Batz
9,124
480
125
7
0
430,325
0
W
Awilix
11,460
603
127
7
0
433,024
3
L
Bellona
8,995
473
124
7
0
366,421
0
W
Apollo
9,551
503
122
6
0
355,651
1
L
Ra
7,936
418
86
5
0
327,737
5
L
Neith
8,117
427
121
6
0
292,069
2
W
Jormungandr
9,035
476
58
3
0
358,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role