Player Matchup

Fenrir
Fenrir
Anxkln
Fenrir
Level 22
God Stats
3W - 6L
1,405 SR
Queue Stats
12W - 15L
1,401 Elo+
Solo
Aphrodite
Aphrodite
FocusMyCancer
Aphrodite
Level 26
God Stats
7W - 3L
1,769 SR
Queue Stats
79W - 52L
1,596 Elo+
Solo
Anubis
Anubis
PugBubble
Anubis
Level 22
God Stats
8W - 3L
1,609 SR
Queue Stats
14W - 11L
1,713 Elo+
Solo
Cu Chulainn
Cu Chulainn
ReflexResult05
Cu Chulainn
Level 22
God Stats
7W - 2L
1,635 SR
Queue Stats
12W - 6L
1,540 Elo+
Solo
Cerberus
Cerberus
VadMrSag
Cerberus
Level 19
God Stats
16W - 14L
1,743 SR
Queue Stats
19W - 20L
1,620 Elo+
Solo
Team Averages
Level 22
1,632 SR
1,574 Elo+

VS

Team Averages
Level 31
1,444 SR
1,373 Elo+
Neith
Neith
AuRora_-RoSe-_
Neith
Level 17
God Stats
2W - 1L
1,620 SR
Queue Stats
9W - 20L
1,353 Elo+
Party 1
Chaac
Chaac
Intaglio
Chaac
Level 15
God Stats
1W - 4L
1,210 SR
Queue Stats
11W - 14L
1,338 Elo+
Party 1
Cerberus
Cerberus
VanDoedel
Cerberus
Level 24
God Stats
0W - 2L
1,155 SR
Queue Stats
27W - 43L
1,277 Elo+
Party 1
Nemesis
Nemesis
Xela979
Nemesis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
rammelilli
Scylla
Level 24
God Stats
1W - 1L
1,733 SR
Queue Stats
21W - 29L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anxkln
Fenrir
20
10 / 5 / 7
15,018
536
19,889
22,916
15,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
FocusMyCancer
Aphrodite
20
8 / 3 / 19
14,982
535
20,141
21,949
17,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
PugBubble
Anubis
20
10 / 2 / 12
15,731
562
23,028
14,945
7,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cu Chulainn
ReflexResult05
Cu Chulainn
20
12 / 4 / 12
15,490
553
25,408
23,949
31,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
VadMrSag
Cerberus
18
4 / 4 / 23
13,720
490
11,404
27,060
27,063
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
9,737
348
4,397
14,441
4,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Intaglio
Chaac
16
2 / 8 / 8
11,118
397
8,041
27,123
24,702
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cerberus
VanDoedel
Cerberus
16
1 / 9 / 9
11,660
416
12,464
31,766
34,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Xela979
Nemesis
20
11 / 8 / 2
14,994
536
24,946
32,699
12,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
rammelilli
Scylla
15
1 / 11 / 2
10,222
365
7,117
23,036
9,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
38
44
Kills
15
18
Deaths
44
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anxkln
Fenrir
10
5
7
2.7
L
0
8
2
0.13
W
Aphrodite
FocusMyCancer
Aphrodite
8
3
19
5.83
L
Chaac
Intaglio
Chaac
2
8
8
0.75
W
Anubis
PugBubble
Anubis
10
2
12
8
W
Cu Chulainn
ReflexResult05
Cu Chulainn
12
4
12
4.5
W
Cerberus
VadMrSag
Cerberus
4
4
23
3.88
L
Cerberus
VanDoedel
Cerberus
1
9
9
0.61
L
Nemesis
Xela979
Nemesis
11
8
2
1.5
L
Scylla
rammelilli
Scylla
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,870
Damage
56,965
110,819
Taken
129,065
99,261
Mitigated
85,448
43,293
Healing
29,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anxkln
Fenrir
19,889
4,360
0
5,062
22,916
15,541
1,265
5,024
17,759
9,986
103,163
L
4,397
1,317
0
1,985
14,441
4,200
1,417
6,343
7,907
0
44,612
W
Aphrodite
FocusMyCancer
Aphrodite
20,141
1,348
7,890
13,525
21,949
17,626
1,533
6,933
15,016
100,435
0
L
Chaac
Intaglio
Chaac
8,041
1,650
0
8,814
27,123
24,702
240
11,794
14,874
0
43,474
W
Anubis
PugBubble
Anubis
23,028
798
0
5,677
14,945
7,187
2,678
5,909
9,036
112,601
0
W
Cu Chulainn
ReflexResult05
Cu Chulainn
25,408
4,360
0
6,080
23,949
31,844
1,029
2,644
21,305
9,426
86,720
W
Cerberus
VadMrSag
Cerberus
11,404
795
0
5,059
27,060
27,063
1,459
5,945
19,095
57,476
0
L
Cerberus
VanDoedel
Cerberus
12,464
1,221
0
6,507
31,766
34,284
250
19,259
12,103
49,892
0
L
Nemesis
Xela979
Nemesis
24,946
17,610
0
8,000
32,699
12,989
0
15,361
16,909
0
121,275
L
Scylla
rammelilli
Scylla
7,117
640
574
3,986
23,036
9,273
34
9,480
12,953
31,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,941
Gold Earned
57,731
617
Minions Killed
432
0
Camps Cleared
0
2,409,133
Distance Traveled
2,275,521
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,018
536
132
5
0
536,880
1
L
Neith
9,737
348
73
3
0
440,992
0
W
Aphrodite
14,982
535
144
5
0
488,786
1
L
Chaac
11,118
397
52
2
0
499,467
0
W
Anubis
15,731
562
148
5
0
400,611
7
W
Cu Chulainn
15,490
553
111
4
0
483,788
2
W
Cerberus
13,720
490
82
3
0
499,068
1
L
Cerberus
11,660
416
89
3
0
448,626
2
L
Nemesis
14,994
536
174
6
0
521,874
3
L
Scylla
10,222
365
44
2
0
364,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role