Player Matchup

Xing Tian
Xing Tian
Brownboy305
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 81L
1,465 Elo+
Party 2
Raijin
Raijin
CuatroCincoo
Raijin
Level 127
God Stats
3W - 4L
1,713 SR
Queue Stats
263W - 210L
1,517 Elo+
Party 2
Neith
Neith
Dannys BO
Neith
Level 129
God Stats
18W - 18L
1,800 SR
Queue Stats
170W - 118L
1,856 Elo+
Party 2
Team Averages
Level 95
1,671 SR
1,613 Elo+

VS

Team Averages
Level 61
1,578 SR
1,645 Elo+
Aphrodite
Aphrodite
Emotionhal
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
General Bado
Cabrakan
Level 27
God Stats
13W - 16L
1,770 SR
Queue Stats
561W - 551L
1,604 Elo+
Solo
Bellona
Bellona
Ubytovna
Bellona
Level 128
God Stats
1W - 2L
1,463 SR
Queue Stats
155W - 175L
1,830 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brownboy305
Xing Tian
9
1 / 3 / 0
6,478
648
3,514
8,616
6,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
7
0 / 5 / 0
5,739
574
4,693
4,632
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Dannys BO
Neith
9
0 / 1 / 0
6,024
602
6,566
6,026
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Emotionhal
Aphrodite
10
3 / 0 / 5
7,144
714
2,897
5,385
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
General Bado
Cabrakan
10
2 / 0 / 6
7,330
733
2,726
7,329
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Ubytovna
Bellona
10
4 / 1 / 5
7,434
743
9,078
8,544
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
9
9
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Brownboy305
Xing Tian
1
3
0
0.33
L
Raijin
0
5
0
0
L
Neith
Dannys BO
Neith
0
1
0
0
W
Aphrodite
Emotionhal
Aphrodite
3
0
5
5.5
W
Cabrakan
General Bado
Cabrakan
2
0
6
5
W
Bellona
Ubytovna
Bellona
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,773
Damage
14,701
19,274
Taken
21,258
9,534
Mitigated
17,358
4,873
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Brownboy305
Xing Tian
3,514
805
413
1,150
8,616
6,279
0
3,224
5,092
10,423
0
L
Raijin
4,693
596
0
0
4,632
1,364
0
1,339
3,118
14,991
0
L
Neith
Dannys BO
Neith
6,566
2,043
0
3,310
6,026
1,891
0
1,955
3,971
0
26,095
W
Aphrodite
Emotionhal
Aphrodite
2,897
158
2,386
2,828
5,385
2,744
0
2,575
2,672
24,144
0
W
Cabrakan
General Bado
Cabrakan
2,726
645
638
2,134
7,329
6,255
0
2,626
4,421
10,865
0
W
Bellona
Ubytovna
Bellona
9,078
2,506
0
2,902
8,544
8,359
218
2,405
5,911
2,056
24,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,241
Gold Earned
21,908
98
Minions Killed
95
0
Camps Cleared
0
438,251
Distance Traveled
545,130
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,478
648
14
1
0
170,998
2
L
Raijin
5,739
574
33
3
0
122,581
1
L
Neith
6,024
602
51
5
0
144,672
3
W
Aphrodite
7,144
714
48
5
0
167,209
0
W
Cabrakan
7,330
733
15
2
0
193,112
4
W
Bellona
7,434
743
32
3
0
184,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role