Player Matchup

Cerberus
Cerberus
CongoJak
Cerberus
Level 31
God Stats
4W - 2L
1,784 SR
Queue Stats
37W - 38L
1,659 Elo+
Party 1
Kuzenbo
Kuzenbo
Falcolm
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,685 Elo+
Party 1
Skadi
Skadi
Protovara
Skadi
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 61L
1,659 Elo+
Party 1
Baron Samedi
Baron Samedi
SaiyanGodAzure
Baron Samedi
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
369W - 270L
1,635 Elo+
Solo
Artemis
Artemis
babyxquisite
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,557 SR
1,628 Elo+

VS

Team Averages
Level 27
1,510 SR
1,543 Elo+
Fenrir
Fenrir
DRAXX12
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,400 Elo+
Party 3
Rama
Rama
Hiddenjoker
Rama
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 106L
1,785 Elo+
Party 2
Hercules
Hercules
Lunarhour
Hercules
Level 28
God Stats
43W - 38L
1,526 SR
Queue Stats
87W - 99L
1,487 Elo+
Solo
Eset
Eset
aninjabillygoat
Eset
Level 68
God Stats
0W - 3L
1,285 SR
Queue Stats
50W - 54L
1,258 Elo+
Party 3
Athena
Athena
sparra15
Athena
Level 20
God Stats
17W - 11L
1,740 SR
Queue Stats
132W - 95L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CongoJak
Cerberus
20
3 / 2 / 32
12,632
972
15,027
23,635
32,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Falcolm
Kuzenbo
19
5 / 2 / 23
13,855
1,066
15,963
20,957
31,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
Protovara
Skadi
20
5 / 0 / 24
13,634
1,049
17,000
5,936
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
SaiyanGodAzure
Baron Samedi
20
20 / 0 / 16
15,385
1,183
41,582
8,935
6,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
babyxquisite
Artemis
20
3 / 1 / 29
12,654
973
29,571
10,889
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DRAXX12
Fenrir
17
2 / 13 / 0
11,249
865
7,335
23,795
9,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
0 / 8 / 3
10,856
835
10,537
21,319
7,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Lunarhour
Hercules
17
2 / 2 / 1
11,186
860
12,007
37,003
36,043
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 3 / 2
11,217
863
18,658
13,800
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
sparra15
Athena
17
1 / 10 / 3
11,133
856
14,998
31,545
37,532
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
14
36
Kills
5
5
Deaths
36
124
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CongoJak
Cerberus
3
2
32
9.5
L
Fenrir
DRAXX12
Fenrir
2
13
0
0.15
W
Kuzenbo
Falcolm
Kuzenbo
5
2
23
8.25
L
0
8
3
0.19
L
Hercules
Lunarhour
Hercules
2
2
1
1.25
W
Skadi
Protovara
Skadi
5
0
24
17
W
Baron Samedi
SaiyanGodAzure
Baron Samedi
20
0
16
28
L
0
3
2
0.33
W
Artemis
babyxquisite
Artemis
3
1
29
17.5
L
Athena
sparra15
Athena
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,143
Damage
63,535
70,352
Taken
127,462
79,973
Mitigated
95,432
34,102
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CongoJak
Cerberus
15,027
1,700
0
5,169
23,635
32,903
0
10,397
13,238
28,541
0
L
Fenrir
DRAXX12
Fenrir
7,335
2,581
0
590
23,795
9,352
0
16,046
7,749
0
18,147
W
Kuzenbo
Falcolm
Kuzenbo
15,963
4,133
0
1,608
20,957
31,547
0
9,017
11,940
26,824
0
L
10,537
8,881
0
1,283
21,319
7,465
0
16,834
4,485
0
32,221
L
Hercules
Lunarhour
Hercules
12,007
3,532
0
9,485
37,003
36,043
0
15,244
21,759
0
21,706
W
Skadi
Protovara
Skadi
17,000
9,636
0
1,879
5,936
3,060
0
3,260
2,676
0
55,248
W
Baron Samedi
SaiyanGodAzure
Baron Samedi
41,582
2,432
15,399
6,037
8,935
6,983
0
5,085
3,850
67,952
0
L
18,658
619
749
2,163
13,800
5,040
0
8,275
5,525
75,559
0
W
Artemis
babyxquisite
Artemis
29,571
19,844
0
4,010
10,889
5,480
0
5,897
4,992
0
47,964
L
Athena
sparra15
Athena
14,998
4,983
0
417
31,545
37,532
0
16,173
15,372
24,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,160
Gold Earned
55,641
283
Minions Killed
242
7
Camps Cleared
4
1,178,427
Distance Traveled
1,170,196
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,632
972
46
4
0
239,326
0
L
Fenrir
11,249
865
18
1
1
237,228
0
W
Kuzenbo
13,855
1,066
22
2
1
262,936
0
L
Rama
10,856
835
42
3
1
185,371
0
L
Hercules
11,186
860
30
2
0
278,726
1
W
Skadi
13,634
1,049
90
7
6
199,161
0
W
Baron Samedi
15,385
1,183
71
5
0
253,423
2
L
Eset
11,217
863
134
10
1
248,144
1
W
Artemis
12,654
973
54
4
0
223,581
0
L
Athena
11,133
856
18
1
1
220,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role