Player Matchup

Hachiman
Hachiman
CosmoEclipse
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 13L
1,808 Elo+
Party 1
Chang'e
Chang'e
ralo444
Chang'e
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 20L
1,808 Elo+
Party 1
Guan Yu
Guan Yu
xogdenzii
Guan Yu
Level 37
God Stats
10W - 6L
1,558 SR
Queue Stats
31W - 11L
1,808 Elo+
Party 1
Team Averages
Level 70
1,519 SR
1,808 Elo+

VS

Team Averages
Level 95
1,611 SR
1,463 Elo+
Amaterasu
Amaterasu
Herrumbrez
Amaterasu
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 79L
1,248 Elo+
Party 2
Kali
Kali
JuskaaH
Kali
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,692 Elo+
Party 2
Ra
Ra
xIamAres
Ra
Level 84
God Stats
0W - 1L
1,834 SR
Queue Stats
5W - 3L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CosmoEclipse
Hachiman
12
6 / 0 / 6
8,431
843
11,228
6,950
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
ralo444
Chang'e
10
2 / 1 / 9
7,355
736
5,937
6,179
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
xogdenzii
Guan Yu
11
4 / 2 / 8
7,474
747
4,411
8,761
5,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Herrumbrez
Amaterasu
9
0 / 5 / 2
5,955
596
2,245
9,564
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
JuskaaH
Kali
8
2 / 5 / 1
6,275
628
3,348
8,450
2,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 1
6,595
660
7,083
6,026
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
3
3
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CosmoEclipse
Hachiman
6
0
6
9
L
Amaterasu
Herrumbrez
Amaterasu
0
5
2
0.2
L
Kali
JuskaaH
Kali
2
5
1
0.5
W
Chang'e
ralo444
Chang'e
2
1
9
6.5
L
1
2
1
0.75
W
Guan Yu
xogdenzii
Guan Yu
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,576
Damage
12,676
21,890
Taken
24,040
11,544
Mitigated
7,667
13,247
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CosmoEclipse
Hachiman
11,228
5,287
0
2,199
6,950
3,681
1,731
2,395
4,281
2,959
36,261
L
Amaterasu
Herrumbrez
Amaterasu
2,245
764
0
1,944
9,564
3,398
0
2,978
6,486
0
8,642
L
Kali
JuskaaH
Kali
3,348
1,201
0
1,595
8,450
2,636
0
2,292
6,058
0
12,359
W
Chang'e
ralo444
Chang'e
5,937
501
3,005
3,169
6,179
1,947
78
1,760
4,225
30,737
0
L
7,083
95
860
1,857
6,026
1,633
0
1,469
4,457
39,653
0
W
Guan Yu
xogdenzii
Guan Yu
4,411
470
2,610
2,264
8,761
5,916
300
2,334
6,185
0
14,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,260
Gold Earned
18,825
136
Minions Killed
103
0
Camps Cleared
0
591,961
Distance Traveled
533,827
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,431
843
79
8
0
172,980
2
L
Amaterasu
5,955
596
10
1
0
162,377
0
L
Kali
6,275
628
12
1
0
187,813
1
W
Chang'e
7,355
736
38
4
0
197,796
2
L
Ra
6,595
660
81
8
0
183,637
1
W
Guan Yu
7,474
747
19
2
0
221,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role