Player Matchup

Anhur
Anhur
IchigoZero_4
Anhur
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 140L
1,547 Elo+
Solo
Bellona
Bellona
Kapodona
Bellona
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 81L
1,499 Elo+
Solo
Da Ji
Da Ji
PsychoGamerTR
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,728 Elo+
Solo
Baron Samedi
Baron Samedi
ToSaltyForYa
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,528 Elo+
Solo
Odin
Odin
kingundead2
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,797 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,620 Elo+

VS

Team Averages
Level 28
1,602 SR
1,599 Elo+
Susano
Susano
 
Susano
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
AgniBeBroken
Xing Tian
Level 23
God Stats
2W - 2L
1,702 SR
Queue Stats
27W - 26L
1,892 Elo+
Party 1
Apollo
Apollo
Nazghul18
Apollo
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 13L
1,219 Elo+
Solo
Kukulkan
Kukulkan
Socotrocos4946
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Solo
Bellona
Bellona
Valkyri34565
Bellona
Level 15
God Stats
18W - 15L
1,808 SR
Queue Stats
67W - 66L
1,892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
10,065
530
9,517
11,012
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Kapodona
Bellona
19
10 / 1 / 2
11,642
613
12,277
14,413
14,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 3
8,415
443
4,263
14,025
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ToSaltyForYa
Baron Samedi
18
5 / 0 / 6
10,476
551
15,591
11,034
9,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 4
8,240
434
5,148
12,095
7,280
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
6 / 6 / 2
8,492
447
10,136
14,393
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
AgniBeBroken
Xing Tian
15
2 / 3 / 5
8,521
448
10,370
16,969
12,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Nazghul18
Apollo
16
4 / 3 / 1
9,430
496
8,003
13,985
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
2 / 5 / 3
8,952
471
7,570
8,948
4,138
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Valkyri34565
Bellona
14
0 / 6 / 0
8,548
450
2,779
12,777
11,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
23
Kills
14
14
Deaths
23
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
6
2
1.17
L
Xing Tian
AgniBeBroken
Xing Tian
2
3
5
1.5
W
5
2
2
3
W
Bellona
Kapodona
Bellona
10
1
2
11
L
Apollo
Nazghul18
Apollo
4
3
1
1.5
W
1
5
3
0.5
L
Kukulkan
2
5
3
0.7
W
Baron Samedi
ToSaltyForYa
Baron Samedi
5
0
6
8
L
Bellona
Valkyri34565
Bellona
0
6
0
0
W
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,796
Damage
38,858
62,579
Taken
67,072
41,374
Mitigated
39,099
25,504
Healing
13,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,136
1,296
0
2,001
14,393
5,270
52
5,142
9,201
0
41,286
L
Xing Tian
AgniBeBroken
Xing Tian
10,370
789
410
2,501
16,969
12,894
0
4,186
12,608
36,411
0
W
9,517
5,581
0
4,775
11,012
5,957
988
1,284
9,728
4,638
50,920
W
Bellona
Kapodona
Bellona
12,277
4,627
0
4,413
14,413
14,130
471
3,809
10,604
4,735
65,522
L
Apollo
Nazghul18
Apollo
8,003
3,630
0
3,952
13,985
5,470
741
3,960
10,025
0
55,853
W
4,263
945
0
5,481
14,025
4,949
231
3,703
10,322
0
43,704
L
Kukulkan
7,570
605
0
1,293
8,948
4,138
316
3,071
5,677
54,167
0
W
Baron Samedi
ToSaltyForYa
Baron Samedi
15,591
2,234
1,971
7,282
11,034
9,058
574
2,654
8,380
90,586
0
L
Bellona
Valkyri34565
Bellona
2,779
1,387
0
3,126
12,777
11,327
0
677
12,100
0
50,065
W
5,148
1,876
231
1,351
12,095
7,280
411
6,490
5,605
0
21,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,838
Gold Earned
43,943
491
Minions Killed
432
0
Camps Cleared
0
1,737,125
Distance Traveled
1,707,765
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,492
447
65
3
0
402,696
0
L
Xing Tian
8,521
448
33
2
0
370,880
2
W
Anhur
10,065
530
109
6
0
322,479
0
W
Bellona
11,642
613
141
7
0
404,018
0
L
Apollo
9,430
496
107
6
0
324,102
1
W
Da Ji
8,415
443
70
4
0
336,409
1
L
Kukulkan
8,952
471
117
6
0
299,976
3
W
Baron Samedi
10,476
551
128
7
0
339,090
0
L
Bellona
8,548
450
110
6
0
310,111
0
W
Odin
8,240
434
43
2
0
335,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role