Player Matchup

Guan Yu
Guan Yu
BenjaMI28
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DarkPegasus1606
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
WudoSegoÇurdo
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
solsilver
Loki
Level 131
God Stats
1W - 2L
1,318 SR
Queue Stats
16W - 14L
1,572 Elo+
Party 1
Ullr
Ullr
watchoendo
Ullr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 102L
1,476 Elo+
Party 3
Team Averages
Level 119
1,464 SR
1,510 Elo+

VS

Team Averages
Level 116
1,584 SR
1,562 Elo+
Cthulhu
Cthulhu
AngelChai
Cthulhu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 46L
1,523 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Demudox
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
PaiGoÐ
Heimdallr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Sharinban
Pele
Level 154
God Stats
29W - 13L
1,693 SR
Queue Stats
188W - 124L
1,597 Elo+
Party 2
Ra
Ra
zoomanco
Ra
Level 57
God Stats
32W - 23L
1,726 SR
Queue Stats
175W - 135L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BenjaMI28
Guan Yu
17
4 / 0 / 2
10,363
648
7,793
14,772
18,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
14
6 / 1 / 8
9,395
587
6,357
11,976
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
WudoSegoÇurdo
Baron Samedi
15
0 / 0 / 0
8,989
562
5,109
9,610
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
15
3 / 0 / 3
8,835
552
4,187
9,696
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 3 / 7
9,377
586
10,878
10,323
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngelChai
Cthulhu
11
3 / 3 / 1
7,367
460
6,727
11,281
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Demudox
Cu Chulainn
14
0 / 4 / 0
8,069
504
8,618
11,764
10,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
PaiGoÐ
Heimdallr
11
0 / 8 / 2
6,960
435
4,187
9,508
3,450
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
11
0 / 4 / 1
6,620
414
1,051
9,592
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 0 / 0
9,097
569
6,325
6,993
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
4
4
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AngelChai
Cthulhu
3
3
1
1.17
W
Guan Yu
BenjaMI28
Guan Yu
4
0
2
5
W
Cerberus
6
1
8
10
L
Cu Chulainn
Demudox
Cu Chulainn
0
4
0
0
L
Heimdallr
PaiGoÐ
Heimdallr
0
8
2
0.13
L
Pele
0
4
1
0.13
W
Baron Samedi
WudoSegoÇurdo
Baron Samedi
0
0
0
0
W
Loki
3
0
3
4.5
W
6
3
7
3.17
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,324
Damage
26,908
56,377
Taken
49,138
39,395
Mitigated
25,377
25,176
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AngelChai
Cthulhu
6,727
443
0
1,567
11,281
6,699
0
3,461
7,820
27,238
0
W
Guan Yu
BenjaMI28
Guan Yu
7,793
1,264
682
9,015
14,772
18,078
1,040
2,031
12,741
0
73,102
W
Cerberus
6,357
1,023
0
3,456
11,976
9,734
553
2,983
8,967
31,907
0
L
Cu Chulainn
Demudox
Cu Chulainn
8,618
2,040
0
2,421
11,764
10,014
0
36
11,728
10,580
55,039
L
Heimdallr
PaiGoÐ
Heimdallr
4,187
2,423
0
589
9,508
3,450
0
2,861
6,647
0
34,220
L
Pele
1,051
52
0
3,746
9,592
2,276
0
1,483
8,109
0
36,231
W
Baron Samedi
WudoSegoÇurdo
Baron Samedi
5,109
306
344
4,605
9,610
4,176
325
4,137
5,133
70,850
0
W
Loki
4,187
1,121
0
5,466
9,696
3,456
577
2,234
7,314
0
58,732
W
10,878
3,726
0
1,608
10,323
3,951
2,658
3,240
7,083
0
55,719
L
6,325
126
220
3,119
6,993
2,938
0
3,625
3,368
68,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
38,113
560
Minions Killed
458
0
Camps Cleared
0
1,614,867
Distance Traveled
1,461,297
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,367
460
38
2
0
309,820
10
W
Guan Yu
10,363
648
160
10
0
346,716
1
W
Cerberus
9,395
587
63
4
0
324,493
4
L
Cu Chulainn
8,069
504
121
8
0
298,928
8
L
Heimdallr
6,960
435
68
4
0
257,984
2
L
Pele
6,620
414
73
5
0
256,267
0
W
Baron Samedi
8,989
562
132
8
0
294,966
7
W
Loki
8,835
552
109
7
0
340,698
4
W
Ullr
9,377
586
96
6
0
307,994
1
L
Ra
9,097
569
158
10
0
338,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role