Player Matchup

Izanami
Izanami
LauViera
Izanami
Level 12
God Stats
2W - 8L
1,500 SR
Queue Stats
60W - 67L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pro2017
Tsukuyomi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,500 Elo+
Solo
Terra
Terra
Riujon
Terra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 82L
1,505 Elo+
Solo
Odin
Odin
Traficante666
Odin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 23L
1,882 Elo+
Solo
Freya
Freya
WilSSonJaconiSS
Freya
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,477 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,539 Elo+

VS

Team Averages
Level 18
1,575 SR
1,578 Elo+
Agni
Agni
ArlequimFake
Agni
Level 26
God Stats
1W - 2L
1,600 SR
Queue Stats
72W - 88L
1,212 Elo+
Party 2
Odin
Odin
FeyJeyDey
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,832 Elo+
Party 1
Merlin
Merlin
PerritoMimoso
Merlin
Level 12
God Stats
0W - 1L
1,124 SR
Queue Stats
4W - 4L
1,655 Elo+
Party 1
Pele
Pele
Roquesauriox
Pele
Level 22
God Stats
0W - 2L
1,873 SR
Queue Stats
91W - 63L
1,655 Elo+
Party 1
Hera
Hera
raringsumer512
Hera
Level 25
God Stats
21W - 17L
1,778 SR
Queue Stats
190W - 210L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LauViera
Izanami
15
10 / 1 / 5
9,978
587
9,574
9,507
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Pro2017
Tsukuyomi
17
8 / 2 / 6
10,523
619
9,299
12,802
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Riujon
Terra
13
4 / 5 / 9
8,562
504
3,443
12,329
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
15 / 1 / 5
10,525
619
15,855
16,006
8,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 3 / 10
9,535
561
5,289
11,244
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 4
6,812
401
4,945
10,835
6,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
11
0 / 5 / 0
6,568
386
1,115
7,035
2,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 10 / 4
8,047
473
6,115
11,496
3,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 8 / 0
8,305
489
7,734
15,953
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 10 / 1
7,203
424
10,033
11,215
2,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
40
Kills
11
12
Deaths
41
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Odin
0
5
0
0
W
Izanami
LauViera
Izanami
10
1
5
12.5
L
1
10
4
0.3
W
Tsukuyomi
Pro2017
Tsukuyomi
8
2
6
5.5
W
Terra
Riujon
Terra
4
5
9
1.7
L
5
8
0
0.63
W
15
1
5
17.5
W
3
3
10
2.67
L
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,460
Damage
29,942
61,888
Taken
56,534
29,398
Mitigated
20,509
21,266
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,945
508
0
2,217
10,835
6,011
114
1,480
9,355
29,001
0
L
Odin
1,115
879
0
953
7,035
2,502
0
480
6,555
0
21,082
W
Izanami
LauViera
Izanami
9,574
5,772
0
3,856
9,507
3,499
1,469
3,514
5,993
0
68,240
L
6,115
1,387
0
460
11,496
3,658
74
1,898
9,598
34,078
0
W
Tsukuyomi
Pro2017
Tsukuyomi
9,299
2,523
0
1,858
12,802
4,576
120
2,084
10,718
0
80,602
W
Terra
Riujon
Terra
3,443
1,423
3,383
4,306
12,329
8,826
197
8,099
4,230
9,997
0
L
7,734
2,221
0
4,132
15,953
5,467
0
1,873
14,080
0
52,399
W
15,855
5,790
0
1,500
16,006
8,300
29
3,743
12,263
0
66,530
W
5,289
2,042
0
6,363
11,244
4,197
1,302
3,653
7,591
52,599
0
L
10,033
3,345
172
2,225
11,215
2,871
228
3,001
8,214
31,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,123
Gold Earned
36,935
464
Minions Killed
309
0
Camps Cleared
0
1,542,282
Distance Traveled
1,328,771
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,812
401
49
3
0
232,395
2
L
Odin
6,568
386
57
3
0
293,124
1
W
Izanami
9,978
587
118
7
0
300,190
2
L
Merlin
8,047
473
57
3
0
238,397
0
W
Tsukuyomi
10,523
619
130
8
0
342,546
0
W
Terra
8,562
504
15
1
0
293,391
2
L
Pele
8,305
489
99
6
0
297,713
0
W
Odin
10,525
619
114
7
0
329,593
0
W
Freya
9,535
561
87
5
0
276,562
4
L
Hera
7,203
424
47
3
0
267,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role