Player Matchup

Guan Yu
Guan Yu
BabuinoRosa9181
Guan Yu
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 13L
1,759 Elo+
Party 1
Neith
Neith
BabuinoRoxo
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
GUIRAYDER
Thanatos
Level 14
God Stats
2W - 10L
1,092 SR
Queue Stats
3W - 15L
1,149 Elo+
Party 4
Cerberus
Cerberus
IISkayrox
Cerberus
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
101W - 169L
1,085 Elo+
Solo
Izanami
Izanami
RyanShadow666
Izanami
Level 16
God Stats
6W - 11L
1,326 SR
Queue Stats
12W - 21L
1,317 Elo+
Party 4
Team Averages
Level 10
1,384 SR
1,362 Elo+

VS

Team Averages
Level 11
1,548 SR
1,517 Elo+
Neith
Neith
Capuchos
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CoragemDaSilva
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
higorhunter
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,507 Elo+
Party 2
Terra
Terra
leodidi
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,564 Elo+
Solo
Jormungandr
Jormungandr
taails
Jormungandr
Level 24
God Stats
1W - 1L
1,741 SR
Queue Stats
7W - 8L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,923
528
5,173
10,182
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 3
7,460
497
4,653
7,803
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
GUIRAYDER
Thanatos
13
10 / 4 / 3
8,691
579
7,639
10,443
3,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
IISkayrox
Cerberus
10
0 / 3 / 2
6,470
431
986
6,514
4,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
13
14 / 3 / 3
9,436
629
9,237
5,714
1,770
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Capuchos
Neith
9
1 / 7 / 5
6,283
419
2,985
6,848
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Tsukuyomi
CoragemDaSilva
Tsukuyomi
8
1 / 4 / 1
6,001
400
3,534
7,239
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
higorhunter
Kukulkan
11
2 / 2 / 3
6,392
426
4,492
4,533
1,618
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
leodidi
Terra
7
0 / 13 / 1
5,383
359
1,749
13,138
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
taails
Jormungandr
12
10 / 3 / 2
9,114
608
9,743
9,017
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
29
Kills
14
14
Deaths
29
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
1
2
3
1.25
L
Neith
Capuchos
Neith
1
7
5
0.5
L
Tsukuyomi
CoragemDaSilva
Tsukuyomi
1
4
1
0.38
W
Thanatos
GUIRAYDER
Thanatos
10
4
3
2.88
W
Cerberus
IISkayrox
Cerberus
0
3
2
0.33
W
Izanami
14
3
3
5.17
L
Kukulkan
higorhunter
Kukulkan
2
2
3
1.75
L
Terra
leodidi
Terra
0
13
1
0.04
L
Jormungandr
taails
Jormungandr
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,688
Damage
22,503
40,656
Taken
40,775
17,163
Mitigated
17,567
12,606
Healing
2,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,173
1,492
0
2,520
10,182
4,663
917
2,784
7,398
0
37,124
W
4,653
771
0
2,515
7,803
2,583
2,062
3,720
4,083
0
32,064
L
Neith
Capuchos
Neith
2,985
1,880
0
153
6,848
1,627
439
0
6,848
0
16,515
L
Tsukuyomi
CoragemDaSilva
Tsukuyomi
3,534
569
0
1,052
7,239
2,096
0
649
6,515
0
20,421
W
Thanatos
GUIRAYDER
Thanatos
7,639
3,265
0
6,626
10,443
3,524
34
4,807
5,636
0
38,683
W
Cerberus
IISkayrox
Cerberus
986
67
0
757
6,514
4,623
344
2,228
4,286
17,301
0
W
Izanami
9,237
7,051
0
188
5,714
1,770
2,712
2,445
3,269
0
44,929
L
Kukulkan
higorhunter
Kukulkan
4,492
1,320
0
200
4,533
1,618
0
0
4,533
17,587
0
L
Terra
leodidi
Terra
1,749
741
0
448
13,138
6,139
263
0
13,138
8,668
0
L
Jormungandr
taails
Jormungandr
9,743
3,543
0
236
9,017
6,087
0
237
8,755
31,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,980
Gold Earned
33,173
323
Minions Killed
140
0
Camps Cleared
0
1,293,046
Distance Traveled
1,105,998
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,923
528
67
4
0
288,802
0
W
Neith
7,460
497
52
3
0
266,554
0
L
Neith
6,283
419
27
2
0
205,681
1
L
Tsukuyomi
6,001
400
47
3
0
201,900
2
W
Thanatos
8,691
579
66
4
0
273,727
0
W
Cerberus
6,470
431
57
4
0
217,539
0
W
Izanami
9,436
629
81
5
0
246,424
0
L
Kukulkan
6,392
426
22
1
0
209,272
4
L
Terra
5,383
359
9
1
0
196,782
2
L
Jormungandr
9,114
608
35
2
0
292,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role