Player Matchup

Chang'e
Chang'e
CaptainAS7
Chang'e
Level 114
God Stats
4W - 3L
1,734 SR
Queue Stats
31W - 30L
1,447 Elo+
Solo
Cernunnos
Cernunnos
DaNamesPayne
Cernunnos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Hazmat
Set
Level 144
God Stats
10W - 8L
1,537 SR
Queue Stats
221W - 196L
1,635 Elo+
Party 2
Ymir
Ymir
Kharyrll
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
fred1450
Scylla
Level 156
God Stats
17W - 11L
1,180 SR
Queue Stats
125W - 112L
1,874 Elo+
Solo
Team Averages
Level 139
1,490 SR
1,591 Elo+

VS

Team Averages
Level 124
1,397 SR
1,564 Elo+
Persephone
Persephone
Andagio
Persephone
Level 128
God Stats
6W - 14L
1,423 SR
Queue Stats
526W - 480L
1,586 Elo+
Party 1
Hachiman
Hachiman
Ardizz26
Hachiman
Level 82
God Stats
21W - 16L
1,195 SR
Queue Stats
220W - 175L
1,577 Elo+
Solo
Sobek
Sobek
Botaan
Sobek
Level 153
God Stats
6W - 15L
1,367 SR
Queue Stats
127W - 119L
1,552 Elo+
Party 1
Achilles
Achilles
MrFartDump
Achilles
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
316W - 276L
1,598 Elo+
Solo
Camazotz
Camazotz
xKamaji
Camazotz
Level 127
God Stats
7W - 6L
1,500 SR
Queue Stats
603W - 536L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CaptainAS7
Chang'e
16
2 / 2 / 8
9,615
601
13,551
11,352
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
DaNamesPayne
Cernunnos
16
4 / 1 / 1
9,194
575
10,305
10,918
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
Hazmat
Set
16
7 / 2 / 9
9,960
623
10,128
12,402
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
12
1 / 2 / 9
8,238
515
5,451
12,791
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
fred1450
Scylla
15
6 / 3 / 4
9,510
594
9,500
5,704
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Andagio
Persephone
14
4 / 4 / 3
8,838
552
9,282
9,391
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Ardizz26
Hachiman
14
1 / 2 / 3
8,346
522
5,464
7,297
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Botaan
Sobek
11
3 / 6 / 3
7,399
462
3,960
15,755
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
MrFartDump
Achilles
14
0 / 4 / 3
7,537
471
8,193
17,700
13,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
xKamaji
Camazotz
13
2 / 4 / 2
7,952
497
4,601
15,941
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
20
Kills
10
10
Deaths
20
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
Andagio
Persephone
4
4
3
1.38
L
Hachiman
Ardizz26
Hachiman
1
2
3
1.25
L
Sobek
Botaan
Sobek
3
6
3
0.75
W
Chang'e
CaptainAS7
Chang'e
2
2
8
3
W
Cernunnos
DaNamesPayne
Cernunnos
4
1
1
4.5
W
Set
Hazmat
Set
7
2
9
5.75
W
Ymir
1
2
9
2.75
L
Achilles
MrFartDump
Achilles
0
4
3
0.38
W
Scylla
fred1450
Scylla
6
3
4
2.67
L
Camazotz
xKamaji
Camazotz
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,935
Damage
31,500
53,167
Taken
66,084
23,469
Mitigated
35,720
25,795
Healing
22,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Andagio
Persephone
9,282
662
0
2,068
9,391
2,819
0
5,079
4,078
46,698
0
L
Hachiman
Ardizz26
Hachiman
5,464
3,044
0
2,120
7,297
2,151
2,328
1,496
5,739
0
48,638
L
Sobek
Botaan
Sobek
3,960
844
0
4,819
15,755
11,847
0
6,721
8,794
16,912
0
W
Chang'e
CaptainAS7
Chang'e
13,551
900
2,172
6,151
11,352
4,096
1,195
1,460
9,397
61,914
0
W
Cernunnos
DaNamesPayne
Cernunnos
10,305
5,140
0
6,324
10,918
4,032
1,778
1,891
8,961
0
67,023
W
Set
Hazmat
Set
10,128
4,038
0
5,984
12,402
5,230
245
2,006
10,211
0
57,368
W
Ymir
5,451
1,564
0
4,289
12,791
8,371
0
4,598
7,925
19,877
0
L
Achilles
MrFartDump
Achilles
8,193
1,998
0
5,017
17,700
13,638
0
10,519
6,579
455
47,004
W
Scylla
fred1450
Scylla
9,500
1,258
0
875
5,704
1,740
462
3,055
2,451
59,745
0
L
Camazotz
xKamaji
Camazotz
4,601
1,477
0
8,419
15,941
5,265
774
3,426
12,391
0
52,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
40,072
472
Minions Killed
388
0
Camps Cleared
0
1,581,820
Distance Traveled
1,547,243
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,838
552
111
7
0
300,056
3
L
Hachiman
8,346
522
85
5
0
311,410
5
L
Sobek
7,399
462
18
1
0
293,839
2
W
Chang'e
9,615
601
121
8
0
307,444
5
W
Cernunnos
9,194
575
110
7
0
292,966
3
W
Set
9,960
623
100
6
0
331,595
4
W
Ymir
8,238
515
24
2
0
331,460
9
L
Achilles
7,537
471
86
5
0
305,087
4
W
Scylla
9,510
594
117
7
0
318,355
2
L
Camazotz
7,952
497
88
6
0
336,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role