Player Matchup

Sun Wukong
Sun Wukong
BLANKO4LIFE
Sun Wukong
Level 145
God Stats
3W - 1L
1,783 SR
Queue Stats
44W - 23L
1,511 Elo+
Party 2
Nox
Nox
ClumsyDucker
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 6L
1,791 Elo+
Party 2
King Arthur
King Arthur
DiRe l Demon
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,791 Elo+
Party 2
Team Averages
Level 60
1,594 SR
1,698 Elo+

VS

Team Averages
Level 90
1,633 SR
1,768 Elo+
Olorun
Olorun
DayumXNandez
Olorun
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 91L
1,836 Elo+
Party 1
Danzaburou
Danzaburou
DrPattar
Danzaburou
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
227W - 144L
1,731 Elo+
Party 1
Chaac
Chaac
FBSnare
Chaac
Level 14
God Stats
1W - 1L
1,900 SR
Queue Stats
7W - 6L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLANKO4LIFE
Sun Wukong
14
4 / 4 / 12
11,193
700
14,151
15,625
13,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
14 / 0 / 9
13,087
818
17,979
7,188
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DiRe l Demon
King Arthur
15
7 / 3 / 9
11,773
736
14,314
20,410
17,107
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 9 / 4
10,225
639
12,214
19,758
11,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
DrPattar
Danzaburou
13
3 / 9 / 2
10,145
634
9,475
15,371
8,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
FBSnare
Chaac
12
1 / 7 / 5
9,522
595
9,260
15,574
16,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
25
Kills
7
7
Deaths
25
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BLANKO4LIFE
Sun Wukong
4
4
12
2.5
W
14
0
9
18.5
L
Olorun
3
9
4
0.56
W
King Arthur
DiRe l Demon
King Arthur
7
3
9
3.83
L
Danzaburou
DrPattar
Danzaburou
3
9
2
0.44
L
Chaac
FBSnare
Chaac
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,444
Damage
30,949
43,223
Taken
50,703
33,896
Mitigated
36,541
8,435
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BLANKO4LIFE
Sun Wukong
14,151
4,175
0
2,987
15,625
13,972
244
3,531
11,763
0
54,585
W
17,979
500
0
688
7,188
2,817
1,620
2,674
4,414
52,350
0
L
Olorun
12,214
5,925
1,648
5,497
19,758
11,732
641
5,800
13,422
47,260
0
W
King Arthur
DiRe l Demon
King Arthur
14,314
1,858
0
4,760
20,410
17,107
128
6,618
13,363
0
50,585
L
Danzaburou
DrPattar
Danzaburou
9,475
3,552
0
850
15,371
8,117
123
6,164
8,737
2,550
36,324
L
Chaac
FBSnare
Chaac
9,260
2,582
0
1,972
15,574
16,692
0
5,145
9,850
0
18,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,053
Gold Earned
29,892
194
Minions Killed
147
0
Camps Cleared
0
901,346
Distance Traveled
708,297
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,193
700
61
4
0
266,537
0
W
Nox
13,087
818
83
5
0
329,526
1
L
Olorun
10,225
639
62
4
0
230,118
1
W
King Arthur
11,773
736
50
3
0
305,283
0
L
Danzaburou
10,145
634
65
4
0
247,694
2
L
Chaac
9,522
595
20
1
0
230,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role