Player Matchup

Neith
Neith
Beirutt
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,684 Elo+
Party 1
Guan Yu
Guan Yu
Bull33n
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,684 Elo+
Party 1
Ra
Ra
Jullbrutt
Ra
Level 4
God Stats
5W - 9L
1,782 SR
Queue Stats
12W - 12L
1,684 Elo+
Party 1
Achilles
Achilles
Zinjilito
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bobbish
Tsukuyomi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,684 Elo+
Party 1
Team Averages
Level 7
1,556 SR
1,647 Elo+

VS

Team Averages
Level 16
1,461 SR
1,529 Elo+
Sylvanus
Sylvanus
Fairtale1
Sylvanus
Level 29
God Stats
2W - 1L
1,577 SR
Queue Stats
24W - 27L
1,581 Elo+
Solo
Khepri
Khepri
Horvi12
Khepri
Level 8
God Stats
8W - 9L
1,463 SR
Queue Stats
17W - 23L
1,569 Elo+
Solo
Olorun
Olorun
IVORMANODEHIERRO
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,476 Elo+
Solo
Heimdallr
Heimdallr
IldaAndre
Heimdallr
Level 18
God Stats
1W - 2L
1,268 SR
Queue Stats
51W - 33L
1,509 Elo+
Party 2
Kali
Kali
MaartxD
Kali
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 40L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beirutt
Neith
6
0 / 5 / 0
3,921
392
3,431
6,786
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Bull33n
Guan Yu
6
0 / 7 / 0
3,969
397
2,255
7,170
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 4 / 0
5,129
513
3,664
4,689
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Zinjilito
Achilles
6
0 / 4 / 0
3,904
390
1,318
5,209
3,141
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
bobbish
Tsukuyomi
7
1 / 5 / 0
4,321
432
4,175
5,921
2,042
Heavy Mace

Heavy Mace

+30
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fairtale1
Sylvanus
13
10 / 0 / 3
7,632
763
11,632
8,515
10,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Horvi12
Khepri
9
3 / 1 / 6
6,009
601
2,253
5,067
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 1
5,122
512
1,441
4,402
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
IldaAndre
Heimdallr
10
7 / 0 / 3
6,427
643
5,647
4,234
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
MaartxD
Kali
11
4 / 0 / 1
6,361
636
2,418
5,747
3,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
2
Kills
25
25
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Beirutt
Neith
0
5
0
0
L
Guan Yu
Bull33n
Guan Yu
0
7
0
0
W
Sylvanus
Fairtale1
Sylvanus
10
0
3
11.5
W
Khepri
Horvi12
Khepri
3
1
6
6
W
1
1
1
1.5
W
Heimdallr
IldaAndre
Heimdallr
7
0
3
8.5
L
1
4
0
0.25
W
Kali
MaartxD
Kali
4
0
1
4.5
L
Achilles
Zinjilito
Achilles
0
4
0
0
L
Tsukuyomi
bobbish
Tsukuyomi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,843
Damage
23,391
29,775
Taken
27,965
11,743
Mitigated
19,289
3,178
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Beirutt
Neith
3,431
2,232
0
1,330
6,786
1,876
95
5,207
1,579
0
12,092
L
Guan Yu
Bull33n
Guan Yu
2,255
923
110
554
7,170
3,408
0
1,677
5,492
0
8,549
W
Sylvanus
Fairtale1
Sylvanus
11,632
3,684
148
5,069
8,515
10,077
164
547
7,946
43,515
0
W
Khepri
Horvi12
Khepri
2,253
420
0
642
5,067
2,336
563
0
5,017
9,195
0
W
1,441
361
88
1,981
4,402
1,553
1,474
2,647
1,755
19,299
0
W
Heimdallr
IldaAndre
Heimdallr
5,647
4,199
0
2,296
4,234
1,369
1,445
0
4,134
0
33,457
L
3,664
817
0
527
4,689
1,276
170
2,960
1,729
25,918
0
W
Kali
MaartxD
Kali
2,418
1,048
0
2,537
5,747
3,954
0
470
5,255
11,704
30,057
L
Achilles
Zinjilito
Achilles
1,318
646
0
516
5,209
3,141
0
3,732
1,477
0
6,320
L
Tsukuyomi
bobbish
Tsukuyomi
4,175
1,733
0
141
5,921
2,042
0
2,008
3,913
0
11,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,244
Gold Earned
31,551
118
Minions Killed
280
0
Camps Cleared
0
910,252
Distance Traveled
880,832
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,921
392
25
3
0
171,524
0
L
Guan Yu
3,969
397
11
1
0
210,066
1
W
Sylvanus
7,632
763
88
9
0
148,665
4
W
Khepri
6,009
601
12
1
0
200,084
1
W
Olorun
5,122
512
26
3
0
156,814
0
W
Heimdallr
6,427
643
63
6
0
154,949
1
L
Ra
5,129
513
47
5
0
179,480
0
W
Kali
6,361
636
91
9
0
220,320
0
L
Achilles
3,904
390
18
2
0
160,675
1
L
Tsukuyomi
4,321
432
17
2
0
188,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role