Player Matchup

Guan Yu
Guan Yu
Silver IV
 
Guan Yu
Silver IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver IV
Optica1X_YT
Chang'e
Silver IV
Level 63
God Stats
2W - 1L
1,305 SR
Queue Stats
187W - 184L
1,138 MMR
Solo
Arachne
Arachne
Bronze III
RaREiC
Arachne
Bronze III
Level 68
God Stats
2W - 2L
1,735 SR
Queue Stats
47W - 63L
1,142 MMR
Solo
Ymir
Ymir
Gold V
TWE3Zi
Ymir
Gold V
Level 145
God Stats
23W - 18L
1,500 SR
Queue Stats
396W - 398L
1,180 MMR
Solo
Izanami
Izanami
Silver III
xT__Fuuuury
Izanami
Silver III
Level 57
God Stats
7W - 7L
1,500 SR
Queue Stats
259W - 303L
1,145 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,508 SR
1,221 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,590 SR
1,155 MMR
Neith
Neith
Silver V
CWS-KisuKe
Neith
Silver V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,141 MMR
Party 2
Kali
Kali
Silver IV
Hector546
Kali
Silver IV
Level 102
God Stats
9W - 5L
1,594 SR
Queue Stats
185W - 214L
1,127 MMR
Party 1
Bellona
Bellona
Silver IV
TECH-NOxboy
Bellona
Silver IV
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 69L
1,138 MMR
Solo
Set
Set
Silver IV
ToBlowAFuze
Set
Silver IV
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
552W - 551L
1,138 MMR
Party 2
Yemoja
Yemoja
Silver V
f3r123
Yemoja
Silver V
Level 62
God Stats
3W - 3L
1,855 SR
Queue Stats
23W - 36L
1,229 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
4 / 1 / 7
13,708
527
11,118
24,556
33,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Optica1X_YT
Chang'e
20
2 / 2 / 8
12,862
495
18,586
18,960
9,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
RaREiC
Arachne
20
7 / 0 / 5
13,968
537
15,603
16,012
10,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
TWE3Zi
Ymir
17
1 / 4 / 9
10,696
411
12,108
26,628
24,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
xT__Fuuuury
Izanami
20
3 / 3 / 5
13,503
519
13,355
13,676
8,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Cu ChulainnAnubisCthulhuVulcanDanzaburou

VS

Bans
TsukuyomiScyllaChaacAwilixHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
3 / 5 / 5
12,292
473
11,906
19,351
11,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
17
1 / 5 / 4
10,727
413
4,364
23,811
9,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
TECH-NOxboy
Bellona
19
2 / 3 / 0
12,783
492
19,430
17,381
19,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
1 / 2 / 2
12,974
499
7,866
21,626
17,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
f3r123
Yemoja
18
3 / 2 / 5
12,227
470
14,198
21,861
14,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
17
Kills
10
10
Deaths
17
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
7
7.5
L
Neith
3
5
5
1.1
L
Kali
1
5
4
0.6
W
Chang'e
Optica1X_YT
Chang'e
2
2
8
3
W
Arachne
RaREiC
Arachne
7
0
5
9.5
L
Bellona
TECH-NOxboy
Bellona
2
3
0
0.67
W
Ymir
TWE3Zi
Ymir
1
4
9
1.38
L
1
2
2
1
L
Yemoja
f3r123
Yemoja
3
2
5
2.75
W
Izanami
xT__Fuuuury
Izanami
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,770
Damage
57,764
99,832
Taken
104,030
86,157
Mitigated
72,819
51,802
Healing
37,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,118
2,465
5,620
14,793
24,556
33,309
914
1,683
22,873
0
87,122
L
Neith
11,906
3,798
0
6,093
19,351
11,478
1,930
2,108
17,155
0
98,723
L
Kali
4,364
2,242
900
9,925
23,811
9,912
992
6,947
16,575
0
58,348
W
Chang'e
Optica1X_YT
Chang'e
18,586
2,111
7,649
10,208
18,960
9,972
904
4,763
13,876
93,751
0
W
Arachne
RaREiC
Arachne
15,603
11,862
0
5,330
16,012
10,545
458
2,118
13,872
12,194
88,197
L
Bellona
TECH-NOxboy
Bellona
19,430
6,638
0
2,362
17,381
19,305
119
5,384
11,485
6,241
94,222
W
Ymir
TWE3Zi
Ymir
12,108
2,023
664
3,037
26,628
24,284
100
6,586
19,896
40,198
0
L
7,866
2,367
0
7,097
21,626
17,488
618
7,900
13,286
0
117,122
L
Yemoja
f3r123
Yemoja
14,198
2,757
2,201
8,987
21,861
14,636
1,302
9,000
12,477
64,539
0
W
Izanami
xT__Fuuuury
Izanami
13,355
7,783
0
4,501
13,676
8,047
7,484
4,473
9,181
5,841
89,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,737
Gold Earned
61,003
646
Minions Killed
721
0
Camps Cleared
0
2,478,508
Distance Traveled
2,289,945
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,708
527
164
6
0
549,795
0
L
Neith
12,292
473
148
6
0
404,050
5
L
Kali
10,727
413
102
4
0
444,022
7
W
Chang'e
12,862
495
154
6
0
460,421
9
W
Arachne
13,968
537
118
5
0
571,969
0
L
Bellona
12,783
492
190
7
0
479,940
4
W
Ymir
10,696
411
41
2
0
464,143
5
L
Set
12,974
499
191
7
0
521,776
10
L
Yemoja
12,227
470
90
3
0
440,157
4
W
Izanami
13,503
519
169
7
0
432,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role